Player Matchup

Erlang Shen
Erlang Shen
Bronze IV
AtlanticAce
Erlang Shen
Bronze IV
Level 65
God Stats
1W - 1L
1,260 SR
Queue Stats
3W - 9L
1,200 MMR
Solo
Set
Set
Gold V
ExtraSentient
Set
Gold V
Level 143
God Stats
10W - 3L
1,621 SR
Queue Stats
25W - 25L
1,376 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
FreshTrash6542
Baron Samedi
Silver III
Level 153
God Stats
5W - 3L
1,500 SR
Queue Stats
44W - 59L
1,115 MMR
Party 1
Fafnir
Fafnir
Silver I
K1Ng_Yami
Fafnir
Silver I
Level 61
God Stats
7W - 9L
1,387 SR
Queue Stats
95W - 107L
1,234 MMR
Solo
Danzaburou
Danzaburou
Gold V
TTV-MellSoClutch
Danzaburou
Gold V
Level 69
God Stats
6W - 4L
1,604 SR
Queue Stats
444W - 454L
1,179 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,474 SR
1,221 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,536 SR
1,221 MMR
Janus
Janus
Bronze III
Aficionadi
Janus
Bronze III
Level 128
God Stats
2W - 9L
1,537 SR
Queue Stats
28W - 39L
1,220 MMR
Solo
Artio
Artio
Silver I
Floorskin
Artio
Silver I
Level 158
God Stats
24W - 18L
1,719 SR
Queue Stats
113W - 121L
1,200 MMR
Solo
Izanami
Izanami
Silver I
SlayaOG
Izanami
Silver I
Level 105
God Stats
41W - 38L
1,536 SR
Queue Stats
388W - 395L
1,252 MMR
Solo
Hun Batz
Hun Batz
Silver I
juansb15
Hun Batz
Silver I
Level 107
God Stats
8W - 11L
1,280 SR
Queue Stats
226W - 241L
1,176 MMR
Solo
Chang'e
Chang'e
Gold V
killerisi
Chang'e
Gold V
Level 121
God Stats
8W - 10L
1,607 SR
Queue Stats
298W - 303L
1,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AtlanticAce
Erlang Shen
10
0 / 6 / 1
9,964
332
3,096
6,301
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
17 / 6 / 9
19,081
636
31,716
30,821
22,689
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
FreshTrash6542
Baron Samedi
20
11 / 9 / 8
16,613
554
26,087
27,594
18,452
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
K1Ng_Yami
Fafnir
20
2 / 3 / 21
17,285
576
16,474
38,176
56,235
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
TTV-MellSoClutch
Danzaburou
20
6 / 3 / 4
18,729
624
18,696
24,705
11,576
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AthenaGilgameshCu ChulainnBellonaScylla

VS

Bans
HadesHeraXing TianOdinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
0 / 12 / 12
12,849
428
17,007
19,722
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
Floorskin
Artio
20
6 / 3 / 10
14,880
496
18,381
26,885
30,011
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
SlayaOG
Izanami
20
6 / 6 / 5
15,382
513
24,153
25,418
12,767
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
juansb15
Hun Batz
20
2 / 9 / 6
13,976
466
11,546
25,647
10,065
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
killerisi
Chang'e
20
13 / 6 / 4
16,266
542
23,038
32,745
21,169
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
64
36
Kills
27
27
Deaths
36
43
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Janus
0
12
12
0.5
W
Erlang Shen
AtlanticAce
Erlang Shen
0
6
1
0.08
W
17
6
9
3.58
L
Artio
Floorskin
Artio
6
3
10
3.67
W
Baron Samedi
FreshTrash6542
Baron Samedi
11
9
8
1.67
W
Fafnir
K1Ng_Yami
Fafnir
2
3
21
4.17
L
Izanami
SlayaOG
Izanami
6
6
5
1.42
W
Danzaburou
TTV-MellSoClutch
Danzaburou
6
3
4
2.67
L
Hun Batz
juansb15
Hun Batz
2
9
6
0.56
L
Chang'e
killerisi
Chang'e
13
6
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,069
Damage
94,125
127,597
Taken
130,417
111,377
Mitigated
79,988
42,336
Healing
43,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
17,007
1,092
0
1,244
19,722
5,976
1,344
6,609
12,769
75,715
0
W
Erlang Shen
AtlanticAce
Erlang Shen
3,096
1,491
0
449
6,301
2,425
0
4,086
2,215
0
16,923
W
31,716
14,422
0
12,524
30,821
22,689
393
16,856
13,829
0
162,912
L
Artio
Floorskin
Artio
18,381
1,901
3,297
8,115
26,885
30,011
1,842
9,536
17,145
61,619
0
W
Baron Samedi
FreshTrash6542
Baron Samedi
26,087
1,963
2,762
7,450
27,594
18,452
1,515
16,231
11,363
108,658
0
W
Fafnir
K1Ng_Yami
Fafnir
16,474
4,404
0
8,107
38,176
56,235
692
16,074
22,102
38,739
0
L
Izanami
SlayaOG
Izanami
24,153
19,068
0
5,992
25,418
12,767
7,709
7,498
17,794
0
132,426
W
Danzaburou
TTV-MellSoClutch
Danzaburou
18,696
14,464
0
11,044
24,705
11,576
6,546
6,463
18,242
0
164,652
L
Hun Batz
juansb15
Hun Batz
11,546
2,406
0
5,371
25,647
10,065
651
7,017
18,380
0
126,935
L
Chang'e
killerisi
Chang'e
23,038
1,950
3,403
16,302
32,745
21,169
1,886
11,070
20,829
93,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,672
Gold Earned
73,353
625
Minions Killed
706
0
Camps Cleared
0
2,259,567
Distance Traveled
2,494,496
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,849
428
127
4
0
477,387
2
W
Erlang Shen
9,964
332
26
1
0
162,155
1
W
Set
19,081
636
198
7
0
548,047
4
L
Artio
14,880
496
66
2
0
584,936
3
W
Baron Samedi
16,613
554
165
6
0
458,280
2
W
Fafnir
17,285
576
38
1
0
553,534
8
L
Izanami
15,382
513
210
7
0
475,425
3
W
Danzaburou
18,729
624
198
7
0
537,551
2
L
Hun Batz
13,976
466
157
5
0
552,129
4
L
Chang'e
16,266
542
146
5
0
404,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role