Player Matchup

Sol
Sol
Esssid
Sol
Level 29
God Stats
28W - 24L
1,489 SR
Queue Stats
136W - 110L
1,440 Elo+
Party 3
Apollo
Apollo
LOBO-LEVI
Apollo
Level 28
God Stats
25W - 32L
1,409 SR
Queue Stats
66W - 77L
1,446 Elo+
Solo
Anhur
Anhur
OnkelKet_a420
Anhur
Level 28
God Stats
13W - 16L
1,427 SR
Queue Stats
129W - 100L
1,457 Elo+
Party 3
Anubis
Anubis
UnVizcoVendado
Anubis
Level 17
God Stats
21W - 13L
1,868 SR
Queue Stats
548W - 597L
1,537 Elo+
Solo
Bakasura
Bakasura
V3noMSlonG
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 54L
1,560 Elo+
Solo
Team Averages
Level 26
1,539 SR
1,488 Elo+

VS

Team Averages
Level 37
1,618 SR
1,515 Elo+
Sun Wukong
Sun Wukong
Abrownie2016
Sun Wukong
Level 16
God Stats
1W - 1L
1,789 SR
Queue Stats
4W - 2L
1,608 Elo+
Party 1
Anubis
Anubis
Thxts Remy
Anubis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,506 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Thxts Toxic
Kumbhakarna
Level 64
God Stats
1W - 1L
1,694 SR
Queue Stats
90W - 123L
1,362 Elo+
Party 1
Anhur
Anhur
ducky_dragon_987
Anhur
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 27L
1,627 Elo+
Party 2
Tsukuyomi
Tsukuyomi
enzo-claro
Tsukuyomi
Level 83
God Stats
30W - 20L
1,605 SR
Queue Stats
715W - 752L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Esssid
Sol
15
13 / 0 / 4
9,994
714
14,918
9,015
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
LOBO-LEVI
Apollo
14
1 / 1 / 1
8,157
583
5,412
11,830
4,543
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 6
7,289
521
4,411
8,348
2,087
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 1 / 4
8,838
631
9,945
6,015
3,048
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
V3noMSlonG
Bakasura
14
4 / 3 / 3
8,333
595
2,970
9,038
3,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abrownie2016
Sun Wukong
12
2 / 4 / 1
6,960
497
11,645
11,355
5,991
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Thxts Remy
Anubis
8
0 / 10 / 0
4,944
353
2,325
9,303
3,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Thxts Toxic
Kumbhakarna
9
1 / 5 / 3
6,168
441
4,422
15,246
7,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
4 / 6 / 1
6,010
429
3,014
7,686
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
enzo-claro
Tsukuyomi
10
2 / 3 / 4
6,256
447
5,085
7,512
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
27
Kills
9
9
Deaths
28
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Abrownie2016
Sun Wukong
2
4
1
0.63
W
Sol
Esssid
Sol
13
0
4
15
W
Apollo
LOBO-LEVI
Apollo
1
1
1
1.5
W
0
4
6
0.75
L
Anubis
Thxts Remy
Anubis
0
10
0
0
L
Kumbhakarna
Thxts Toxic
Kumbhakarna
1
5
3
0.5
W
9
1
4
11
W
Bakasura
V3noMSlonG
Bakasura
4
3
3
1.83
L
4
6
1
0.75
L
Tsukuyomi
enzo-claro
Tsukuyomi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,656
Damage
26,491
44,246
Taken
51,102
15,674
Mitigated
19,876
23,564
Healing
6,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Abrownie2016
Sun Wukong
11,645
2,510
0
1,315
11,355
5,991
335
2,196
9,159
0
44,391
W
Sol
Esssid
Sol
14,918
6,731
0
7,838
9,015
2,879
2,673
3,311
5,704
62,676
0
W
Apollo
LOBO-LEVI
Apollo
5,412
3,257
0
7,681
11,830
4,543
1,549
0
11,830
0
51,297
W
4,411
3,038
0
2,772
8,348
2,087
2,654
673
7,675
0
36,333
L
Anubis
Thxts Remy
Anubis
2,325
719
0
1,277
9,303
3,395
0
6,763
2,540
13,810
0
L
Kumbhakarna
Thxts Toxic
Kumbhakarna
4,422
922
0
1,670
15,246
7,386
0
10,101
5,125
13,490
0
W
9,945
366
82
3,216
6,015
3,048
0
1,642
4,373
50,175
0
W
Bakasura
V3noMSlonG
Bakasura
2,970
2,418
0
1,975
9,038
3,117
0
1,121
7,917
0
46,967
L
3,014
1,233
0
1,184
7,686
1,054
0
3,001
4,685
0
22,570
L
Tsukuyomi
enzo-claro
Tsukuyomi
5,085
1,750
0
614
7,512
2,050
0
2,802
4,649
0
28,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,611
Gold Earned
30,338
489
Minions Killed
209
0
Camps Cleared
0
1,196,087
Distance Traveled
1,099,885
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,960
497
75
5
0
255,536
2
W
Sol
9,994
714
121
9
0
229,326
2
W
Apollo
8,157
583
116
8
0
247,429
0
W
Anhur
7,289
521
51
4
0
203,501
1
L
Anubis
4,944
353
24
2
0
174,181
0
L
Kumbhakarna
6,168
441
19
1
0
262,840
2
W
Anubis
8,838
631
107
8
0
215,945
0
W
Bakasura
8,333
595
94
7
0
299,886
0
L
Anhur
6,010
429
34
2
0
175,692
2
L
Tsukuyomi
6,256
447
57
4
0
231,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role