Player Matchup

Fafnir
Fafnir
Jaragon2k
Fafnir
Level 17
God Stats
9W - 4L
1,500 SR
Queue Stats
73W - 46L
1,655 Elo+
Party 4
Ah Puch
Ah Puch
Vonroo
Ah Puch
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
Vonroo
Nox
Level 18
God Stats
32W - 26L
1,570 SR
Queue Stats
60W - 45L
1,467 Elo+
Party 3
Heimdallr
Heimdallr
Zorkky
Heimdallr
Level 22
God Stats
0W - 1L
1,342 SR
Queue Stats
91W - 81L
1,450 Elo+
Party 4
Nu Wa
Nu Wa
hctibbackwards
Nu Wa
Level 26
God Stats
8W - 8L
1,649 SR
Queue Stats
159W - 173L
1,417 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,498 Elo+

VS

Team Averages
Level 17
1,357 SR
1,446 Elo+
Gilgamesh
Gilgamesh
GodKingI
Gilgamesh
Level 14
God Stats
1W - 2L
1,322 SR
Queue Stats
5W - 5L
1,638 Elo+
Party 1
Kali
Kali
HoneyMaron
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,662 Elo+
Party 1
Danzaburou
Danzaburou
JaozinDelas
Danzaburou
Level 15
God Stats
1W - 2L
1,276 SR
Queue Stats
6W - 9L
1,168 Elo+
Party 2
Bacchus
Bacchus
Schmk
Bacchus
Level 6
God Stats
1W - 1L
1,292 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 2
Ao Kuang
Ao Kuang
Slavskiii
Ao Kuang
Level 24
God Stats
12W - 15L
1,396 SR
Queue Stats
86W - 71L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Jaragon2k
Fafnir
8
0 / 4 / 1
5,229
475
3,014
8,350
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Vonroo
Ah Puch
8
2 / 7 / 1
5,871
534
3,838
9,461
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nox
Vonroo
Nox
10
1 / 1 / 1
5,730
521
2,010
3,709
1,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Zorkky
Heimdallr
9
3 / 5 / 0
5,760
524
4,095
7,626
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 8 / 0
5,011
456
4,088
7,840
2,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodKingI
Gilgamesh
12
10 / 1 / 3
7,664
697
9,656
7,824
4,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
6 / 1 / 5
7,165
651
4,018
7,589
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
JaozinDelas
Danzaburou
9
6 / 2 / 1
6,337
576
5,161
5,478
1,680
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Schmk
Bacchus
9
1 / 1 / 6
5,991
545
3,161
4,336
2,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Slavskiii
Ao Kuang
12
2 / 1 / 1
6,571
597
4,091
6,812
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
25
25
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GodKingI
Gilgamesh
10
1
3
11.5
W
6
1
5
8.5
W
Danzaburou
JaozinDelas
Danzaburou
6
2
1
3.25
L
Fafnir
Jaragon2k
Fafnir
0
4
1
0.13
W
Bacchus
Schmk
Bacchus
1
1
6
4
W
Ao Kuang
Slavskiii
Ao Kuang
2
1
1
2.5
L
Ah Puch
Vonroo
Ah Puch
2
7
1
0.36
L
Nox
Vonroo
Nox
1
1
1
1.5
L
Heimdallr
Zorkky
Heimdallr
3
5
0
0.6
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,045
Damage
26,087
36,986
Taken
32,039
14,039
Mitigated
13,793
5,300
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GodKingI
Gilgamesh
9,656
2,594
0
1,104
7,824
4,437
262
4,342
3,482
0
34,101
W
4,018
2,279
0
4,259
7,589
2,501
0
1,769
5,820
0
26,579
W
Danzaburou
JaozinDelas
Danzaburou
5,161
2,589
326
1,151
5,478
1,680
846
2,810
2,668
0
28,594
L
Fafnir
Jaragon2k
Fafnir
3,014
1,208
0
1,020
8,350
6,153
0
1,098
7,252
18,355
0
W
Bacchus
Schmk
Bacchus
3,161
589
0
717
4,336
2,933
342
1,391
2,945
11,386
0
W
Ao Kuang
Slavskiii
Ao Kuang
4,091
878
0
3,964
6,812
2,242
0
2,638
4,174
32,229
0
L
Ah Puch
Vonroo
Ah Puch
3,838
335
0
3,361
9,461
2,089
0
1,657
7,804
26,107
0
L
Nox
Vonroo
Nox
2,010
439
0
435
3,709
1,218
505
2,960
749
21,587
0
L
Heimdallr
Zorkky
Heimdallr
4,095
2,580
0
0
7,626
2,550
0
1,537
6,089
0
23,365
L
4,088
1,412
0
484
7,840
2,029
162
0
7,840
24,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,601
Gold Earned
33,728
206
Minions Killed
272
0
Camps Cleared
0
982,303
Distance Traveled
1,136,232
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,664
697
57
5
0
216,298
0
W
Kali
7,165
651
63
6
0
232,397
0
W
Danzaburou
6,337
576
53
5
0
199,775
1
L
Fafnir
5,229
475
29
3
0
217,921
5
W
Bacchus
5,991
545
20
2
0
292,908
1
W
Ao Kuang
6,571
597
79
7
0
194,854
1
L
Ah Puch
5,871
534
49
4
0
195,036
2
L
Nox
5,730
521
43
4
0
186,223
0
L
Heimdallr
5,760
524
47
4
0
208,914
0
L
Nu Wa
5,011
456
38
3
0
174,209
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role