Player Matchup

Hou Yi
Hou Yi
BARTOW-_
Hou Yi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 108L
1,501 Elo+
Party 1
Cerberus
Cerberus
HydroSky59
Cerberus
Level 5
God Stats
3W - 0L
1,819 SR
Queue Stats
18W - 17L
1,619 Elo+
Party 1
Hades
Hades
Ony-_Gyokusai
Hades
Level 27
God Stats
5W - 5L
1,243 SR
Queue Stats
102W - 125L
1,419 Elo+
Party 1
Pele
Pele
Ra-_-in__45
Pele
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
79W - 72L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
SkuLLValence
Gilgamesh
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,503 Elo+
Solo
Team Averages
Level 19
1,512 SR
1,507 Elo+

VS

Team Averages
Level 10
1,544 SR
1,346 Elo+
Arachne
Arachne
JT47279
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Litusmarcha
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 2
Apollo
Apollo
RockMacaroon68
Apollo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
653W - 729L
1,490 Elo+
Solo
Mulan
Mulan
VixDer03
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 2
Neith
Neith
csanchez741
Neith
Level 7
God Stats
1W - 1L
1,719 SR
Queue Stats
3W - 7L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BARTOW-_
Hou Yi
15
14 / 1 / 10
9,925
551
11,885
10,399
4,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
HydroSky59
Cerberus
14
2 / 3 / 20
9,287
516
6,836
12,602
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
13 / 1 / 12
10,939
608
17,089
12,239
7,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
15 / 2 / 10
10,970
609
12,825
11,885
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
SkuLLValence
Gilgamesh
14
5 / 0 / 7
9,372
521
4,760
6,385
5,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JT47279
Arachne
8
0 / 18 / 1
6,431
357
3,527
17,044
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Litusmarcha
Hercules
12
2 / 11 / 0
7,765
431
7,900
16,885
13,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 1 / 0
10,391
577
8,353
11,309
3,764
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
VixDer03
Mulan
8
0 / 10 / 1
6,318
351
3,588
12,784
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 11 / 2
7,964
442
5,437
12,180
3,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
10
49
Kills
6
7
Deaths
51
59
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BARTOW-_
Hou Yi
14
1
10
19
W
Cerberus
HydroSky59
Cerberus
2
3
20
4
L
Arachne
JT47279
Arachne
0
18
1
0.03
L
Hercules
Litusmarcha
Hercules
2
11
0
0.18
W
13
1
12
19
W
15
2
10
10
L
4
1
0
4
W
Gilgamesh
SkuLLValence
Gilgamesh
5
0
7
8.5
L
Mulan
VixDer03
Mulan
0
10
1
0.05
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,395
Damage
28,805
53,510
Taken
70,202
29,906
Mitigated
31,336
21,135
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BARTOW-_
Hou Yi
11,885
6,232
1,240
5,009
10,399
4,215
2,468
0
10,369
0
53,557
W
Cerberus
HydroSky59
Cerberus
6,836
542
0
2,389
12,602
8,523
132
0
12,482
38,826
0
L
Arachne
JT47279
Arachne
3,527
2,287
0
924
17,044
5,274
417
5,248
11,796
0
17,497
L
Hercules
Litusmarcha
Hercules
7,900
3,297
0
1,607
16,885
13,381
504
7,618
9,267
0
25,367
W
17,089
2,094
267
6,181
12,239
7,030
2,125
0
11,588
69,052
0
W
12,825
3,443
0
5,664
11,885
5,020
0
0
11,645
0
75,828
L
8,353
5,454
0
3,941
11,309
3,764
5,260
3,214
8,095
0
79,644
W
Gilgamesh
SkuLLValence
Gilgamesh
4,760
1,015
0
385
6,385
5,118
914
0
6,205
0
32,468
L
Mulan
VixDer03
Mulan
3,588
844
0
515
12,784
5,908
0
5,135
7,649
0
15,668
L
5,437
3,335
0
252
12,180
3,009
359
2,710
9,470
0
39,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,493
Gold Earned
38,869
496
Minions Killed
325
0
Camps Cleared
0
1,708,038
Distance Traveled
1,550,075
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,925
551
85
5
0
328,633
0
W
Cerberus
9,287
516
110
6
0
366,998
1
L
Arachne
6,431
357
32
2
0
292,474
0
L
Hercules
7,765
431
53
3
0
302,695
3
W
Hades
10,939
608
115
6
0
296,478
0
W
Pele
10,970
609
124
7
0
391,408
0
L
Apollo
10,391
577
149
8
0
341,101
4
W
Gilgamesh
9,372
521
62
3
0
324,521
0
L
Mulan
6,318
351
26
1
0
322,889
1
L
Neith
7,964
442
65
4
0
290,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role