Player Matchup

Yemoja
Yemoja
Anthéor
Yemoja
Level 129
God Stats
59W - 60L
1,434 SR
Queue Stats
381W - 398L
1,498 Elo+
Solo
Chang'e
Chang'e
New-Quartz
Chang'e
Level 79
God Stats
4W - 1L
1,531 SR
Queue Stats
74W - 56L
1,556 Elo+
Solo
Sol
Sol
WiA7343
Sol
Level 125
God Stats
18W - 10L
1,788 SR
Queue Stats
494W - 501L
1,500 Elo+
Solo
King Arthur
King Arthur
hashhopper
King Arthur
Level 67
God Stats
46W - 46L
1,553 SR
Queue Stats
76W - 79L
1,527 Elo+
Solo
Jing Wei
Jing Wei
reder-_-ghost986
Jing Wei
Level 126
God Stats
22W - 18L
1,445 SR
Queue Stats
96W - 93L
1,492 Elo+
Solo
Team Averages
Level 105
1,550 SR
1,515 Elo+

VS

Team Averages
Level 121
1,638 SR
1,530 Elo+
Kuzenbo
Kuzenbo
Mertm3rt
Kuzenbo
Level 155
God Stats
5W - 2L
1,867 SR
Queue Stats
637W - 461L
1,560 Elo+
Party 1
Gilgamesh
Gilgamesh
Parrygeeters
Gilgamesh
Level 124
God Stats
3W - 1L
1,634 SR
Queue Stats
49W - 44L
1,606 Elo+
Party 1
Sol
Sol
Pickle_Dorian
Sol
Level 68
God Stats
14W - 13L
1,594 SR
Queue Stats
276W - 247L
1,549 Elo+
Party 1
Heimdallr
Heimdallr
iv RegretzZz XF
Heimdallr
Level 100
God Stats
11W - 8L
1,582 SR
Queue Stats
149W - 136L
1,520 Elo+
Solo
Ne Zha
Ne Zha
v0x_XECUTIONER
Ne Zha
Level 158
God Stats
18W - 24L
1,514 SR
Queue Stats
395W - 394L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anthéor
Yemoja
20
2 / 3 / 19
14,788
870
12,770
20,637
16,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
New-Quartz
Chang'e
20
8 / 3 / 17
16,320
960
24,831
26,125
11,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
20
6 / 4 / 19
16,519
972
37,161
22,912
9,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
hashhopper
King Arthur
20
6 / 4 / 18
15,959
939
24,689
44,792
40,876
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 2 / 20
16,448
968
29,667
25,959
11,477
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

55

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mertm3rt
Kuzenbo
20
1 / 5 / 15
14,934
878
28,289
42,579
93,223
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
Parrygeeters
Gilgamesh
20
1 / 7 / 13
14,470
851
14,139
28,802
26,810
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 8 / 9
15,802
930
36,325
25,093
10,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
iv RegretzZz XF
Heimdallr
20
7 / 8 / 7
16,774
987
46,700
26,551
12,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 2 / 8
14,394
847
11,176
12,741
6,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
68
30
Kills
16
16
Deaths
30
93
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Anthéor
Yemoja
2
3
19
3.83
L
Kuzenbo
Mertm3rt
Kuzenbo
1
5
15
1.7
W
Chang'e
New-Quartz
Chang'e
8
3
17
5.5
L
Gilgamesh
Parrygeeters
Gilgamesh
1
7
13
1.07
L
5
8
9
1.19
W
Sol
6
4
19
3.88
W
King Arthur
hashhopper
King Arthur
6
4
18
3.75
L
Heimdallr
iv RegretzZz XF
Heimdallr
7
8
7
1.31
W
8
2
20
9
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,118
Damage
136,629
140,425
Taken
135,766
88,985
Mitigated
150,080
66,268
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Anthéor
Yemoja
12,770
1,901
14,899
5,820
20,637
16,078
0
8,651
11,684
38,012
0
L
Kuzenbo
Mertm3rt
Kuzenbo
28,289
4,393
0
694
42,579
93,223
0
21,059
21,520
41,390
0
W
Chang'e
New-Quartz
Chang'e
24,831
3,028
15,225
8,133
26,125
11,540
0
13,071
12,686
58,517
0
L
Gilgamesh
Parrygeeters
Gilgamesh
14,139
785
0
285
28,802
26,810
0
15,770
13,032
0
36,080
L
36,325
7,936
0
6,763
25,093
10,706
0
15,088
10,005
73,815
0
W
Sol
37,161
13,810
0
7,979
22,912
9,014
0
11,713
10,893
84,571
0
W
King Arthur
hashhopper
King Arthur
24,689
2,756
0
10,096
44,792
40,876
0
15,652
28,671
0
50,007
L
Heimdallr
iv RegretzZz XF
Heimdallr
46,700
27,629
0
4,768
26,551
12,771
0
17,411
9,140
0
114,758
W
29,667
25,075
0
4,116
25,959
11,477
0
13,733
11,862
0
61,777
L
11,176
2,151
0
980
12,741
6,570
0
5,434
7,307
0
20,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,034
Gold Earned
76,374
393
Minions Killed
341
11
Camps Cleared
10
1,608,517
Distance Traveled
1,635,084
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,788
870
57
3
1
288,086
1
L
Kuzenbo
14,934
878
21
1
1
364,131
0
W
Chang'e
16,320
960
89
5
3
314,718
1
L
Gilgamesh
14,470
851
42
2
0
342,066
0
L
Sol
15,802
930
106
6
0
324,315
0
W
Sol
16,519
972
111
7
5
321,151
1
W
King Arthur
15,959
939
67
4
0
369,968
1
L
Heimdallr
16,774
987
144
8
7
277,677
0
W
Jing Wei
16,448
968
69
4
2
314,594
0
L
Ne Zha
14,394
847
28
2
2
326,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role