Player Matchup

Sol
Sol
Erffok
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Thor
Thor
Ninja Br1121
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NinjaaBradley
Cthulhu
Level 8
God Stats
1W - 1L
1,248 SR
Queue Stats
2W - 3L
1,006 Elo+
Party 1
Bakasura
Bakasura
benson-1979
Bakasura
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,006 Elo+
Party 1
Nemesis
Nemesis
big-_-secret
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 5
1,450 SR
1,303 Elo+

VS

Team Averages
Level 14
1,379 SR
1,154 Elo+
Chernobog
Chernobog
AustiXnx
Chernobog
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 254L
1,248 Elo+
Solo
Ao Kuang
Ao Kuang
Dailyknite
Ao Kuang
Level 24
God Stats
4W - 3L
1,515 SR
Queue Stats
9W - 8L
1,337 Elo+
Solo
Bellona
Bellona
Jiannah
Bellona
Level 7
God Stats
1W - 7L
1,045 SR
Queue Stats
2W - 16L
952 Elo+
Solo
Cthulhu
Cthulhu
TurtlepapaDLM
Cthulhu
Level 18
God Stats
102W - 135L
1,334 SR
Queue Stats
225W - 279L
1,254 Elo+
Solo
Anubis
Anubis
kng0sht
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
981 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Erffok
Sol
9
4 / 6 / 4
6,374
531
3,693
6,996
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
5 / 1 / 2
6,150
513
3,299
5,292
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
9
1 / 2 / 1
5,655
471
1,545
8,214
3,167
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Bakasura
benson-1979
Bakasura
9
2 / 3 / 2
5,654
471
2,581
7,132
2,494
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
big-_-secret
Nemesis
4
0 / 3 / 1
4,283
357
200
2,471
481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AustiXnx
Chernobog
9
2 / 3 / 2
5,967
497
974
5,393
1,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Dailyknite
Ao Kuang
10
3 / 0 / 2
6,127
511
4,737
5,886
1,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Jiannah
Bellona
2
0 / 2 / 0
3,886
324
0
1,926
679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
10
4 / 1 / 2
6,332
528
4,200
5,547
2,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
kng0sht
Anubis
5
2 / 7 / 2
4,756
396
1,084
4,999
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
12
Kills
11
15
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AustiXnx
Chernobog
2
3
2
1
L
Ao Kuang
Dailyknite
Ao Kuang
3
0
2
4
W
Sol
Erffok
Sol
4
6
4
1
L
Bellona
Jiannah
Bellona
0
2
0
0
W
5
1
2
6
W
Cthulhu
1
2
1
0.75
L
Cthulhu
4
1
2
5
W
Bakasura
benson-1979
Bakasura
2
3
2
1
W
Nemesis
big-_-secret
Nemesis
0
3
1
0.17
L
Anubis
kng0sht
Anubis
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,318
Damage
10,995
30,105
Taken
23,751
10,114
Mitigated
8,064
6,161
Healing
4,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AustiXnx
Chernobog
974
611
0
540
5,393
1,454
0
897
4,496
0
22,712
L
Ao Kuang
Dailyknite
Ao Kuang
4,737
1,443
0
1,809
5,886
1,569
336
874
4,892
23,979
0
W
Sol
Erffok
Sol
3,693
2,081
0
1,678
6,996
2,344
4,183
2,039
4,957
23,128
1,686
L
Bellona
Jiannah
Bellona
0
0
0
0
1,926
679
0
0
1,926
0
1,092
W
3,299
1,454
0
652
5,292
1,628
435
1,420
3,872
0
21,446
W
Cthulhu
1,545
432
0
908
8,214
3,167
230
3,079
5,135
18,824
0
L
Cthulhu
4,200
957
0
2,127
5,547
2,794
0
1,704
3,726
23,374
0
W
Bakasura
benson-1979
Bakasura
2,581
1,619
0
2,787
7,132
2,494
484
2,912
4,220
0
17,327
W
Nemesis
big-_-secret
Nemesis
200
48
0
136
2,471
481
120
571
1,900
0
2,660
L
Anubis
kng0sht
Anubis
1,084
322
0
91
4,999
1,568
0
1,334
3,665
5,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,116
Gold Earned
27,068
166
Minions Killed
138
0
Camps Cleared
0
872,829
Distance Traveled
1,031,730
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,967
497
47
4
0
194,847
0
L
Ao Kuang
6,127
511
44
4
0
252,758
0
W
Sol
6,374
531
45
4
0
198,152
2
L
Bellona
3,886
324
6
1
0
224,532
0
W
Thor
6,150
513
30
3
0
214,199
0
W
Cthulhu
5,655
471
37
3
0
182,614
0
L
Cthulhu
6,332
528
36
3
0
222,638
0
W
Bakasura
5,654
471
48
4
0
193,648
0
W
Nemesis
4,283
357
6
1
0
84,216
1
L
Anubis
4,756
396
5
0
0
136,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role