Player Matchup

Vulcan
Vulcan
Ghaymos
Vulcan
Level 60
God Stats
2W - 0L
1,281 SR
Queue Stats
96W - 67L
1,508 Elo+
Solo
Horus
Horus
Heilung666
Horus
Level 28
God Stats
3W - 4L
1,100 SR
Queue Stats
153W - 196L
1,367 Elo+
Solo
Cernunnos
Cernunnos
Ribber04
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,430 Elo+
Solo
Merlin
Merlin
Urmomwaballz
Merlin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 92L
1,445 Elo+
Party 2
Scylla
Scylla
olemissrebs1931
Scylla
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 50L
1,376 Elo+
Party 2
Team Averages
Level 52
1,376 SR
1,425 Elo+

VS

Team Averages
Level 83
1,507 SR
1,522 Elo+
Kuzenbo
Kuzenbo
Distractedbunny2
Kuzenbo
Level 76
God Stats
1W - 2L
1,473 SR
Queue Stats
61W - 42L
1,597 Elo+
Party 1
Fafnir
Fafnir
Ice_Wolf_007
Fafnir
Level 122
God Stats
1W - 1L
1,747 SR
Queue Stats
36W - 43L
1,506 Elo+
Party 1
Osiris
Osiris
NeonPersonaYT
Osiris
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,755 Elo+
Party 1
Cthulhu
Cthulhu
coldhitman21
Cthulhu
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 231L
1,378 Elo+
Solo
Nox
Nox
ghostedremains
Nox
Level 43
God Stats
0W - 2L
1,317 SR
Queue Stats
17W - 21L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ghaymos
Vulcan
16
5 / 4 / 9
10,648
761
16,798
8,601
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
18
2 / 4 / 17
11,161
797
6,484
14,518
19,664
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
Ribber04
Cernunnos
20
13 / 3 / 7
12,670
905
25,305
15,927
7,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
17
4 / 4 / 10
10,640
760
16,010
10,226
4,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 12
10,138
724
7,988
9,694
3,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 11
11,717
837
15,623
23,697
31,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
17
6 / 5 / 10
10,086
720
10,933
22,592
42,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 6 / 7
9,379
670
3,700
22,361
16,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
coldhitman21
Cthulhu
1
0 / 1 / 0
3,508
251
0
596
210
19
6 / 6 / 7
10,495
750
12,998
12,113
6,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
53
25
Kills
18
20
Deaths
25
55
Assists
35
Player
Kills
Deaths
Assists
KDA
L
5
7
11
1.5
W
Vulcan
Ghaymos
Vulcan
5
4
9
2.38
W
Horus
2
4
17
2.63
L
Fafnir
6
5
10
2.2
L
1
6
7
0.75
W
Cernunnos
Ribber04
Cernunnos
13
3
7
5.5
W
Merlin
4
4
10
2.25
L
Cthulhu
coldhitman21
Cthulhu
0
1
0
0
L
6
6
7
1.58
W
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,585
Damage
43,254
58,966
Taken
81,359
38,237
Mitigated
96,647
24,016
Healing
23,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,623
3,189
3,959
4,824
23,697
31,572
0
10,691
12,708
29,828
0
W
Vulcan
Ghaymos
Vulcan
16,798
5,940
947
744
8,601
3,561
556
6,670
1,931
35,959
0
W
Horus
6,484
3,938
5,798
5,535
14,518
19,664
473
7,724
6,794
0
11,847
L
Fafnir
10,933
4,672
1,716
4,333
22,592
42,420
0
10,789
11,535
21,986
0
L
3,700
1,352
0
5,991
22,361
16,229
0
11,035
11,124
0
16,585
W
Cernunnos
Ribber04
Cernunnos
25,305
16,580
622
7,141
15,927
7,293
3,919
11,268
4,659
0
49,270
W
Merlin
16,010
1,146
1,276
1,641
10,226
4,131
236
6,019
4,207
34,027
0
L
Cthulhu
coldhitman21
Cthulhu
0
0
0
0
596
210
0
596
0
0
0
L
12,998
792
1,449
967
12,113
6,216
0
6,825
5,196
32,929
0
W
7,988
1,073
0
312
9,694
3,588
161
7,873
1,821
15,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,257
Gold Earned
45,185
161
Minions Killed
103
0
Camps Cleared
0
1,205,124
Distance Traveled
913,304
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,717
837
29
2
0
258,287
0
W
Vulcan
10,648
761
39
3
0
241,740
1
W
Horus
11,161
797
11
1
0
235,037
0
L
Fafnir
10,086
720
5
0
0
214,744
0
L
Osiris
9,379
670
17
1
0
215,443
0
W
Cernunnos
12,670
905
52
4
0
206,226
0
W
Merlin
10,640
760
39
3
0
242,902
1
L
Cthulhu
3,508
251
0
0
0
0
0
L
Nox
10,495
750
52
4
0
224,830
0
W
Scylla
10,138
724
20
1
0
279,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role