Player Matchup

Merlin
Merlin
ByBlazH89
Merlin
Level 19
God Stats
26W - 24L
1,388 SR
Queue Stats
120W - 115L
1,408 Elo+
Solo
Sol
Sol
Coswey
Sol
Level 16
God Stats
9W - 12L
1,447 SR
Queue Stats
36W - 43L
1,406 Elo+
Solo
Kukulkan
Kukulkan
KanieKruegs
Kukulkan
Level 29
God Stats
11W - 19L
1,564 SR
Queue Stats
30W - 53L
1,537 Elo+
Solo
Ymir
Ymir
Manogrez
Ymir
Level 25
God Stats
25W - 17L
1,660 SR
Queue Stats
219W - 198L
1,514 Elo+
Party 1
Hercules
Hercules
Moonjuise
Hercules
Level 25
God Stats
7W - 6L
1,829 SR
Queue Stats
236W - 199L
1,520 Elo+
Party 1
Team Averages
Level 23
1,577 SR
1,477 Elo+

VS

Team Averages
Level 10
1,492 SR
1,408 Elo+
Ares
Ares
Camlew
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,273 Elo+
Solo
Cernunnos
Cernunnos
Fozo2
Cernunnos
Level 28
God Stats
42W - 42L
1,599 SR
Queue Stats
133W - 137L
1,529 Elo+
Solo
Danzaburou
Danzaburou
L2_VeRal
Danzaburou
Level 5
God Stats
1W - 2L
1,449 SR
Queue Stats
1W - 2L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
Mr_Angel_37
Cthulhu
Level 7
God Stats
1W - 2L
1,411 SR
Queue Stats
4W - 12L
1,237 Elo+
Party 2
Thor
Thor
tryfo-ka
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ByBlazH89
Merlin
19
7 / 3 / 30
11,546
1,050
16,247
6,939
2,863
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Coswey
Sol
19
11 / 0 / 26
11,989
1,090
23,407
8,844
3,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
KanieKruegs
Kukulkan
19
11 / 1 / 24
11,963
1,088
21,764
6,039
3,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
9 / 0 / 39
12,573
1,143
10,080
12,476
16,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Moonjuise
Hercules
19
14 / 1 / 31
13,046
1,186
17,840
14,371
16,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Camlew
Ares
16
1 / 12 / 2
9,669
879
6,047
23,599
20,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Fozo2
Cernunnos
16
4 / 6 / 0
11,180
1,016
15,209
15,381
6,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
L2_VeRal
Danzaburou
16
0 / 9 / 5
9,815
892
11,178
16,377
5,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Mr_Angel_37
Cthulhu
15
0 / 9 / 3
9,549
868
6,160
22,685
14,866
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
15
0 / 16 / 1
9,236
840
7,333
21,390
6,901
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

202
Kill Participation
16
52
Kills
5
5
Deaths
52
150
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
ByBlazH89
Merlin
7
3
30
7.33
L
Ares
Camlew
Ares
1
12
2
0.17
W
Sol
Coswey
Sol
11
0
26
24
L
Cernunnos
Fozo2
Cernunnos
4
6
0
0.67
W
Kukulkan
KanieKruegs
Kukulkan
11
1
24
23
L
Danzaburou
L2_VeRal
Danzaburou
0
9
5
0.28
W
Ymir
9
0
39
28.5
W
Hercules
Moonjuise
Hercules
14
1
31
29.5
L
Cthulhu
Mr_Angel_37
Cthulhu
0
9
3
0.17
L
Thor
0
16
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,338
Damage
45,927
48,669
Taken
99,432
42,555
Mitigated
54,949
8,565
Healing
2,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ByBlazH89
Merlin
16,247
2,850
0
1,011
6,939
2,863
0
2,084
4,855
34,243
0
L
Ares
Camlew
Ares
6,047
345
0
0
23,599
20,585
0
19,028
4,571
22,306
0
W
Sol
Coswey
Sol
23,407
9,201
0
3,709
8,844
3,589
0
2,811
6,033
36,181
0
L
Cernunnos
Fozo2
Cernunnos
15,209
8,269
0
1,897
15,381
6,730
0
7,916
7,465
0
49,359
W
Kukulkan
KanieKruegs
Kukulkan
21,764
2,605
0
131
6,039
3,163
0
786
5,253
53,127
0
L
Danzaburou
L2_VeRal
Danzaburou
11,178
3,700
0
989
16,377
5,867
0
12,021
4,356
0
29,884
W
Ymir
10,080
2,324
0
0
12,476
16,169
0
3,972
8,504
15,454
0
W
Hercules
Moonjuise
Hercules
17,840
5,813
0
3,714
14,371
16,771
0
2,554
11,817
6,902
19,619
L
Cthulhu
Mr_Angel_37
Cthulhu
6,160
624
0
0
22,685
14,866
0
19,417
3,268
15,205
0
L
Thor
7,333
2,273
0
0
21,390
6,901
0
16,911
4,479
0
22,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,117
Gold Earned
49,449
192
Minions Killed
182
4
Camps Cleared
9
1,061,976
Distance Traveled
950,161
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,546
1,050
44
4
2
191,752
0
L
Ares
9,669
879
17
2
1
201,329
0
W
Sol
11,989
1,090
39
4
1
209,596
0
L
Cernunnos
11,180
1,016
71
6
6
196,766
0
W
Kukulkan
11,963
1,088
81
7
1
207,302
0
L
Danzaburou
9,815
892
35
3
1
231,373
1
W
Ymir
12,573
1,143
6
1
0
224,093
0
W
Hercules
13,046
1,186
22
2
0
229,233
0
L
Cthulhu
9,549
868
26
2
1
162,650
2
L
Thor
9,236
840
33
3
0
158,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role