Player Matchup

Thoth
Thoth
MopishLoki54647
Thoth
Level 105
God Stats
2W - 1L
1,816 SR
Queue Stats
53W - 54L
1,459 Elo+
Solo
Fenrir
Fenrir
NqXR
Fenrir
Level 123
God Stats
15W - 12L
1,835 SR
Queue Stats
642W - 579L
1,581 Elo+
Party 1
King Arthur
King Arthur
Phoenix2707
King Arthur
Level 141
God Stats
13W - 17L
1,578 SR
Queue Stats
507W - 417L
1,666 Elo+
Party 1
Pele
Pele
TrulyRogue
Pele
Level 59
God Stats
7W - 7L
1,500 SR
Queue Stats
355W - 296L
1,576 Elo+
Party 1
Neith
Neith
wildwestelk
Neith
Level 8
God Stats
1W - 1L
1,422 SR
Queue Stats
2W - 2L
1,542 Elo+
Party 1
Team Averages
Level 87
1,630 SR
1,565 Elo+

VS

Team Averages
Level 81
1,591 SR
1,482 Elo+
Erlang Shen
Erlang Shen
HauntedCutlass
Erlang Shen
Level 84
God Stats
16W - 14L
1,539 SR
Queue Stats
52W - 50L
1,486 Elo+
Party 2
Scylla
Scylla
IOWAHAWKEYES1418
Scylla
Level 46
God Stats
31W - 29L
1,493 SR
Queue Stats
479W - 442L
1,463 Elo+
Party 3
Bacchus
Bacchus
Meckles-
Bacchus
Level 106
God Stats
7W - 7L
1,509 SR
Queue Stats
413W - 356L
1,496 Elo+
Party 3
Medusa
Medusa
QuietFawn11971
Medusa
Level 46
God Stats
22W - 27L
1,591 SR
Queue Stats
61W - 90L
1,505 Elo+
Solo
Pele
Pele
iMightBeDucky
Pele
Level 121
God Stats
10W - 12L
1,825 SR
Queue Stats
150W - 164L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,301
519
6,344
7,260
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
NqXR
Fenrir
13
6 / 4 / 2
9,639
602
4,689
14,067
8,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Phoenix2707
King Arthur
17
3 / 1 / 3
10,613
663
11,444
13,919
12,494
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 6 / 4
8,331
521
9,298
11,270
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 6 / 2
8,362
523
4,068
11,389
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HauntedCutlass
Erlang Shen
13
4 / 3 / 6
8,006
500
8,873
12,352
10,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 4
8,303
519
6,627
6,742
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Meckles-
Bacchus
13
3 / 1 / 12
8,868
554
6,838
12,218
10,992
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
8 / 2 / 4
10,322
645
8,823
9,252
3,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 4 / 3
8,714
545
7,454
11,774
5,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
12
Kills
22
22
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
HauntedCutlass
Erlang Shen
4
3
6
2.33
W
5
2
4
3.5
W
Bacchus
Meckles-
Bacchus
3
1
12
9
L
1
5
3
0.5
L
Fenrir
NqXR
Fenrir
6
4
2
1.75
L
King Arthur
Phoenix2707
King Arthur
3
1
3
4.5
W
8
2
4
5
L
2
6
4
0.67
W
2
4
3
0.88
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,843
Damage
38,615
57,905
Taken
52,338
31,324
Mitigated
32,835
13,462
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
HauntedCutlass
Erlang Shen
8,873
5,002
0
2,090
12,352
10,502
168
1,496
10,672
0
42,694
W
6,627
739
0
1,391
6,742
2,407
576
1,439
5,015
43,255
0
W
Bacchus
Meckles-
Bacchus
6,838
1,070
0
1,250
12,218
10,992
0
2,381
9,362
20,425
0
L
6,344
453
0
886
7,260
2,472
188
3,764
3,496
42,445
0
L
Fenrir
NqXR
Fenrir
4,689
1,031
0
3,323
14,067
8,569
0
4,906
9,161
0
15,435
L
King Arthur
Phoenix2707
King Arthur
11,444
702
0
4,823
13,919
12,494
86
1,610
12,309
0
77,152
W
8,823
4,069
0
3,927
9,252
3,849
666
220
9,010
0
68,014
L
9,298
3,072
0
1,422
11,270
3,884
0
2,800
8,470
0
48,469
W
7,454
2,628
0
3,009
11,774
5,085
320
0
11,774
0
54,481
L
4,068
2,430
0
3,008
11,389
3,905
2,702
385
11,004
0
42,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,246
Gold Earned
44,213
446
Minions Killed
428
0
Camps Cleared
0
1,522,179
Distance Traveled
1,524,265
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,006
500
77
5
0
314,213
4
W
Scylla
8,303
519
81
5
0
297,369
3
W
Bacchus
8,868
554
29
2
0
336,015
2
L
Thoth
8,301
519
86
5
0
292,021
4
L
Fenrir
9,639
602
29
2
0
332,409
7
L
King Arthur
10,613
663
168
11
0
314,148
1
W
Medusa
10,322
645
114
7
0
295,715
8
L
Pele
8,331
521
75
5
0
326,767
0
W
Pele
8,714
545
127
8
0
280,953
4
L
Neith
8,362
523
88
6
0
256,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role