Player Matchup

Guan Yu
Guan Yu
BLeiiD
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
Jenh
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,085 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Spéyz
Tsukuyomi
Level 42
God Stats
1W - 2L
1,222 SR
Queue Stats
13W - 7L
1,085 Elo+
Party 2
Xing Tian
Xing Tian
mawiin
Xing Tian
Level 43
God Stats
1W - 0L
1,275 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
меморик
Artemis
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,188 Elo+
Party 1
Team Averages
Level 21
1,399 SR
1,272 Elo+

VS

Team Averages
Level 20
1,498 SR
1,289 Elo+
Bastet
Bastet
DeltaCodex
Bastet
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,234 Elo+
Party 3
Ra
Ra
HiddenSqu1d
Ra
Level 8
God Stats
5W - 3L
1,494 SR
Queue Stats
12W - 11L
1,185 Elo+
Party 3
Khepri
Khepri
TheBunnyCrow
Khepri
Level 13
God Stats
6W - 5L
1,500 SR
Queue Stats
15W - 18L
1,223 Elo+
Party 3
Sun Wukong
Sun Wukong
Umbreon424
Sun Wukong
Level 53
God Stats
13W - 9L
1,494 SR
Queue Stats
31W - 41L
1,304 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
glous
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BLeiiD
Guan Yu
15
1 / 4 / 11
9,270
441
6,152
12,608
12,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Jenh
Nemesis
16
5 / 6 / 16
10,987
523
11,726
12,932
5,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Spéyz
Tsukuyomi
20
18 / 4 / 12
13,212
629
27,841
14,974
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
mawiin
Xing Tian
18
10 / 3 / 14
12,212
582
18,468
16,440
17,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 4 / 9
9,585
456
7,862
9,843
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DeltaCodex
Bastet
18
7 / 4 / 4
11,306
538
10,231
17,335
6,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
4 / 11 / 4
10,166
484
6,265
16,436
6,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
12
0 / 9 / 6
8,446
402
2,997
20,191
18,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Umbreon424
Sun Wukong
17
9 / 4 / 5
11,788
561
14,502
23,397
12,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
glous
Ah Muzen Cab
16
1 / 9 / 3
9,646
459
11,783
16,100
6,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
43
36
Kills
21
21
Deaths
37
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BLeiiD
Guan Yu
1
4
11
1.63
L
Bastet
DeltaCodex
Bastet
7
4
4
2.25
L
4
11
4
0.55
W
Nemesis
Jenh
Nemesis
5
6
16
2.17
W
Tsukuyomi
Spéyz
Tsukuyomi
18
4
12
6
L
Khepri
0
9
6
0.33
L
Sun Wukong
Umbreon424
Sun Wukong
9
4
5
2.88
L
Ah Muzen Cab
glous
Ah Muzen Cab
1
9
3
0.28
W
Xing Tian
mawiin
Xing Tian
10
3
14
5.67
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,049
Damage
45,778
66,797
Taken
93,459
45,864
Mitigated
51,864
15,537
Healing
19,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BLeiiD
Guan Yu
6,152
1,122
1,390
3,868
12,608
12,865
890
2,329
10,171
0
34,648
L
Bastet
DeltaCodex
Bastet
10,231
4,222
0
4,213
17,335
6,878
1,375
781
16,494
0
69,974
L
6,265
892
2,521
2,185
16,436
6,979
744
3,744
12,572
44,589
0
W
Nemesis
Jenh
Nemesis
11,726
6,583
0
1,386
12,932
5,253
860
2,116
10,692
0
47,313
W
Tsukuyomi
Spéyz
Tsukuyomi
27,841
7,650
0
5,239
14,974
6,235
4,280
1,034
13,870
0
101,294
L
Khepri
2,997
536
111
1,465
20,191
18,914
416
5,577
14,494
18,425
0
L
Sun Wukong
Umbreon424
Sun Wukong
14,502
3,044
0
6,028
23,397
12,588
2,017
5,870
17,407
0
59,488
L
Ah Muzen Cab
glous
Ah Muzen Cab
11,783
4,168
0
3,141
16,100
6,505
1,012
2,496
13,454
0
56,405
W
Xing Tian
mawiin
Xing Tian
18,468
1,718
0
2,556
16,440
17,426
1,499
2,797
13,449
48,204
0
W
7,862
3,310
0
1,098
9,843
4,085
2,598
484
9,353
0
42,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,266
Gold Earned
51,352
451
Minions Killed
439
0
Camps Cleared
0
1,960,070
Distance Traveled
1,683,161
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,270
441
76
4
0
413,736
1
L
Bastet
11,306
538
132
6
0
391,797
2
L
Ra
10,166
484
79
4
0
323,488
2
W
Nemesis
10,987
523
81
4
0
380,925
1
W
Tsukuyomi
13,212
629
140
7
0
399,862
5
L
Khepri
8,446
402
24
1
0
325,898
1
L
Sun Wukong
11,788
561
101
5
0
392,533
6
L
Ah Muzen Cab
9,646
459
103
5
0
249,445
0
W
Xing Tian
12,212
582
60
3
0
400,658
4
W
Artemis
9,585
456
94
4
0
364,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role