Player Matchup

Ah Puch
Ah Puch
Galdds
Ah Puch
Level 106
God Stats
3W - 3L
1,686 SR
Queue Stats
471W - 554L
1,453 Elo+
Solo
Ymir
Ymir
XxsubceroXx
Ymir
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 36L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
broly2019
Tsukuyomi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
miguel__super
Tiamat
Level 67
God Stats
21W - 28L
1,547 SR
Queue Stats
184W - 194L
1,462 Elo+
Solo
Neith
Neith
tres_grudado
Neith
Level 114
God Stats
100W - 109L
1,496 SR
Queue Stats
655W - 723L
1,443 Elo+
Solo
Team Averages
Level 87
1,546 SR
1,472 Elo+

VS

Team Averages
Level 90
1,489 SR
1,437 Elo+
Mercury
Mercury
AIN_GUI
Mercury
Level 65
God Stats
17W - 16L
1,527 SR
Queue Stats
778W - 784L
1,489 Elo+
Party 1
Jormungandr
Jormungandr
Adr_Giu
Jormungandr
Level 86
God Stats
1W - 4L
1,399 SR
Queue Stats
139W - 164L
1,423 Elo+
Solo
Sol
Sol
AntBaiano
Sol
Level 83
God Stats
25W - 36L
1,425 SR
Queue Stats
1,016W - 1,081L
1,440 Elo+
Party 1
Mulan
Mulan
DLSenpai
Mulan
Level 71
God Stats
67W - 49L
1,500 SR
Queue Stats
600W - 654L
1,435 Elo+
Party 1
Cernunnos
Cernunnos
RsngX
Cernunnos
Level 145
God Stats
11W - 13L
1,594 SR
Queue Stats
215W - 219L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Galdds
Ah Puch
18
2 / 4 / 8
11,139
557
11,607
8,644
5,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 3 / 9
8,919
446
6,987
11,083
8,775
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
broly2019
Tsukuyomi
16
6 / 5 / 6
10,385
519
9,515
12,737
5,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 3 / 6
11,015
551
19,639
13,578
8,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 2 / 7
10,209
510
7,511
9,862
3,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AIN_GUI
Mercury
15
2 / 4 / 4
9,324
466
4,582
13,173
5,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Adr_Giu
Jormungandr
16
4 / 2 / 3
10,520
526
7,569
15,674
17,060
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 4 / 2
9,997
500
7,735
15,865
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
DLSenpai
Mulan
14
5 / 7 / 2
10,001
500
7,421
17,384
10,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
RsngX
Cernunnos
18
2 / 4 / 3
11,114
556
8,403
17,153
7,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
21
Kills
16
17
Deaths
21
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
AIN_GUI
Mercury
2
4
4
1
L
Jormungandr
Adr_Giu
Jormungandr
4
2
3
2.75
L
3
4
2
1
L
Mulan
DLSenpai
Mulan
5
7
2
0.86
W
Ah Puch
Galdds
Ah Puch
2
4
8
1.5
L
Cernunnos
RsngX
Cernunnos
2
4
3
0.88
W
2
3
9
2.17
W
Tsukuyomi
broly2019
Tsukuyomi
6
5
6
1.8
W
7
3
6
3.33
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,259
Damage
35,710
55,904
Taken
79,249
30,962
Mitigated
45,338
18,640
Healing
18,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AIN_GUI
Mercury
4,582
1,688
0
0
13,173
5,036
0
4,803
8,256
0
60,602
L
Jormungandr
Adr_Giu
Jormungandr
7,569
1,708
0
1,731
15,674
17,060
137
5,817
9,583
45,150
0
L
7,735
2,676
0
7,950
15,865
5,741
1,030
8,980
6,373
53,846
0
L
Mulan
DLSenpai
Mulan
7,421
597
0
2,185
17,384
10,220
1,029
12,515
4,603
0
40,779
W
Ah Puch
Galdds
Ah Puch
11,607
477
0
3,055
8,644
5,111
1,172
1,009
7,635
69,109
0
L
Cernunnos
RsngX
Cernunnos
8,403
3,796
0
6,778
17,153
7,281
489
4,852
12,201
0
97,626
W
6,987
1,238
0
1,207
11,083
8,775
579
3,152
7,931
25,064
0
W
Tsukuyomi
broly2019
Tsukuyomi
9,515
1,646
0
3,799
12,737
5,146
1,419
3,489
9,248
0
58,806
W
19,639
848
466
5,677
13,578
8,770
212
5,404
8,174
61,281
0
W
7,511
2,866
0
4,436
9,862
3,160
2,396
2,250
7,612
0
65,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,667
Gold Earned
50,956
506
Minions Killed
534
0
Camps Cleared
0
1,906,935
Distance Traveled
1,784,543
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,324
466
95
5
0
412,764
1
L
Jormungandr
10,520
526
87
4
0
377,055
6
L
Sol
9,997
500
113
6
0
322,092
1
L
Mulan
10,001
500
90
5
0
344,950
0
W
Ah Puch
11,139
557
147
7
0
372,955
3
L
Cernunnos
11,114
556
149
7
0
327,682
4
W
Ymir
8,919
446
36
2
0
397,009
0
W
Tsukuyomi
10,385
519
100
5
0
406,099
1
W
Tiamat
11,015
551
109
5
0
375,985
2
W
Neith
10,209
510
114
6
0
354,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role