Player Matchup

Tiamat
Tiamat
Gold IV
Kimbley15
Tiamat
Gold IV
Level 156
God Stats
0W - 2L
1,229 SR
Queue Stats
115W - 112L
1,433 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
LetMeBaka
Ao Kuang
Gold II
Level 78
God Stats
0W - 2L
1,510 SR
Queue Stats
83W - 86L
1,462 MMR
Solo
Kukulkan
Kukulkan
Silver I
Mornis
Kukulkan
Silver I
Level 133
God Stats
0W - 2L
1,646 SR
Queue Stats
32W - 36L
1,461 MMR
Party 2
Sobek
Sobek
Gold IV
Plarilla
Sobek
Gold IV
Level 156
God Stats
10W - 12L
1,533 SR
Queue Stats
115W - 112L
1,433 MMR
Party 1
Medusa
Medusa
Silver I
stonemen1
Medusa
Silver I
Level 125
God Stats
1W - 2L
1,678 SR
Queue Stats
11W - 15L
1,426 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,519 SR
1,443 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,639 SR
1,443 MMR
Sol
Sol
Bronze III
Hooots
Sol
Bronze III
Level 152
God Stats
3W - 3L
1,580 SR
Queue Stats
4W - 7L
1,462 MMR
Solo
Khepri
Khepri
Bronze III
Longfatdong
Khepri
Bronze III
Level 89
God Stats
7W - 5L
1,732 SR
Queue Stats
9W - 8L
1,390 MMR
Party 3
Cupid
Cupid
Bronze III
Ulwisch
Cupid
Bronze III
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 MMR
Party 3
Nemesis
Nemesis
Gold IV
jfhdjfdguyfvdg
Nemesis
Gold IV
Level 121
God Stats
21W - 13L
1,620 SR
Queue Stats
114W - 104L
1,440 MMR
Solo
Artio
Artio
Gold IV
klauschwab
Artio
Gold IV
Level 58
God Stats
2W - 5L
1,765 SR
Queue Stats
101W - 112L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kimbley15
Tiamat
20
1 / 4 / 10
12,820
513
20,984
17,659
12,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
LetMeBaka
Ao Kuang
20
12 / 5 / 4
14,037
561
21,225
27,891
11,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Mornis
Kukulkan
18
2 / 5 / 8
12,272
491
16,107
13,649
5,682
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Plarilla
Sobek
17
3 / 7 / 14
13,453
538
11,067
29,388
29,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
stonemen1
Medusa
20
7 / 5 / 1
15,330
613
17,475
22,396
11,077
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AthenaApolloTsukuyomiGilgameshScylla

VS

Bans
DanzaburouCu ChulainnHeraYemojaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Hooots
Sol
20
7 / 8 / 6
15,057
602
25,525
29,876
12,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
16
4 / 3 / 12
11,891
476
7,011
19,160
21,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Ulwisch
Cupid
20
4 / 3 / 6
13,700
548
19,670
21,694
9,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 8 / 12
13,942
558
19,661
20,804
13,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Artio
20
3 / 3 / 8
13,601
544
13,706
27,046
37,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
70
25
Kills
26
26
Deaths
25
37
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sol
Hooots
Sol
7
8
6
1.25
L
Tiamat
Kimbley15
Tiamat
1
4
10
1.5
L
Ao Kuang
LetMeBaka
Ao Kuang
12
5
4
2.8
W
Khepri
4
3
12
3.33
L
Kukulkan
Mornis
Kukulkan
2
5
8
1.2
L
Sobek
Plarilla
Sobek
3
7
14
1.43
W
Cupid
Ulwisch
Cupid
4
3
6
2.33
W
8
8
12
1.75
W
Artio
3
3
8
2.33
L
Medusa
stonemen1
Medusa
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,858
Damage
85,573
110,983
Taken
118,580
70,786
Mitigated
94,151
34,800
Healing
45,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Hooots
Sol
25,525
12,034
0
14,731
29,876
12,331
5,591
15,934
13,820
148,988
0
L
Tiamat
Kimbley15
Tiamat
20,984
3,083
0
4,372
17,659
12,733
0
10,697
6,962
78,681
0
L
Ao Kuang
LetMeBaka
Ao Kuang
21,225
4,785
0
12,126
27,891
11,875
0
10,947
16,944
102,122
0
W
Khepri
7,011
548
0
2,282
19,160
21,914
330
13,222
5,846
28,212
0
L
Kukulkan
Mornis
Kukulkan
16,107
1,567
0
1,200
13,649
5,682
90
6,575
7,074
102,651
0
L
Sobek
Plarilla
Sobek
11,067
1,281
0
8,015
29,388
29,419
231
14,892
14,496
28,155
0
W
Cupid
Ulwisch
Cupid
19,670
12,994
1,139
12,774
21,694
9,538
1,342
7,081
14,467
0
92,609
W
19,661
9,886
0
1,555
20,804
13,272
0
12,710
7,916
0
89,334
W
Artio
13,706
827
915
12,105
27,046
37,096
128
19,227
7,148
84,967
0
L
Medusa
stonemen1
Medusa
17,475
11,898
0
9,087
22,396
11,077
1,889
3,131
19,265
0
110,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,912
Gold Earned
68,191
627
Minions Killed
700
0
Camps Cleared
0
2,303,022
Distance Traveled
2,405,721
26
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,057
602
206
8
0
407,581
7
L
Tiamat
12,820
513
153
6
0
429,197
4
L
Ao Kuang
14,037
561
104
4
0
491,319
6
W
Khepri
11,891
476
31
1
0
548,687
13
L
Kukulkan
12,272
491
139
6
0
459,219
8
L
Sobek
13,453
538
42
2
0
494,922
7
W
Cupid
13,700
548
167
7
0
444,169
8
W
Nemesis
13,942
558
118
5
0
516,692
7
W
Artio
13,601
544
178
7
0
488,592
2
L
Medusa
15,330
613
189
8
0
428,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role