Player Matchup

Neith
Neith
BloodyBeat
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,739 Elo+
Party 1
Jormungandr
Jormungandr
MaxIsVeryMad
Jormungandr
Level 27
God Stats
3W - 2L
1,797 SR
Queue Stats
277W - 157L
1,660 Elo+
Party 1
Hel
Hel
MizzfiZz
Hel
Level 18
God Stats
43W - 22L
2,027 SR
Queue Stats
254W - 177L
1,630 Elo+
Party 1
Vulcan
Vulcan
PostNutCIarity
Vulcan
Level 95
God Stats
2W - 1L
1,545 SR
Queue Stats
69W - 34L
1,690 Elo+
Party 1
Skadi
Skadi
XcarikerX
Skadi
Level 27
God Stats
1W - 0L
1,303 SR
Queue Stats
23W - 26L
1,439 Elo+
Solo
Team Averages
Level 35
1,635 SR
1,632 Elo+

VS

Team Averages
Level 30
1,595 SR
1,571 Elo+
Ah Muzen Cab
Ah Muzen Cab
AF991
Ah Muzen Cab
Level 63
God Stats
0W - 1L
1,801 SR
Queue Stats
4W - 2L
1,657 Elo+
Party 3
Kukulkan
Kukulkan
Enel991
Kukulkan
Level 4
God Stats
10W - 11L
1,500 SR
Queue Stats
36W - 30L
1,737 Elo+
Party 3
Eset
Eset
KevinKaslana
Eset
Level 29
God Stats
3W - 4L
1,585 SR
Queue Stats
187W - 220L
1,429 Elo+
Solo
Bellona
Bellona
TerazMam
Bellona
Level 26
God Stats
44W - 38L
1,602 SR
Queue Stats
162W - 104L
1,527 Elo+
Party 2
Osiris
Osiris
kizobanger
Osiris
Level 27
God Stats
18W - 21L
1,490 SR
Queue Stats
284W - 218L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
1 / 5 / 11
14,347
897
10,593
16,726
6,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
MaxIsVeryMad
Jormungandr
20
2 / 4 / 20
15,841
990
17,690
29,130
39,705
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 2 / 11
13,775
861
5,987
16,609
11,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 2 / 9
17,746
1,109
40,901
17,799
8,651
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
XcarikerX
Skadi
20
16 / 6 / 9
18,614
1,163
36,476
18,923
9,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AF991
Ah Muzen Cab
20
1 / 7 / 14
14,561
910
19,098
20,692
7,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Enel991
Kukulkan
20
5 / 4 / 6
14,733
921
18,866
10,455
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 11 / 9
15,760
985
22,445
21,856
8,036
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
TerazMam
Bellona
20
4 / 5 / 10
15,984
999
19,935
27,622
28,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Osiris
kizobanger
Osiris
20
4 / 6 / 13
15,443
965
15,042
33,979
43,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
71
33
Kills
19
19
Deaths
33
60
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AF991
Ah Muzen Cab
1
7
14
1.14
W
Neith
1
5
11
1.3
L
Kukulkan
Enel991
Kukulkan
5
4
6
2
L
5
11
9
0.86
W
Jormungandr
MaxIsVeryMad
Jormungandr
2
4
20
3
W
1
2
11
3.25
W
13
2
9
8.75
L
Bellona
TerazMam
Bellona
4
5
10
1.8
W
Skadi
XcarikerX
Skadi
16
6
9
3.42
L
Osiris
kizobanger
Osiris
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,647
Damage
95,386
99,187
Taken
114,604
76,228
Mitigated
91,114
36,653
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AF991
Ah Muzen Cab
19,098
5,595
0
3,836
20,692
7,399
0
11,449
8,801
0
66,605
W
Neith
10,593
6,346
0
1,714
16,726
6,889
0
10,851
5,679
0
34,585
L
Kukulkan
Enel991
Kukulkan
18,866
883
0
82
10,455
4,041
0
5,959
4,228
67,330
0
L
22,445
811
354
1,624
21,856
8,036
0
7,992
13,447
43,264
0
W
Jormungandr
MaxIsVeryMad
Jormungandr
17,690
2,264
0
0
29,130
39,705
0
12,596
16,166
46,433
0
W
5,987
344
18,144
10,582
16,609
11,414
0
8,750
7,779
16,671
0
W
40,901
10,575
371
3,061
17,799
8,651
0
8,709
8,896
70,128
0
L
Bellona
TerazMam
Bellona
19,935
3,658
0
232
27,622
28,502
0
17,805
8,604
9,601
32,074
W
Skadi
XcarikerX
Skadi
36,476
17,308
0
2,781
18,923
9,569
0
8,723
9,906
0
85,631
L
Osiris
kizobanger
Osiris
15,042
2,602
0
0
33,979
43,136
0
17,769
14,946
8,472
30,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,323
Gold Earned
76,481
364
Minions Killed
380
19
Camps Cleared
3
1,584,560
Distance Traveled
1,524,069
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,561
910
127
8
2
286,542
1
W
Neith
14,347
897
81
5
1
258,285
0
L
Kukulkan
14,733
921
113
7
0
268,856
0
L
Eset
15,760
985
64
4
1
298,346
2
W
Jormungandr
15,841
990
77
5
0
308,964
2
W
Hel
13,775
861
33
2
1
355,771
1
W
Vulcan
17,746
1,109
77
5
4
365,723
2
L
Bellona
15,984
999
37
2
0
316,605
0
W
Skadi
18,614
1,163
96
6
13
295,817
1
L
Osiris
15,443
965
39
2
0
353,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role