Player Matchup

Anhur
Anhur
Silver III
Exunta
Anhur
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
Helldane
Ra
Gold IV
Level 88
God Stats
9W - 19L
1,558 SR
Queue Stats
592W - 588L
1,487 MMR
Solo
Set
Set
Silver II
L3gEnDaRuL
Set
Silver II
Level 63
God Stats
0W - 1L
1,456 SR
Queue Stats
15W - 19L
1,478 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
OverLord098
Gilgamesh
Silver I
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,499 MMR
Party 1
Cerberus
Cerberus
Gold II
PowerPenetration
Cerberus
Gold II
Level 107
God Stats
3W - 3L
1,724 SR
Queue Stats
224W - 216L
1,487 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 88
1,548 SR
1,490 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,540 SR
1,490 MMR
Vamana
Vamana
Gold IV
BigBoiBaz
Vamana
Gold IV
Level 123
God Stats
1W - 0L
1,845 SR
Queue Stats
41W - 37L
1,589 MMR
Party 2
Hun Batz
Hun Batz
Gold II
HmNoor
Hun Batz
Gold II
Level 153
God Stats
6W - 8L
1,436 SR
Queue Stats
450W - 442L
1,484 MMR
Solo
Hou Yi
Hou Yi
Gold III
HunchoJackk
Hou Yi
Gold III
Level 64
God Stats
8W - 6L
1,455 SR
Queue Stats
274W - 267L
1,468 MMR
Solo
Scylla
Scylla
Gold V
Velocitee
Scylla
Gold V
Level 151
God Stats
6W - 6L
1,467 SR
Queue Stats
95W - 93L
1,409 MMR
Party 2
Ares
Ares
Gold II
Xzida
Ares
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Exunta
Anhur
11
2 / 5 / 1
6,354
578
4,546
7,756
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 1
6,155
560
921
4,291
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 2
5,909
537
3,508
6,869
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
OverLord098
Gilgamesh
10
1 / 3 / 0
5,613
510
5,057
8,914
4,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
2 / 6 / 0
5,320
484
3,889
9,924
2,966
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
Cu ChulainnAthenaKing ArthurTyrTsukuyomi

VS

Bans
TiamatApolloJanusHeimdallrThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BigBoiBaz
Vamana
13
0 / 1 / 2
7,253
659
4,583
8,041
4,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
HmNoor
Hun Batz
13
10 / 0 / 4
7,635
694
8,416
6,244
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
11
3 / 2 / 4
6,372
579
4,984
7,122
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Velocitee
Scylla
11
3 / 2 / 3
6,457
587
2,908
4,185
1,015
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ares
Xzida
Ares
11
2 / 1 / 9
6,676
607
4,970
6,897
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
18
18
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vamana
BigBoiBaz
Vamana
0
1
2
1
L
Anhur
Exunta
Anhur
2
5
1
0.5
L
0
2
1
0.25
W
Hun Batz
HmNoor
Hun Batz
10
0
4
12
W
Hou Yi
3
2
4
2.5
L
1
2
2
1
L
Gilgamesh
OverLord098
Gilgamesh
1
3
0
0.33
L
2
6
0
0.33
W
Scylla
Velocitee
Scylla
3
2
3
2.25
W
Ares
Xzida
Ares
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,921
Damage
25,861
37,754
Taken
32,489
12,892
Mitigated
11,629
7,332
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BigBoiBaz
Vamana
4,583
1,888
0
3,531
8,041
4,457
0
0
8,041
0
49,469
L
Anhur
Exunta
Anhur
4,546
1,710
0
1,557
7,756
1,996
0
1,275
6,481
0
31,901
L
921
0
130
726
4,291
1,378
0
455
3,836
41,217
0
W
Hun Batz
HmNoor
Hun Batz
8,416
3,741
0
2,044
6,244
2,121
0
668
5,576
0
42,714
W
Hou Yi
4,984
2,117
0
2,480
7,122
1,477
0
1,024
6,098
0
28,962
L
3,508
1,614
0
771
6,869
2,355
0
1,366
5,503
0
37,196
L
Gilgamesh
OverLord098
Gilgamesh
5,057
1,822
0
2,344
8,914
4,197
0
748
8,166
0
27,779
L
3,889
210
234
1,570
9,924
2,966
0
4,034
5,890
14,361
0
W
Scylla
Velocitee
Scylla
2,908
504
0
1,031
4,185
1,015
0
1,020
3,165
33,822
0
W
Ares
Xzida
Ares
4,970
323
0
3,552
6,897
2,559
0
2,098
4,799
17,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,351
Gold Earned
34,393
322
Minions Killed
364
0
Camps Cleared
0
1,113,617
Distance Traveled
1,129,943
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,253
659
118
11
0
231,082
2
L
Anhur
6,354
578
64
6
0
196,863
2
L
Ra
6,155
560
100
9
0
227,002
5
W
Hun Batz
7,635
694
89
8
0
259,641
2
W
Hou Yi
6,372
579
43
4
0
198,014
3
L
Set
5,909
537
72
7
0
231,039
3
L
Gilgamesh
5,613
510
59
5
0
234,878
0
L
Cerberus
5,320
484
27
2
0
223,835
4
W
Scylla
6,457
587
83
8
0
204,610
4
W
Ares
6,676
607
31
3
0
236,596
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role