Player Matchup

Agni
Agni
Silver IV
Hellazari
Agni
Silver IV
Level 125
God Stats
73W - 105L
1,433 SR
Queue Stats
191W - 255L
1,294 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
Snizhelmama
Sylvanus
Bronze III
Level 121
God Stats
2W - 5L
1,557 SR
Queue Stats
17W - 26L
1,500 MMR
Party 2
Neith
Neith
Silver III
lottscem
Neith
Silver III
Level 129
God Stats
17W - 24L
1,448 SR
Queue Stats
159W - 195L
1,017 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,479 SR
1,270 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 87
1,555 SR
1,133 MMR
Chaac
Chaac
Silver I
DobloDas
Chaac
Silver I
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 164L
1,171 MMR
Party 1
Sol
Sol
Silver I
Insomňiα
Sol
Silver I
Level 117
God Stats
9W - 9L
1,454 SR
Queue Stats
235W - 277L
1,223 MMR
Solo
Hou Yi
Hou Yi
Silver II
ShiniiGamiii
Hou Yi
Silver II
Level 59
God Stats
2W - 0L
1,711 SR
Queue Stats
93W - 102L
1,006 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
2 / 5 / 0
11,907
627
8,111
15,738
6,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Snizhelmama
Sylvanus
12
0 / 5 / 3
9,839
518
6,040
18,893
21,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
lottscem
Neith
15
1 / 1 / 2
11,045
581
11,566
17,859
8,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
DiscordiaThothAthenaAphroditeGilgamesh

VS

Bans
TiamatSkadiDanzaburouIzanamiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DobloDas
Chaac
16
4 / 1 / 7
13,704
721
11,175
14,617
12,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
6 / 1 / 4
12,730
670
24,037
11,280
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
15
1 / 1 / 8
12,780
673
9,534
10,620
3,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
11
11
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
DobloDas
Chaac
4
1
7
7.5
L
Agni
2
5
0
0.4
W
6
1
4
8
W
Hou Yi
1
1
8
5
L
Sylvanus
Snizhelmama
Sylvanus
0
5
3
0.3
L
Neith
lottscem
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,717
Damage
44,746
52,490
Taken
36,517
36,289
Mitigated
19,981
18,626
Healing
12,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DobloDas
Chaac
11,175
1,993
0
3,639
14,617
12,825
686
6,485
8,132
0
51,335
L
Agni
8,111
167
0
2,557
15,738
6,631
383
6,751
8,523
40,828
0
W
24,037
6,857
0
7,092
11,280
3,479
2,263
4,834
6,446
83,583
0
W
Hou Yi
9,534
4,163
292
1,967
10,620
3,677
630
3,143
7,477
0
60,746
L
Sylvanus
Snizhelmama
Sylvanus
6,040
1,835
4,013
4,583
18,893
21,644
238
9,243
9,084
14,848
0
L
Neith
lottscem
Neith
11,566
3,238
0
7,473
17,859
8,014
81
6,888
10,729
0
85,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,791
Gold Earned
39,214
215
Minions Killed
248
0
Camps Cleared
0
978,927
Distance Traveled
1,062,646
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,704
721
59
3
0
393,850
2
L
Agni
11,907
627
51
3
0
320,131
1
W
Sol
12,730
670
120
6
0
321,075
6
W
Hou Yi
12,780
673
69
4
0
347,721
5
L
Sylvanus
9,839
518
27
1
0
311,444
6
L
Neith
11,045
581
137
7
0
347,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role