Player Matchup

Yemoja
Yemoja
G1BG0BB
Yemoja
Level 27
God Stats
2W - 3L
1,682 SR
Queue Stats
77W - 81L
1,497 Elo+
Solo
Apollo
Apollo
JakDuhRipper
Apollo
Level 23
God Stats
1W - 6L
1,159 SR
Queue Stats
112W - 128L
1,502 Elo+
Solo
Tiamat
Tiamat
RossLocke
Tiamat
Level 25
God Stats
0W - 2L
1,419 SR
Queue Stats
17W - 20L
1,466 Elo+
Solo
Amaterasu
Amaterasu
ToutPret
Amaterasu
Level 17
God Stats
0W - 2L
1,326 SR
Queue Stats
3W - 6L
1,683 Elo+
Solo
Artio
Artio
Trost17
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,659 Elo+
Solo
Team Averages
Level 21
1,417 SR
1,561 Elo+

VS

Team Averages
Level 23
1,550 SR
1,514 Elo+
Anhur
Anhur
AlphaChory
Anhur
Level 50
God Stats
23W - 26L
1,524 SR
Queue Stats
534W - 412L
1,584 Elo+
Party 1
Sol
Sol
Beastdream2b
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,519 Elo+
Solo
Thanatos
Thanatos
CrackedScorpz
Thanatos
Level 28
God Stats
3W - 6L
1,634 SR
Queue Stats
100W - 101L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
Gahehehe
Zhong Kui
Level 25
God Stats
32W - 25L
1,594 SR
Queue Stats
105W - 77L
1,587 Elo+
Solo
Neith
Neith
Melichyk
Neith
Level 6
God Stats
6W - 1L
1,500 SR
Queue Stats
136W - 97L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
G1BG0BB
Yemoja
8
3 / 5 / 1
5,585
559
2,438
8,072
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
8
0 / 4 / 2
4,850
485
2,901
5,967
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
RossLocke
Tiamat
9
1 / 4 / 1
5,254
525
1,766
5,050
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
ToutPret
Amaterasu
7
1 / 1 / 1
4,764
476
1,427
4,520
1,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artio
Trost17
Artio
10
0 / 1 / 0
4,996
500
2,415
8,339
4,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
3 / 1 / 4
5,860
586
4,661
4,560
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 1 / 4
6,654
665
6,007
5,977
1,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
CrackedScorpz
Thanatos
10
2 / 2 / 2
5,613
561
1,682
4,753
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Gahehehe
Zhong Kui
12
1 / 0 / 0
6,674
667
5,062
3,889
2,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Melichyk
Neith
11
4 / 1 / 2
6,684
668
4,081
4,763
1,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
15
15
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
3
1
4
5
W
5
1
4
7
W
Thanatos
CrackedScorpz
Thanatos
2
2
2
1.5
L
Yemoja
G1BG0BB
Yemoja
3
5
1
0.7
W
Zhong Kui
Gahehehe
Zhong Kui
1
0
0
1
L
Apollo
0
4
2
0.25
W
Neith
Melichyk
Neith
4
1
2
5
L
Tiamat
RossLocke
Tiamat
1
4
1
0.38
L
Amaterasu
ToutPret
Amaterasu
1
1
1
1.5
L
Artio
Trost17
Artio
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,947
Damage
21,493
31,948
Taken
23,942
12,470
Mitigated
8,516
8,797
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
4,661
2,578
0
1,595
4,560
1,361
390
629
3,931
0
25,390
W
6,007
2,698
0
2,475
5,977
1,479
280
1,390
4,587
32,144
0
W
Thanatos
CrackedScorpz
Thanatos
1,682
91
0
4,411
4,753
1,487
0
600
4,153
0
24,058
L
Yemoja
G1BG0BB
Yemoja
2,438
697
653
1,228
8,072
2,717
0
3,029
5,043
10,400
0
W
Zhong Kui
Gahehehe
Zhong Kui
5,062
1,736
0
3,262
3,889
2,656
128
2,415
1,474
44,627
0
L
Apollo
2,901
1,491
0
614
5,967
1,506
0
2,578
3,389
0
22,391
W
Neith
Melichyk
Neith
4,081
1,992
0
843
4,763
1,533
296
1,585
3,178
0
35,510
L
Tiamat
RossLocke
Tiamat
1,766
293
0
1,460
5,050
2,247
124
0
5,050
27,030
0
L
Amaterasu
ToutPret
Amaterasu
1,427
1,188
0
651
4,520
1,295
0
977
3,543
0
5,605
L
Artio
Trost17
Artio
2,415
59
0
4,191
8,339
4,705
0
4,485
3,854
28,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,449
Gold Earned
31,485
193
Minions Killed
352
0
Camps Cleared
0
865,274
Distance Traveled
844,324
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,860
586
48
5
0
154,681
1
W
Sol
6,654
665
50
5
0
152,081
0
W
Thanatos
5,613
561
62
6
0
217,666
1
L
Yemoja
5,585
559
14
1
0
162,611
0
W
Zhong Kui
6,674
667
105
11
0
161,476
0
L
Apollo
4,850
485
37
4
0
175,376
4
W
Neith
6,684
668
87
9
0
158,420
1
L
Tiamat
5,254
525
66
7
0
163,044
5
L
Amaterasu
4,764
476
13
1
0
201,462
0
L
Artio
4,996
500
63
6
0
162,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role