Player Matchup

Pele
Pele
AustinlSantos
Pele
Level 128
God Stats
1W - 1L
1,588 SR
Queue Stats
125W - 96L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
BlaZeBM
Gilgamesh
Level 145
God Stats
15W - 8L
1,608 SR
Queue Stats
52W - 42L
1,607 Elo+
Party 2
Anubis
Anubis
Dark_junior95
Anubis
Level 126
God Stats
15W - 12L
1,542 SR
Queue Stats
75W - 58L
1,508 Elo+
Party 2
Team Averages
Level 133
1,579 SR
1,558 Elo+

VS

Team Averages
Level 78
1,480 SR
1,443 Elo+
Chiron
Chiron
KoreanSaru
Chiron
Level 83
God Stats
8W - 13L
1,439 SR
Queue Stats
41W - 52L
1,500 Elo+
Party 1
Hercules
Hercules
Yukix54
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,451 Elo+
Party 1
Sol
Sol
tehkaaazEU
Sol
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 54L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 10
13,170
732
19,957
16,797
6,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
BlaZeBM
Gilgamesh
16
5 / 6 / 13
12,351
686
14,949
19,011
13,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
9 / 4 / 12
13,812
767
13,443
13,040
5,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KoreanSaru
Chiron
16
3 / 7 / 9
12,202
678
16,661
17,416
5,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Yukix54
Hercules
14
3 / 9 / 7
11,672
648
9,010
20,725
12,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
10 / 6 / 4
12,441
691
18,551
19,396
5,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
22
Kills
16
16
Deaths
22
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
6
10
2.17
W
Gilgamesh
BlaZeBM
Gilgamesh
5
6
13
1.92
W
9
4
12
3.75
L
Chiron
KoreanSaru
Chiron
3
7
9
1.07
L
Hercules
Yukix54
Hercules
3
9
7
0.72
L
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,349
Damage
44,222
48,848
Taken
57,537
25,907
Mitigated
23,255
13,236
Healing
16,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,957
3,981
0
4,709
16,797
6,318
795
5,645
11,152
0
62,003
W
Gilgamesh
BlaZeBM
Gilgamesh
14,949
4,485
0
3,108
19,011
13,753
456
7,736
11,275
250
34,792
W
13,443
478
0
5,419
13,040
5,836
0
5,309
7,731
63,614
0
L
Chiron
KoreanSaru
Chiron
16,661
5,955
930
3,993
17,416
5,356
702
1,875
15,039
0
73,423
L
Hercules
Yukix54
Hercules
9,010
2,816
0
4,255
20,725
12,735
0
6,364
13,781
0
28,936
L
18,551
7,223
0
7,761
19,396
5,164
1,641
4,715
14,133
53,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,333
Gold Earned
36,315
200
Minions Killed
209
0
Camps Cleared
0
948,282
Distance Traveled
828,553
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,170
732
69
4
0
338,653
5
W
Gilgamesh
12,351
686
26
1
0
321,898
7
W
Anubis
13,812
767
105
6
0
287,731
5
L
Chiron
12,202
678
111
6
0
271,958
4
L
Hercules
11,672
648
25
1
0
294,624
2
L
Sol
12,441
691
73
4
0
261,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role