Player Matchup

Neith
Neith
DevilS1npai
Neith
Level 4
God Stats
1W - 0L
1,728 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GilgaMain
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Freya
Freya
MrManScape
Freya
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 1
Team Averages
Level 5
1,576 SR
1,500 Elo+

VS

Team Averages
Level 18
1,416 SR
1,550 Elo+
Tyr
Tyr
 
Tyr
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BigFern8516
Merlin
Level 16
God Stats
6W - 4L
1,500 SR
Queue Stats
31W - 20L
1,684 Elo+
Solo
Danzaburou
Danzaburou
LilGrimmpross
Danzaburou
Level 28
God Stats
4W - 8L
1,248 SR
Queue Stats
73W - 80L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 6 / 6
9,017
820
7,503
8,569
2,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
GilgaMain
Cthulhu
14
8 / 2 / 11
9,928
903
10,781
12,540
10,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
12
4 / 2 / 12
8,798
800
7,262
8,430
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 8 / 8
8,449
768
4,544
11,963
6,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
11
5 / 4 / 3
8,295
754
10,244
7,278
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
LilGrimmpross
Danzaburou
10
3 / 8 / 3
7,972
725
6,541
10,640
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
20
Kills
9
10
Deaths
20
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
8
8
0.63
L
Merlin
5
4
3
1.63
W
8
6
6
1.83
W
Cthulhu
GilgaMain
Cthulhu
8
2
11
6.75
L
Danzaburou
LilGrimmpross
Danzaburou
3
8
3
0.56
W
Freya
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,546
Damage
21,329
29,539
Taken
29,881
16,319
Mitigated
12,626
6,961
Healing
2,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,544
1,046
0
1,363
11,963
6,900
277
6,387
5,216
0
10,809
L
Merlin
10,244
997
0
564
7,278
2,208
0
4,302
2,718
27,284
0
W
7,503
2,627
0
1,305
8,569
2,499
1,143
3,741
4,828
0
22,388
W
Cthulhu
GilgaMain
Cthulhu
10,781
1,442
108
2,987
12,540
10,344
170
4,585
7,955
33,114
0
L
Danzaburou
LilGrimmpross
Danzaburou
6,541
2,680
0
600
10,640
3,518
348
5,909
4,431
0
18,869
W
Freya
7,262
2,727
0
2,561
8,430
3,476
380
2,267
6,163
20,473
2,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,743
Gold Earned
24,716
102
Minions Killed
80
0
Camps Cleared
0
608,593
Distance Traveled
549,411
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,449
768
20
2
0
192,603
1
L
Merlin
8,295
754
37
3
0
191,820
0
W
Neith
9,017
820
25
2
0
169,700
2
W
Cthulhu
9,928
903
45
4
0
238,435
1
L
Danzaburou
7,972
725
23
2
0
164,988
3
W
Freya
8,798
800
32
3
0
200,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role