Player Matchup

Skadi
Skadi
AlexyJaime_VK
Skadi
Level 27
God Stats
27W - 29L
1,512 SR
Queue Stats
37W - 47L
1,314 Elo+
Party 3
Loki
Loki
Croissant3520
Loki
Level 25
God Stats
25W - 23L
1,490 SR
Queue Stats
54W - 54L
1,364 Elo+
Solo
Thor
Thor
Escoloco97
Thor
Level 8
God Stats
2W - 1L
1,274 SR
Queue Stats
4W - 10L
1,188 Elo+
Party 3
Baron Samedi
Baron Samedi
javii-05N
Baron Samedi
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
13W - 15L
1,201 Elo+
Party 3
Gilgamesh
Gilgamesh
minigon69
Gilgamesh
Level 29
God Stats
26W - 24L
1,488 SR
Queue Stats
33W - 39L
1,347 Elo+
Party 3
Team Averages
Level 19
1,453 SR
1,283 Elo+

VS

Team Averages
Level 13
1,556 SR
1,243 Elo+
Kukulkan
Kukulkan
KoccaSRB
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,173 Elo+
Party 1
Hercules
Hercules
Nemanja_adv
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,173 Elo+
Party 1
Merlin
Merlin
TTV_CALMDOWN
Merlin
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
227W - 310L
1,235 Elo+
Party 2
Hades
Hades
moha92Amin
Hades
Level 8
God Stats
15W - 10L
1,500 SR
Queue Stats
49W - 71L
1,283 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
polpsa
Ah Muzen Cab
Level 28
God Stats
14W - 4L
1,779 SR
Queue Stats
30W - 23L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 10
12,739
490
15,215
13,215
7,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
16 / 3 / 5
16,117
620
17,638
21,537
9,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 7 / 10
10,379
399
5,529
15,276
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
javii-05N
Baron Samedi
19
3 / 1 / 9
12,149
467
7,443
6,644
5,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
minigon69
Gilgamesh
20
10 / 4 / 12
13,090
503
19,240
23,392
14,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KoccaSRB
Kukulkan
16
2 / 10 / 3
10,570
407
7,946
12,660
5,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Nemanja_adv
Hercules
15
2 / 6 / 4
9,943
382
5,431
15,349
8,263
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
17
6 / 9 / 3
11,307
435
13,637
16,419
12,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
16
4 / 12 / 5
10,971
422
10,129
22,965
11,907
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
polpsa
Ah Muzen Cab
19
0 / 7 / 1
12,581
484
5,837
15,026
7,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
42
Kills
14
16
Deaths
44
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
1
10
15
W
16
3
5
6.17
W
3
7
10
1.14
L
Kukulkan
KoccaSRB
Kukulkan
2
10
3
0.35
L
Hercules
Nemanja_adv
Hercules
2
6
4
0.67
L
Merlin
6
9
3
0.83
W
Baron Samedi
javii-05N
Baron Samedi
3
1
9
7.5
W
Gilgamesh
minigon69
Gilgamesh
10
4
12
4
L
Hades
4
12
5
0.54
L
Ah Muzen Cab
polpsa
Ah Muzen Cab
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,065
Damage
42,980
80,064
Taken
82,419
41,227
Mitigated
45,580
8,870
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,215
6,100
0
4
13,215
7,243
1,313
5,334
7,722
0
60,459
W
17,638
7,200
0
6,957
21,537
9,537
5,410
6,675
14,773
0
151,410
W
5,529
1,296
0
330
15,276
4,747
419
7,547
7,178
0
29,588
L
Kukulkan
KoccaSRB
Kukulkan
7,946
1,389
0
0
12,660
5,106
2,209
1,974
10,594
52,182
0
L
Hercules
Nemanja_adv
Hercules
5,431
1,030
0
1,840
15,349
8,263
322
1,330
13,929
72
17,329
L
Merlin
13,637
1,773
255
1,132
16,419
12,946
116
1,873
14,430
62,323
0
W
Baron Samedi
javii-05N
Baron Samedi
7,443
601
583
715
6,644
5,115
1,028
2,262
4,243
62,309
0
W
Gilgamesh
minigon69
Gilgamesh
19,240
6,396
0
281
23,392
14,585
1,322
9,747
13,144
7,909
70,194
L
Hades
10,129
1,671
33
3,013
22,965
11,907
243
954
21,931
43,949
0
L
Ah Muzen Cab
polpsa
Ah Muzen Cab
5,837
2,566
0
4,536
15,026
7,358
3,302
2,602
12,264
0
83,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,474
Gold Earned
55,372
623
Minions Killed
449
0
Camps Cleared
0
2,547,961
Distance Traveled
1,877,684
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,739
490
98
4
0
545,209
0
W
Loki
16,117
620
236
9
0
483,008
1
W
Thor
10,379
399
46
2
0
497,672
0
L
Kukulkan
10,570
407
95
4
0
370,068
0
L
Hercules
9,943
382
29
1
0
402,369
1
L
Merlin
11,307
435
102
4
0
344,847
3
W
Baron Samedi
12,149
467
127
5
0
493,059
0
W
Gilgamesh
13,090
503
116
4
0
529,013
0
L
Hades
10,971
422
50
2
0
353,586
1
L
Ah Muzen Cab
12,581
484
173
7
0
406,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role