Player Matchup

Fenrir
Fenrir
NesKafe
Fenrir
Level 58
God Stats
8W - 7L
1,517 SR
Queue Stats
22W - 20L
1,529 Elo+
Solo
Ah Puch
Ah Puch
WiseDecision
Ah Puch
Level 67
God Stats
0W - 2L
1,763 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Hercules
Hercules
einzweidrei
Hercules
Level 78
God Stats
3W - 3L
1,321 SR
Queue Stats
7W - 6L
1,453 Elo+
Party 1
Team Averages
Level 68
1,534 SR
1,494 Elo+

VS

Team Averages
Level 62
1,565 SR
1,509 Elo+
Jing Wei
Jing Wei
JanDerMann
Jing Wei
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,514 Elo+
Party 2
Persephone
Persephone
Molohjo
Persephone
Level 65
God Stats
21W - 24L
1,387 SR
Queue Stats
84W - 94L
1,461 Elo+
Solo
Ymir
Ymir
kuei
Ymir
Level 49
God Stats
14W - 3L
1,808 SR
Queue Stats
28W - 14L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NesKafe
Fenrir
19
7 / 10 / 10
15,404
700
15,221
21,007
13,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
WiseDecision
Ah Puch
20
9 / 6 / 10
16,399
745
31,027
17,705
8,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
einzweidrei
Hercules
17
4 / 6 / 8
13,744
625
9,350
30,144
34,236
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JanDerMann
Jing Wei
18
7 / 9 / 11
15,451
702
22,264
23,233
11,966
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Persephone
Molohjo
Persephone
20
9 / 7 / 10
16,949
770
18,972
16,892
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
kuei
Ymir
19
6 / 4 / 13
15,818
719
11,743
27,610
42,793
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
56
20
Kills
22
22
Deaths
20
28
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
JanDerMann
Jing Wei
7
9
11
1.39
W
Persephone
Molohjo
Persephone
9
7
10
2
L
Fenrir
NesKafe
Fenrir
7
10
10
1.2
L
Ah Puch
WiseDecision
Ah Puch
9
6
10
2.33
L
Hercules
einzweidrei
Hercules
4
6
8
1.33
W
Ymir
kuei
Ymir
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,598
Damage
52,979
68,856
Taken
67,735
56,600
Mitigated
60,714
14,068
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
JanDerMann
Jing Wei
22,264
18,657
0
4,243
23,233
11,966
2,338
11,015
12,218
0
84,771
W
Persephone
Molohjo
Persephone
18,972
776
0
2,633
16,892
5,955
851
5,591
11,294
64,449
0
L
Fenrir
NesKafe
Fenrir
15,221
3,750
0
1,963
21,007
13,876
575
11,006
10,001
0
81,542
L
Ah Puch
WiseDecision
Ah Puch
31,027
1,016
214
5,999
17,705
8,488
1,533
7,301
10,404
104,705
0
L
Hercules
einzweidrei
Hercules
9,350
2,510
0
5,892
30,144
34,236
764
12,529
17,615
0
33,278
W
Ymir
kuei
Ymir
11,743
3,128
721
3,492
27,610
42,793
414
14,595
13,015
47,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,547
Gold Earned
48,218
256
Minions Killed
210
0
Camps Cleared
0
1,094,849
Distance Traveled
1,145,238
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,451
702
73
3
0
391,223
3
W
Persephone
16,949
770
89
4
0
389,414
0
L
Fenrir
15,404
700
92
4
0
357,247
5
L
Ah Puch
16,399
745
131
6
0
374,401
1
L
Hercules
13,744
625
33
2
0
363,201
2
W
Ymir
15,818
719
48
2
0
364,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role