Player Matchup

Anubis
Anubis
BiohazardMayhem
Anubis
Level 119
God Stats
3W - 8L
1,528 SR
Queue Stats
319W - 294L
1,589 Elo+
Party 2
Cerberus
Cerberus
Cinsha
Cerberus
Level 35
God Stats
25W - 21L
1,551 SR
Queue Stats
274W - 340L
1,411 Elo+
Solo
Thanatos
Thanatos
Conciseacorn569
Thanatos
Level 29
God Stats
16W - 11L
1,671 SR
Queue Stats
121W - 114L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
GabrielMJ09
Gilgamesh
Level 38
God Stats
24W - 21L
1,452 SR
Queue Stats
99W - 124L
1,475 Elo+
Solo
Chernobog
Chernobog
MrAwesoMeMaN24
Chernobog
Level 37
God Stats
1W - 1L
1,624 SR
Queue Stats
14W - 6L
1,628 Elo+
Solo
Team Averages
Level 52
1,565 SR
1,526 Elo+

VS

Team Averages
Level 50
1,607 SR
1,569 Elo+
Anhur
Anhur
JahWasTaken
Anhur
Level 50
God Stats
53W - 20L
1,784 SR
Queue Stats
387W - 240L
1,649 Elo+
Party 1
Zhong Kui
Zhong Kui
Maeru17
Zhong Kui
Level 44
God Stats
22W - 9L
1,687 SR
Queue Stats
233W - 234L
1,491 Elo+
Solo
Erlang Shen
Erlang Shen
Shikanorii
Erlang Shen
Level 63
God Stats
24W - 29L
1,500 SR
Queue Stats
485W - 366L
1,624 Elo+
Party 1
Cthulhu
Cthulhu
Somar16
Cthulhu
Level 28
God Stats
19W - 10L
1,494 SR
Queue Stats
219W - 151L
1,565 Elo+
Party 1
Cu Chulainn
Cu Chulainn
buren05
Cu Chulainn
Level 66
God Stats
4W - 2L
1,571 SR
Queue Stats
286W - 212L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 0
9,851
579
14,678
10,944
6,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Cinsha
Cerberus
13
1 / 5 / 1
8,485
499
3,619
12,221
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
11
0 / 8 / 3
6,863
404
4,617
11,527
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
GabrielMJ09
Gilgamesh
15
0 / 2 / 0
8,195
482
2,176
11,350
7,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
MrAwesoMeMaN24
Chernobog
13
0 / 4 / 1
7,839
461
3,985
9,159
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 2
10,714
630
10,829
9,059
2,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Maeru17
Zhong Kui
15
2 / 3 / 3
9,057
533
4,741
7,864
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Shikanorii
Erlang Shen
16
7 / 1 / 5
10,200
600
6,948
10,330
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Somar16
Cthulhu
14
3 / 1 / 5
9,386
552
7,905
15,548
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
buren05
Cu Chulainn
15
2 / 0 / 4
9,463
557
7,700
10,439
5,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
22
22
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
3
0
2
L
Cerberus
Cinsha
Cerberus
1
5
1
0.3
L
Thanatos
0
8
3
0.19
L
Gilgamesh
GabrielMJ09
Gilgamesh
0
2
0
0
W
8
2
2
4.5
W
Zhong Kui
Maeru17
Zhong Kui
2
3
3
1.17
L
Chernobog
MrAwesoMeMaN24
Chernobog
0
4
1
0.13
W
Erlang Shen
Shikanorii
Erlang Shen
7
1
5
9.5
W
Cthulhu
Somar16
Cthulhu
3
1
5
5.5
W
Cu Chulainn
buren05
Cu Chulainn
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,075
Damage
38,123
55,201
Taken
53,240
25,642
Mitigated
24,964
17,774
Healing
17,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,678
527
0
5,100
10,944
6,341
0
6,506
4,438
70,609
0
L
Cerberus
Cinsha
Cerberus
3,619
170
0
3,224
12,221
5,770
485
2,610
9,611
37,557
0
L
Thanatos
4,617
1,764
0
4,207
11,527
3,564
718
1,715
9,812
0
35,615
L
Gilgamesh
GabrielMJ09
Gilgamesh
2,176
150
0
3,388
11,350
7,550
0
181
11,169
0
49,724
W
10,829
4,499
0
4,069
9,059
2,862
0
2,808
6,251
0
76,721
W
Zhong Kui
Maeru17
Zhong Kui
4,741
242
0
4,206
7,864
4,612
1,630
4,588
3,276
49,508
0
L
Chernobog
MrAwesoMeMaN24
Chernobog
3,985
2,773
0
1,855
9,159
2,417
0
1,788
7,371
0
45,189
W
Erlang Shen
Shikanorii
Erlang Shen
6,948
3,319
0
1,970
10,330
3,735
0
2,576
7,754
0
67,590
W
Cthulhu
Somar16
Cthulhu
7,905
291
43
5,554
15,548
7,948
0
5,871
9,677
40,493
0
W
Cu Chulainn
buren05
Cu Chulainn
7,700
1,322
0
1,525
10,439
5,807
151
2,454
7,655
2,064
57,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,233
Gold Earned
48,820
496
Minions Killed
537
0
Camps Cleared
0
1,462,363
Distance Traveled
1,697,250
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,851
579
143
8
0
272,616
4
L
Cerberus
8,485
499
76
4
0
303,923
1
L
Thanatos
6,863
404
69
4
0
278,434
1
L
Gilgamesh
8,195
482
104
6
0
342,653
3
W
Anhur
10,714
630
136
8
0
277,083
6
W
Zhong Kui
9,057
533
118
7
0
326,502
10
L
Chernobog
7,839
461
104
6
0
264,737
4
W
Erlang Shen
10,200
600
110
6
0
393,223
3
W
Cthulhu
9,386
552
58
3
0
350,337
5
W
Cu Chulainn
9,463
557
115
7
0
350,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role