Player Matchup

Jormungandr
Jormungandr
BioTechZone
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,185 Elo+
Party 1
Thor
Thor
Martikoll
Thor
Level 7
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 5L
1,419 Elo+
Party 1
Ra
Ra
Metro198
Ra
Level 29
God Stats
3W - 6L
1,334 SR
Queue Stats
280W - 293L
1,401 Elo+
Solo
Guan Yu
Guan Yu
StrejdaHaros
Guan Yu
Level 11
God Stats
1W - 2L
1,477 SR
Queue Stats
4W - 11L
1,282 Elo+
Party 1
Neith
Neith
verunkaaa
Neith
Level 4
God Stats
0W - 4L
1,265 SR
Queue Stats
0W - 5L
1,242 Elo+
Party 1
Team Averages
Level 11
1,369 SR
1,306 Elo+

VS

Team Averages
Level 22
1,533 SR
1,446 Elo+
Sol
Sol
Ethienel
Sol
Level 13
God Stats
2W - 5L
1,065 SR
Queue Stats
6W - 10L
1,224 Elo+
Party 3
Hades
Hades
GODTORCH
Hades
Level 35
God Stats
3W - 0L
1,776 SR
Queue Stats
27W - 27L
1,453 Elo+
Party 3
Izanami
Izanami
HeMo97
Izanami
Level 8
God Stats
12W - 12L
1,774 SR
Queue Stats
115W - 162L
1,630 Elo+
Party 2
Ymir
Ymir
TheLegendxx96
Ymir
Level 29
God Stats
14W - 13L
1,552 SR
Queue Stats
409W - 415L
1,422 Elo+
Party 2
Arachne
Arachne
anak1
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BioTechZone
Jormungandr
14
3 / 7 / 4
8,494
404
9,189
17,646
10,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
12
0 / 8 / 4
7,543
359
6,464
15,668
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 2 / 0
11,288
538
10,063
8,129
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
StrejdaHaros
Guan Yu
12
0 / 6 / 7
7,571
361
7,814
15,659
13,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
verunkaaa
Neith
11
0 / 3 / 2
6,924
330
3,602
4,976
1,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
10,885
518
7,893
8,130
2,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
GODTORCH
Hades
19
10 / 2 / 6
13,139
626
13,921
15,617
7,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
HeMo97
Izanami
16
1 / 3 / 9
10,513
501
8,878
8,630
2,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 3 / 7
9,851
469
9,642
15,363
6,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
anak1
Arachne
18
6 / 2 / 8
11,753
560
6,939
16,286
5,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
10
Kills
26
26
Deaths
11
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BioTechZone
Jormungandr
3
7
4
0.71
W
4
1
5
6.5
W
Hades
GODTORCH
Hades
10
2
6
6.5
W
Izanami
HeMo97
Izanami
1
3
9
1.83
L
Thor
0
8
4
0.25
L
7
2
0
3.5
L
Guan Yu
StrejdaHaros
Guan Yu
0
6
7
0.58
W
5
3
7
2.83
W
Arachne
anak1
Arachne
6
2
8
5
L
Neith
verunkaaa
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,132
Damage
47,273
62,078
Taken
64,026
32,776
Mitigated
25,669
15,972
Healing
21,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BioTechZone
Jormungandr
9,189
1,374
317
2,093
17,646
10,036
0
9,312
8,334
40,845
0
W
7,893
885
0
4,029
8,130
2,875
4,452
2,725
5,375
64,481
0
W
Hades
GODTORCH
Hades
13,921
1,868
366
7,728
15,617
7,707
1,628
3,647
11,640
74,210
0
W
Izanami
HeMo97
Izanami
8,878
6,022
600
1,876
8,630
2,727
7,870
3,987
4,523
0
63,730
L
Thor
6,464
1,282
0
4,072
15,668
5,086
0
7,426
8,242
0
38,358
L
10,063
1,205
2,377
2,720
8,129
3,039
0
4,795
3,334
78,504
0
L
Guan Yu
StrejdaHaros
Guan Yu
7,814
1,222
1,077
2,992
15,659
13,002
0
6,864
8,795
0
24,368
W
9,642
947
1,221
1,651
15,363
6,375
1,068
5,192
10,086
40,971
0
W
Arachne
anak1
Arachne
6,939
4,519
0
3,594
16,286
5,985
1,281
3,701
12,405
0
96,059
L
Neith
verunkaaa
Neith
3,602
920
0
324
4,976
1,613
0
3,059
1,917
0
15,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,820
Gold Earned
56,141
372
Minions Killed
617
0
Camps Cleared
0
1,797,656
Distance Traveled
1,938,291
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,494
404
53
3
0
369,814
3
W
Sol
10,885
518
127
6
0
378,582
7
W
Hades
13,139
626
147
7
0
363,275
1
W
Izanami
10,513
501
141
7
0
339,172
2
L
Thor
7,543
359
79
4
0
379,815
6
L
Ra
11,288
538
167
8
0
370,223
11
L
Guan Yu
7,571
361
38
2
0
364,940
3
W
Ymir
9,851
469
53
3
0
404,244
6
W
Arachne
11,753
560
149
7
0
453,018
1
L
Neith
6,924
330
35
2
0
312,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role