Player Matchup

Vulcan
Vulcan
Cogita
Vulcan
Level 25
God Stats
11W - 8L
1,707 SR
Queue Stats
67W - 46L
1,518 Elo+
Party 3
Merlin
Merlin
Lontaredal
Merlin
Level 26
God Stats
3W - 5L
1,348 SR
Queue Stats
55W - 43L
1,518 Elo+
Party 3
Persephone
Persephone
Ojkieee
Persephone
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 71L
1,836 Elo+
Solo
Nemesis
Nemesis
Shyndor
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,518 Elo+
Party 3
Cerberus
Cerberus
mugdad1
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 147L
1,650 Elo+
Solo
Team Averages
Level 20
1,511 SR
1,608 Elo+

VS

Team Averages
Level 22
1,595 SR
1,579 Elo+
Danzaburou
Danzaburou
A5k4l
Danzaburou
Level 21
God Stats
30W - 31L
1,533 SR
Queue Stats
49W - 58L
1,486 Elo+
Party 2
Cerberus
Cerberus
Hero-Bakk
Cerberus
Level 33
God Stats
5W - 2L
1,572 SR
Queue Stats
8W - 9L
1,437 Elo+
Party 2
Rama
Rama
Kanpai97
Rama
Level 25
God Stats
27W - 16L
1,683 SR
Queue Stats
50W - 38L
1,575 Elo+
Party 1
Neith
Neith
Tommyka31
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,805 Elo+
Solo
Eset
Eset
xUndeadWarriorx
Eset
Level 25
God Stats
14W - 7L
1,688 SR
Queue Stats
41W - 29L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cogita
Vulcan
20
5 / 4 / 12
14,340
1,024
25,343
11,548
3,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Lontaredal
Merlin
20
1 / 11 / 10
13,115
937
14,151
22,007
9,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
Ojkieee
Persephone
19
3 / 4 / 9
14,084
1,006
21,641
13,658
4,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Shyndor
Nemesis
20
10 / 10 / 5
15,522
1,109
15,902
29,595
16,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
mugdad1
Cerberus
20
2 / 5 / 14
13,283
949
9,568
22,984
33,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A5k4l
Danzaburou
20
7 / 2 / 17
14,987
1,071
18,043
16,403
6,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Hero-Bakk
Cerberus
20
1 / 2 / 23
13,977
998
10,026
21,353
22,115
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Rama
20
7 / 6 / 14
14,660
1,047
25,576
20,406
8,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
Tommyka31
Neith
20
4 / 4 / 19
13,867
991
14,083
14,516
6,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

20
15 / 7 / 15
16,138
1,153
28,869
17,024
6,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
122
21
Kills
34
34
Deaths
21
50
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A5k4l
Danzaburou
7
2
17
7.75
L
Vulcan
Cogita
Vulcan
5
4
12
2.75
W
Cerberus
Hero-Bakk
Cerberus
1
2
23
6.25
W
Rama
7
6
14
2.33
L
Merlin
Lontaredal
Merlin
1
11
10
0.55
L
Persephone
Ojkieee
Persephone
3
4
9
1.88
L
Nemesis
Shyndor
Nemesis
10
10
5
1.25
W
Neith
Tommyka31
Neith
4
4
19
3.38
L
Cerberus
mugdad1
Cerberus
2
5
14
1.8
W
15
7
15
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,605
Damage
96,597
99,792
Taken
89,702
67,717
Mitigated
50,632
8,881
Healing
17,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A5k4l
Danzaburou
18,043
9,999
0
2,130
16,403
6,836
0
9,576
6,761
0
45,717
L
Vulcan
Cogita
Vulcan
25,343
3,648
146
1,276
11,548
3,685
0
8,350
3,198
48,298
0
W
Cerberus
Hero-Bakk
Cerberus
10,026
411
1,255
4,528
21,353
22,115
0
18,010
3,099
33,038
0
W
Rama
25,576
17,956
0
4,839
20,406
8,472
0
15,612
4,512
0
57,084
L
Merlin
Lontaredal
Merlin
14,151
236
0
287
22,007
9,233
0
10,039
11,968
38,596
0
L
Persephone
Ojkieee
Persephone
21,641
1,409
190
1,940
13,658
4,714
0
6,441
7,213
71,470
0
L
Nemesis
Shyndor
Nemesis
15,902
8,246
0
2,697
29,595
16,862
0
7,247
22,348
0
36,382
W
Neith
Tommyka31
Neith
14,083
6,785
0
2,079
14,516
6,289
0
13,108
1,080
0
34,700
L
Cerberus
mugdad1
Cerberus
9,568
76
0
2,345
22,984
33,223
0
6,815
16,169
20,555
0
W
28,869
2,101
1,645
1,077
17,024
6,920
0
13,225
3,547
60,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,344
Gold Earned
73,629
305
Minions Killed
344
12
Camps Cleared
8
1,344,004
Distance Traveled
1,305,063
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,987
1,071
62
4
2
281,449
3
L
Vulcan
14,340
1,024
48
3
1
299,847
1
W
Cerberus
13,977
998
88
6
0
277,311
0
W
Rama
14,660
1,047
68
5
5
238,119
1
L
Merlin
13,115
937
69
5
0
239,066
0
L
Persephone
14,084
1,006
132
9
1
284,563
0
L
Nemesis
15,522
1,109
33
2
10
291,916
2
W
Neith
13,867
991
45
3
0
227,432
1
L
Cerberus
13,283
949
23
2
0
228,612
0
W
Eset
16,138
1,153
81
6
1
280,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role