Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Arturslowik23
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,310 Elo+
Party 3
Persephone
Persephone
KaiserTiago
Persephone
Level 146
God Stats
0W - 2L
1,686 SR
Queue Stats
308W - 317L
1,527 Elo+
Party 1
Ares
Ares
cipryan1220
Ares
Level 28
God Stats
1W - 1L
1,729 SR
Queue Stats
30W - 35L
1,359 Elo+
Party 3
Nike
Nike
x_bunny-toxic_x
Nike
Level 17
God Stats
1W - 1L
1,750 SR
Queue Stats
19W - 22L
1,464 Elo+
Party 1
Team Averages
Level 72
1,633 SR
1,432 Elo+

VS

Team Averages
Level 71
1,554 SR
1,491 Elo+
Sun Wukong
Sun Wukong
ElElegido02
Sun Wukong
Level 103
God Stats
6W - 5L
1,560 SR
Queue Stats
216W - 201L
1,571 Elo+
Party 2
Scylla
Scylla
Miri927
Scylla
Level 66
God Stats
13W - 10L
1,548 SR
Queue Stats
127W - 127L
1,537 Elo+
Party 2
Ymir
Ymir
MuggyMinotaur61
Ymir
Level 37
God Stats
5W - 1L
1,728 SR
Queue Stats
107W - 167L
1,272 Elo+
Solo
Skadi
Skadi
Peque9000
Skadi
Level 29
God Stats
2W - 4L
1,315 SR
Queue Stats
38W - 34L
1,476 Elo+
Party 2
Bakasura
Bakasura
SamuPont
Bakasura
Level 118
God Stats
20W - 17L
1,618 SR
Queue Stats
209W - 177L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
8 / 5 / 0
10,488
617
8,298
13,695
4,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Arturslowik23
Jing Wei
13
3 / 5 / 3
8,931
525
6,756
15,050
5,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
KaiserTiago
Persephone
12
1 / 9 / 2
7,994
470
7,567
11,559
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 7 / 4
7,554
444
4,888
15,550
12,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 1
6,615
389
3,122
9,640
5,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElElegido02
Sun Wukong
17
5 / 1 / 2
10,480
616
10,554
10,581
8,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Miri927
Scylla
15
2 / 4 / 8
9,507
559
4,784
7,176
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 4 / 6
9,811
577
11,095
14,033
9,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Peque9000
Skadi
14
3 / 1 / 9
8,904
524
8,355
6,350
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SamuPont
Bakasura
18
15 / 2 / 2
11,156
656
16,223
15,705
7,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
12
Kills
30
30
Deaths
12
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
5
0
1.6
L
Jing Wei
Arturslowik23
Jing Wei
3
5
3
0.9
W
Sun Wukong
ElElegido02
Sun Wukong
5
1
2
6
L
Persephone
KaiserTiago
Persephone
1
9
2
0.22
W
Scylla
Miri927
Scylla
2
4
8
1.5
W
5
4
6
2
W
Skadi
Peque9000
Skadi
3
1
9
7.5
W
Bakasura
SamuPont
Bakasura
15
2
2
8
L
0
7
4
0.29
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,631
Damage
51,011
65,494
Taken
53,845
30,625
Mitigated
29,968
5,501
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,298
2,205
0
816
13,695
4,811
0
2,042
10,914
0
43,075
L
Jing Wei
Arturslowik23
Jing Wei
6,756
5,198
0
1,398
15,050
5,507
0
5,064
9,331
0
45,167
W
Sun Wukong
ElElegido02
Sun Wukong
10,554
1,840
0
3,012
10,581
8,563
2,147
710
9,843
0
65,165
L
Persephone
KaiserTiago
Persephone
7,567
761
0
1,231
11,559
3,123
524
2,610
8,284
49,126
0
W
Scylla
Miri927
Scylla
4,784
0
0
541
7,176
2,321
746
2,615
4,466
51,205
0
W
11,095
2,323
0
0
14,033
9,353
332
3,714
10,227
44,412
0
W
Skadi
Peque9000
Skadi
8,355
2,683
0
2,085
6,350
2,037
742
1,863
4,442
0
42,659
W
Bakasura
SamuPont
Bakasura
16,223
11,203
0
3,449
15,705
7,694
0
3,145
12,412
0
83,368
L
4,888
530
0
1,656
15,550
12,089
0
5,370
9,681
15,034
0
L
3,122
0
0
400
9,640
5,095
0
448
8,952
0
27,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,582
Gold Earned
49,858
326
Minions Killed
535
0
Camps Cleared
0
1,548,555
Distance Traveled
1,721,833
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,488
617
83
5
0
339,243
3
L
Jing Wei
8,931
525
79
5
0
302,930
0
W
Sun Wukong
10,480
616
145
9
0
346,351
1
L
Persephone
7,994
470
84
5
0
313,968
0
W
Scylla
9,507
559
103
6
0
319,546
1
W
Ymir
9,811
577
64
4
0
311,285
0
W
Skadi
8,904
524
75
4
0
352,985
0
W
Bakasura
11,156
656
148
9
0
391,666
3
L
Ares
7,554
444
21
1
0
309,723
1
L
Nike
6,615
389
59
3
0
282,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role