Player Matchup

Xing Tian
Xing Tian
Gold IV
BUNNYYYYYY
Xing Tian
Gold IV
Level 106
God Stats
9W - 9L
1,630 SR
Queue Stats
55W - 62L
1,452 MMR
Solo
Raijin
Raijin
Gold IV
Hoyien
Raijin
Gold IV
Level 84
God Stats
28W - 31L
1,654 SR
Queue Stats
68W - 74L
1,459 MMR
Solo
Anhur
Anhur
Silver II
ImmortalPhoenix7
Anhur
Silver II
Level 47
God Stats
0W - 1L
1,606 SR
Queue Stats
21W - 24L
1,468 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Kaipohh
Cu Chulainn
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold II
cargoesnyoom
Nemesis
Gold II
Level 128
God Stats
32W - 23L
1,683 SR
Queue Stats
221W - 214L
1,482 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,615 SR
1,472 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,607 SR
1,465 MMR
King Arthur
King Arthur
Silver III
ClampThemCheeks
King Arthur
Silver III
Level 68
God Stats
1W - 0L
1,465 SR
Queue Stats
32W - 23L
1,458 MMR
Solo
Arachne
Arachne
Gold I
ItzScoobs
Arachne
Gold I
Level 147
God Stats
8W - 6L
1,666 SR
Queue Stats
496W - 479L
1,614 MMR
Party 1
Cerberus
Cerberus
Gold II
Moginar
Cerberus
Gold II
Level 154
God Stats
10W - 7L
1,578 SR
Queue Stats
142W - 140L
1,285 MMR
Party 1
Scylla
Scylla
Gold IV
ZKNippleRing
Scylla
Gold IV
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 47L
1,460 MMR
Party 2
Danzaburou
Danzaburou
Gold II
xxwhisper
Danzaburou
Gold II
Level 159
God Stats
4W - 1L
1,827 SR
Queue Stats
121W - 143L
1,508 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BUNNYYYYYY
Xing Tian
5
0 / 0 / 0
3,069
614
953
2,727
617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Raijin
Hoyien
Raijin
6
1 / 1 / 0
3,665
733
829
1,349
269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 0 / 0
3,075
615
816
1,441
197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
Kaipohh
Cu Chulainn
4
0 / 2 / 0
2,854
571
1,350
3,435
870
Boots

Boots

+6%
Movement Speed

Nemesis
cargoesnyoom
Nemesis
5
0 / 2 / 1
3,335
667
1,694
3,756
744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
AthenaSetApolloTsukuyomiGilgamesh

VS

Bans
TiamatJanusSobekYmirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ClampThemCheeks
King Arthur
7
3 / 0 / 0
4,119
824
2,369
3,270
1,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
ItzScoobs
Arachne
6
2 / 0 / 1
3,752
750
1,928
3,150
632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
Moginar
Cerberus
5
0 / 0 / 0
3,384
677
1,339
2,533
764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
6
0 / 1 / 1
3,463
693
966
1,624
352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
xxwhisper
Danzaburou
5
0 / 0 / 0
3,419
684
814
1,690
319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
5
5
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BUNNYYYYYY
Xing Tian
0
0
0
0
W
King Arthur
ClampThemCheeks
King Arthur
3
0
0
3
L
Raijin
Hoyien
Raijin
1
1
0
1
L
0
0
0
0
W
Arachne
ItzScoobs
Arachne
2
0
1
2.5
L
Cu Chulainn
Kaipohh
Cu Chulainn
0
2
0
0
W
Cerberus
Moginar
Cerberus
0
0
0
0
W
Scylla
0
1
1
0.5
L
Nemesis
cargoesnyoom
Nemesis
0
2
1
0.25
W
Danzaburou
xxwhisper
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,642
Damage
7,416
12,708
Taken
12,267
2,697
Mitigated
3,131
3,573
Healing
5,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BUNNYYYYYY
Xing Tian
953
117
0
738
2,727
617
0
766
1,929
6,313
0
W
King Arthur
ClampThemCheeks
King Arthur
2,369
699
0
1,325
3,270
1,064
0
0
3,270
0
17,241
L
Raijin
Hoyien
Raijin
829
0
0
224
1,349
269
0
322
963
11,624
0
L
816
408
0
720
1,441
197
0
367
1,074
0
8,458
W
Arachne
ItzScoobs
Arachne
1,928
1,273
0
1,333
3,150
632
0
207
2,915
0
13,349
L
Cu Chulainn
Kaipohh
Cu Chulainn
1,350
362
0
1,298
3,435
870
0
0
3,435
0
8,217
W
Cerberus
Moginar
Cerberus
1,339
191
0
1,942
2,533
764
0
656
1,877
7,847
0
W
Scylla
966
277
0
360
1,624
352
0
540
998
12,994
0
L
Nemesis
cargoesnyoom
Nemesis
1,694
859
0
593
3,756
744
0
667
3,002
0
13,115
W
Danzaburou
xxwhisper
Danzaburou
814
580
0
928
1,690
319
0
265
1,425
0
13,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,998
Gold Earned
18,137
99
Minions Killed
153
0
Camps Cleared
0
448,892
Distance Traveled
496,554
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
3,069
614
8
2
0
109,438
2
W
King Arthur
4,119
824
39
8
0
107,962
0
L
Raijin
3,665
733
27
5
0
90,076
1
L
Anhur
3,075
615
19
4
0
83,116
1
W
Arachne
3,752
750
32
6
0
107,384
1
L
Cu Chulainn
2,854
571
15
3
0
67,813
0
W
Cerberus
3,384
677
15
3
0
97,554
0
W
Scylla
3,463
693
33
7
0
101,930
0
L
Nemesis
3,335
667
30
6
0
98,449
1
W
Danzaburou
3,419
684
34
7
0
81,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role