Player Matchup

Gilgamesh
Gilgamesh
CaptainCaleb
Gilgamesh
Level 115
God Stats
26W - 10L
1,835 SR
Queue Stats
214W - 185L
1,643 Elo+
Party 2
Chernobog
Chernobog
Foxwrist
Chernobog
Level 124
God Stats
36W - 25L
1,659 SR
Queue Stats
296W - 272L
1,594 Elo+
Party 2
Merlin
Merlin
VictoryLegend
Merlin
Level 112
God Stats
2W - 1L
1,838 SR
Queue Stats
23W - 15L
1,725 Elo+
Solo
Kuzenbo
Kuzenbo
Xertoten
Kuzenbo
Level 104
God Stats
1W - 1L
1,521 SR
Queue Stats
20W - 23L
1,532 Elo+
Solo
Mercury
Mercury
coopern
Mercury
Level 59
God Stats
16W - 17L
1,565 SR
Queue Stats
131W - 98L
1,576 Elo+
Party 2
Team Averages
Level 103
1,684 SR
1,614 Elo+

VS

Team Averages
Level 111
1,662 SR
1,577 Elo+
Bellona
Bellona
JustFaldrin
Bellona
Level 15
God Stats
36W - 24L
1,554 SR
Queue Stats
41W - 31L
1,535 Elo+
Party 3
Poseidon
Poseidon
LaChe
Poseidon
Level 138
God Stats
4W - 2L
1,616 SR
Queue Stats
128W - 109L
1,618 Elo+
Solo
Medusa
Medusa
Liefwarrior
Medusa
Level 156
God Stats
6W - 4L
1,819 SR
Queue Stats
333W - 275L
1,586 Elo+
Party 1
Anubis
Anubis
Ronathen
Anubis
Level 89
God Stats
19W - 9L
1,822 SR
Queue Stats
71W - 61L
1,568 Elo+
Party 3
Mercury
Mercury
Snortellini
Mercury
Level 156
God Stats
9W - 5L
1,500 SR
Queue Stats
284W - 240L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaptainCaleb
Gilgamesh
20
2 / 8 / 23
13,944
1,073
16,518
29,420
21,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Foxwrist
Chernobog
20
7 / 10 / 18
14,517
1,117
14,646
23,032
10,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 11 / 14
15,669
1,205
21,648
23,428
9,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
Xertoten
Kuzenbo
19
5 / 3 / 16
13,654
1,050
11,185
15,369
10,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
coopern
Mercury
20
9 / 11 / 17
15,007
1,154
14,337
22,940
10,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JustFaldrin
Bellona
20
2 / 4 / 22
13,537
1,041
12,284
18,302
17,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
LaChe
Poseidon
20
12 / 3 / 21
16,096
1,238
26,041
9,603
4,119
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
20
14 / 7 / 18
17,650
1,358
37,846
19,672
14,415
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
Ronathen
Anubis
20
8 / 9 / 18
15,029
1,156
21,312
21,721
10,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
Snortellini
Mercury
19
7 / 11 / 15
14,083
1,083
10,203
18,471
7,093
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
137
33
Kills
43
43
Deaths
34
88
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CaptainCaleb
Gilgamesh
2
8
23
1.69
L
Chernobog
Foxwrist
Chernobog
7
10
18
1.6
W
Bellona
JustFaldrin
Bellona
2
4
22
3.25
W
Poseidon
LaChe
Poseidon
12
3
21
7.5
W
Medusa
14
7
18
3.29
W
Anubis
Ronathen
Anubis
8
9
18
1.89
W
Mercury
Snortellini
Mercury
7
11
15
1.32
L
10
11
14
1.55
L
Kuzenbo
Xertoten
Kuzenbo
5
3
16
4.33
L
Mercury
coopern
Mercury
9
11
17
1.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,334
Damage
107,686
114,189
Taken
87,769
62,126
Mitigated
53,398
8,130
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CaptainCaleb
Gilgamesh
16,518
4,954
0
1,034
29,420
21,954
0
15,244
13,852
0
34,993
L
Chernobog
Foxwrist
Chernobog
14,646
10,376
0
2,738
23,032
10,139
0
7,179
15,632
0
45,092
W
Bellona
JustFaldrin
Bellona
12,284
2,755
437
751
18,302
17,260
0
9,115
9,187
6,573
29,421
W
Poseidon
LaChe
Poseidon
26,041
2,592
0
1,465
9,603
4,119
0
5,083
4,520
65,965
0
W
Medusa
37,846
19,420
0
3,561
19,672
14,415
0
5,512
14,160
0
82,391
W
Anubis
Ronathen
Anubis
21,312
194
0
5,467
21,721
10,511
0
8,913
12,808
33,331
0
W
Mercury
Snortellini
Mercury
10,203
4,952
0
815
18,471
7,093
0
4,210
9,777
0
17,021
L
21,648
311
0
1,957
23,428
9,274
0
9,529
13,658
78,020
0
L
Kuzenbo
Xertoten
Kuzenbo
11,185
2,449
0
1,145
15,369
10,729
0
8,322
6,893
25,473
0
L
Mercury
coopern
Mercury
14,337
9,485
0
1,256
22,940
10,030
0
8,012
14,738
0
23,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,791
Gold Earned
76,395
267
Minions Killed
285
11
Camps Cleared
8
1,229,912
Distance Traveled
1,254,692
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,944
1,073
38
3
1
292,642
0
L
Chernobog
14,517
1,117
68
5
2
239,806
0
W
Bellona
13,537
1,041
51
4
1
247,082
1
W
Poseidon
16,096
1,238
80
6
5
273,552
3
W
Medusa
17,650
1,358
96
7
1
260,385
0
W
Anubis
15,029
1,156
35
3
0
233,440
0
W
Mercury
14,083
1,083
23
2
1
240,233
2
L
Merlin
15,669
1,205
121
9
0
250,596
3
L
Kuzenbo
13,654
1,050
23
2
3
168,413
0
L
Mercury
15,007
1,154
17
1
5
278,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role