Player Matchup

Sol
Sol
HACBAI
Sol
Level 84
God Stats
0W - 1L
1,377 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
LukaTheDon44
Artemis
Level 23
God Stats
1W - 4L
1,616 SR
Queue Stats
21W - 28L
1,532 Elo+
Solo
King Arthur
King Arthur
SirBlueSky
King Arthur
Level 18
God Stats
12W - 21L
1,621 SR
Queue Stats
176W - 183L
1,527 Elo+
Solo
Cerberus
Cerberus
SmilerDJ
Cerberus
Level 109
God Stats
0W - 1L
1,791 SR
Queue Stats
4W - 4L
1,759 Elo+
Party 1
Medusa
Medusa
meooq
Medusa
Level 118
God Stats
0W - 1L
1,766 SR
Queue Stats
6W - 6L
1,733 Elo+
Party 1
Team Averages
Level 70
1,634 SR
1,610 Elo+

VS

Team Averages
Level 120
1,780 SR
1,757 Elo+
Sol
Sol
ALphAm4Ze
Sol
Level 122
God Stats
36W - 23L
1,648 SR
Queue Stats
461W - 250L
1,798 Elo+
Party 2
Horus
Horus
Alliance789
Horus
Level 46
God Stats
36W - 10L
2,045 SR
Queue Stats
324W - 91L
1,921 Elo+
Party 2
Anhur
Anhur
Celitec0
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Neobride
Gilgamesh
Level 156
God Stats
51W - 12L
1,895 SR
Queue Stats
481W - 245L
1,796 Elo+
Party 2
Persephone
Persephone
Rahgos
Persephone
Level 127
God Stats
29W - 8L
1,812 SR
Queue Stats
438W - 198L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
HACBAI
Sol
13
1 / 8 / 0
6,832
683
8,776
10,371
3,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
LukaTheDon44
Artemis
13
0 / 7 / 1
6,848
685
3,945
10,799
3,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
SirBlueSky
King Arthur
13
1 / 7 / 1
7,156
716
4,165
14,247
8,086
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
SmilerDJ
Cerberus
13
0 / 5 / 1
6,494
649
6,208
14,114
9,319
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
meooq
Medusa
12
0 / 8 / 1
6,301
630
5,503
13,090
4,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 14
10,651
1,065
12,691
6,511
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 0 / 13
9,637
964
6,095
11,877
12,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
Celitec0
Anhur
17
6 / 1 / 13
9,897
990
10,139
8,037
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Neobride
Gilgamesh
17
14 / 0 / 14
12,114
1,211
17,020
9,398
7,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
Rahgos
Persephone
15
2 / 1 / 12
9,067
907
9,708
6,398
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
101
2
Kills
35
35
Deaths
2
4
Assists
66
Player
Kills
Deaths
Assists
KDA
W
9
0
14
16
W
4
0
13
10.5
W
Anhur
Celitec0
Anhur
6
1
13
12.5
L
Sol
HACBAI
Sol
1
8
0
0.13
L
Artemis
LukaTheDon44
Artemis
0
7
1
0.07
W
Gilgamesh
Neobride
Gilgamesh
14
0
14
21
W
Persephone
Rahgos
Persephone
2
1
12
8
L
King Arthur
SirBlueSky
King Arthur
1
7
1
0.21
L
Cerberus
SmilerDJ
Cerberus
0
5
1
0.1
L
Medusa
meooq
Medusa
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,597
Damage
55,653
62,621
Taken
42,221
29,112
Mitigated
27,743
4,563
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,691
4,253
0
3,593
6,511
2,798
1,621
2,838
3,673
30,815
0
W
6,095
1,851
800
4,456
11,877
12,330
83
4,276
7,601
0
10,261
W
Anhur
Celitec0
Anhur
10,139
5,024
0
1,163
8,037
3,547
2,464
2,799
5,238
0
35,382
L
Sol
HACBAI
Sol
8,776
1,413
207
682
10,371
3,350
0
2,874
7,497
23,140
0
L
Artemis
LukaTheDon44
Artemis
3,945
2,719
0
853
10,799
3,856
0
4,008
6,791
0
18,218
W
Gilgamesh
Neobride
Gilgamesh
17,020
6,590
0
2,214
9,398
7,267
333
1,359
8,039
0
39,699
W
Persephone
Rahgos
Persephone
9,708
589
0
1,956
6,398
1,801
1,050
4,032
2,365
38,498
0
L
King Arthur
SirBlueSky
King Arthur
4,165
331
0
340
14,247
8,086
0
6,182
8,065
0
16,417
L
Cerberus
SmilerDJ
Cerberus
6,208
90
0
1,673
14,114
9,319
0
5,698
8,416
22,677
0
L
Medusa
meooq
Medusa
5,503
2,035
0
808
13,090
4,501
0
3,637
9,453
0
20,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,631
Gold Earned
51,366
206
Minions Killed
274
2
Camps Cleared
13
875,600
Distance Traveled
1,091,414
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,651
1,065
47
5
1
210,085
1
W
Horus
9,637
964
11
1
1
224,444
1
W
Anhur
9,897
990
73
7
4
202,422
2
L
Sol
6,832
683
33
3
0
171,825
0
L
Artemis
6,848
685
38
4
1
149,485
0
W
Gilgamesh
12,114
1,211
57
6
4
243,929
3
W
Persephone
9,067
907
86
9
3
210,534
4
L
King Arthur
7,156
716
31
3
0
184,481
1
L
Cerberus
6,494
649
56
6
1
188,230
2
L
Medusa
6,301
630
48
5
0
181,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role