Player Matchup

Fafnir
Fafnir
Danvszombies
Fafnir
Level 13
God Stats
19W - 15L
1,878 SR
Queue Stats
93W - 80L
1,500 Elo+
Solo
Nox
Nox
DeleteBellona-
Nox
Level 14
God Stats
2W - 0L
1,718 SR
Queue Stats
11W - 6L
1,506 Elo+
Party 1
Bacchus
Bacchus
Fizznog
Bacchus
Level 26
God Stats
20W - 17L
1,568 SR
Queue Stats
32W - 29L
1,482 Elo+
Solo
Persephone
Persephone
eMiIff
Persephone
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,485 Elo+
Party 1
Neith
Neith
queemchi
Neith
Level 94
God Stats
17W - 22L
1,488 SR
Queue Stats
121W - 125L
1,486 Elo+
Party 1
Team Averages
Level 33
1,630 SR
1,492 Elo+

VS

Team Averages
Level 19
1,549 SR
1,500 Elo+
Gilgamesh
Gilgamesh
AllUpInYaFace
Gilgamesh
Level 29
God Stats
2W - 1L
1,702 SR
Queue Stats
115W - 101L
1,578 Elo+
Party 2
Ares
Ares
Santiago9480
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
SaoAsunaYuuki
Mercury
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 108L
1,490 Elo+
Party 2
Chang'e
Chang'e
artemis_or_troll
Chang'e
Level 28
God Stats
16W - 17L
1,543 SR
Queue Stats
127W - 123L
1,487 Elo+
Solo
Kukulkan
Kukulkan
lalo000000
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
2 / 5 / 10
11,008
500
7,932
18,122
17,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 9 / 5
11,353
516
9,546
16,294
6,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Fizznog
Bacchus
15
1 / 1 / 5
9,909
450
5,242
15,977
19,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Persephone
eMiIff
Persephone
20
4 / 2 / 4
13,040
593
10,690
10,659
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
queemchi
Neith
20
11 / 2 / 5
13,413
610
15,657
12,882
4,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AllUpInYaFace
Gilgamesh
18
2 / 3 / 1
10,254
466
8,658
17,679
8,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 11 / 0
6,294
286
462
12,975
6,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
17
4 / 3 / 6
10,893
495
7,269
13,489
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
12 / 8 / 2
11,536
524
23,306
21,707
7,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
lalo000000
Kukulkan
18
1 / 4 / 3
10,879
495
10,428
9,670
3,941
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
25
Kills
19
19
Deaths
29
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AllUpInYaFace
Gilgamesh
2
3
1
0.83
W
Fafnir
2
5
10
1.4
W
7
9
5
1.06
W
Bacchus
Fizznog
Bacchus
1
1
5
3.5
L
0
11
0
0
L
Mercury
4
3
6
2.33
L
12
8
2
1.63
W
Persephone
eMiIff
Persephone
4
2
4
3
L
Kukulkan
lalo000000
Kukulkan
1
4
3
0.63
W
Neith
queemchi
Neith
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,067
Damage
50,123
73,934
Taken
75,520
52,004
Mitigated
32,055
17,605
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AllUpInYaFace
Gilgamesh
8,658
2,053
0
2,982
17,679
8,675
0
10,641
7,038
0
56,748
W
Fafnir
7,932
1,765
0
2,353
18,122
17,525
132
12,142
5,980
25,029
0
W
9,546
989
0
2,076
16,294
6,336
868
9,316
6,978
59,459
0
W
Bacchus
Fizznog
Bacchus
5,242
400
0
1,149
15,977
19,514
318
4,572
11,405
32,580
0
L
462
79
79
63
12,975
6,510
0
2,852
10,015
13,300
0
L
Mercury
7,269
3,372
0
1,116
13,489
5,195
18
5,544
7,813
0
77,404
L
23,306
2,240
163
7,131
21,707
7,734
0
10,155
10,865
78,228
0
W
Persephone
eMiIff
Persephone
10,690
681
0
5,194
10,659
3,977
0
1,326
9,331
95,995
0
L
Kukulkan
lalo000000
Kukulkan
10,428
483
291
2,360
9,670
3,941
318
3,211
6,379
85,692
0
W
Neith
queemchi
Neith
15,657
5,882
0
6,833
12,882
4,652
2,998
6,840
6,042
0
107,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,723
Gold Earned
49,856
545
Minions Killed
534
0
Camps Cleared
0
2,041,563
Distance Traveled
1,940,188
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,254
466
113
5
0
412,934
5
W
Fafnir
11,008
500
29
1
0
342,504
0
W
Nox
11,353
516
100
5
0
394,633
3
W
Bacchus
9,909
450
45
2
0
480,417
4
L
Ares
6,294
286
17
1
0
291,798
1
L
Mercury
10,893
495
120
5
0
516,968
1
L
Chang'e
11,536
524
106
5
0
339,673
1
W
Persephone
13,040
593
179
8
0
406,519
5
L
Kukulkan
10,879
495
178
8
0
378,815
5
W
Neith
13,413
610
192
9
0
417,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role