Player Matchup

Sol
Sol
ChiknTndrr
Sol
Level 18
God Stats
9W - 10L
1,596 SR
Queue Stats
9W - 10L
1,565 Elo+
Solo
Heimdallr
Heimdallr
QuantumDeath
Heimdallr
Level 27
God Stats
12W - 13L
1,586 SR
Queue Stats
62W - 96L
1,376 Elo+
Solo
Yemoja
Yemoja
RFlush
Yemoja
Level 14
God Stats
2W - 2L
1,907 SR
Queue Stats
46W - 48L
1,324 Elo+
Solo
Nike
Nike
TheGeneralBMW
Nike
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
eternalvibes
Ne Zha
Level 27
God Stats
20W - 35L
1,469 SR
Queue Stats
125W - 145L
1,447 Elo+
Solo
Team Averages
Level 22
1,612 SR
1,442 Elo+

VS

Team Averages
Level 8
1,473 SR
1,390 Elo+
Tiamat
Tiamat
BenzyFisty
Tiamat
Level 6
God Stats
0W - 4L
1,501 SR
Queue Stats
10W - 13L
1,175 Elo+
Party 1
Kukulkan
Kukulkan
ChadChaderson
Kukulkan
Level 18
God Stats
146W - 178L
1,549 SR
Queue Stats
304W - 397L
1,455 Elo+
Solo
Ra
Ra
Gozarapido
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,716 Elo+
Solo
Skadi
Skadi
Jontahn
Skadi
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
anthonyfufu
Olorun
Level 5
God Stats
11W - 9L
1,313 SR
Queue Stats
64W - 63L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 13
8,532
948
5,513
2,130
762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
QuantumDeath
Heimdallr
17
21 / 1 / 17
11,852
1,317
24,489
9,339
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
RFlush
Yemoja
15
0 / 0 / 17
9,321
1,036
929
1,505
1,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
11 / 0 / 17
10,703
1,189
9,139
9,157
6,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
17
7 / 0 / 20
9,669
1,074
13,917
5,489
3,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

358

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BenzyFisty
Tiamat
13
1 / 4 / 0
8,349
928
4,796
9,292
10,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
ChadChaderson
Kukulkan
14
0 / 15 / 1
7,783
865
7,936
17,560
6,008
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 9 / 0
7,532
837
4,732
10,555
3,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Jontahn
Skadi
13
0 / 8 / 0
7,412
824
3,278
13,676
3,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
13
0 / 6 / 0
7,364
818
2,507
7,543
2,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
2
42
Kills
1
1
Deaths
42
84
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BenzyFisty
Tiamat
1
4
0
0.25
L
Kukulkan
ChadChaderson
Kukulkan
0
15
1
0.03
W
3
0
13
9.5
L
0
9
0
0
L
Skadi
Jontahn
Skadi
0
8
0
0
W
Heimdallr
QuantumDeath
Heimdallr
21
1
17
29.5
W
Yemoja
RFlush
Yemoja
0
0
17
8.5
W
11
0
17
19.5
L
Olorun
0
6
0
0
W
Ne Zha
7
0
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,987
Damage
23,249
27,620
Taken
58,626
16,776
Mitigated
25,344
7,895
Healing
4,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BenzyFisty
Tiamat
4,796
1,216
0
2,026
9,292
10,266
0
1,273
8,019
16,470
0
L
Kukulkan
ChadChaderson
Kukulkan
7,936
885
123
308
17,560
6,008
0
1,687
15,871
18,171
0
W
5,513
1,202
0
589
2,130
762
0
1,515
555
23,219
0
L
4,732
565
242
920
10,555
3,195
0
1,173
9,382
22,173
0
L
Skadi
Jontahn
Skadi
3,278
1,462
0
0
13,676
3,462
0
1,512
12,164
0
18,097
W
Heimdallr
QuantumDeath
Heimdallr
24,489
17,493
0
0
9,339
3,907
0
7,321
1,868
0
37,645
W
Yemoja
RFlush
Yemoja
929
454
4,677
723
1,505
1,480
0
886
589
8,814
0
W
9,139
1,489
243
744
9,157
6,807
0
6,088
2,919
0
25,084
L
Olorun
2,507
1,596
0
936
7,543
2,413
0
797
6,746
7,760
0
W
Ne Zha
13,917
2,496
0
919
5,489
3,820
0
3,591
1,718
0
27,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,077
Gold Earned
38,440
175
Minions Killed
118
6
Camps Cleared
3
853,197
Distance Traveled
606,245
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,349
928
24
3
1
145,006
2
L
Kukulkan
7,783
865
23
3
0
154,018
0
W
Sol
8,532
948
71
8
1
170,729
0
L
Ra
7,532
837
44
5
0
94,638
1
L
Skadi
7,412
824
20
2
1
112,947
0
W
Heimdallr
11,852
1,317
32
4
0
171,719
2
W
Yemoja
9,321
1,036
19
2
2
139,567
0
W
Nike
10,703
1,189
39
4
0
181,932
0
L
Olorun
7,364
818
7
1
1
99,636
2
W
Ne Zha
9,669
1,074
14
2
3
189,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role