Player Matchup

Sol
Sol
Laelfa
Sol
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,497 Elo+
Solo
Chiron
Chiron
Oxmer
Chiron
Level 65
God Stats
1W - 0L
1,640 SR
Queue Stats
4W - 6L
1,396 Elo+
Party 1
Janus
Janus
Sluggard58
Janus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 46L
1,582 Elo+
Solo
Cerberus
Cerberus
gr33nleveling
Cerberus
Level 27
God Stats
1W - 0L
1,507 SR
Queue Stats
5W - 8L
1,337 Elo+
Party 1
Amaterasu
Amaterasu
vQuaLyy--
Amaterasu
Level 75
God Stats
3W - 2L
1,771 SR
Queue Stats
224W - 261L
1,437 Elo+
Solo
Team Averages
Level 76
1,584 SR
1,450 Elo+

VS

Team Averages
Level 80
1,351 SR
1,442 Elo+
Odin
Odin
ArchieLakota
Odin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Pegel10
Nemesis
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
127W - 190L
1,379 Elo+
Solo
Apollo
Apollo
Queelyn
Apollo
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 142L
1,408 Elo+
Party 2
Jormungandr
Jormungandr
X-blackspirit
Jormungandr
Level 115
God Stats
6W - 6L
1,173 SR
Queue Stats
629W - 621L
1,458 Elo+
Solo
Ah Puch
Ah Puch
runnincorona
Ah Puch
Level 108
God Stats
9W - 7L
1,298 SR
Queue Stats
383W - 362L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Laelfa
Sol
20
5 / 2 / 22
12,601
663
27,852
21,265
9,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Oxmer
Chiron
20
14 / 3 / 15
14,605
769
32,154
20,513
9,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
19
3 / 5 / 16
12,074
635
17,945
13,792
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
gr33nleveling
Cerberus
20
8 / 4 / 23
12,796
673
9,022
23,901
29,915
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
vQuaLyy--
Amaterasu
20
5 / 5 / 25
12,799
674
16,851
24,391
29,063
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 8
13,642
718
13,392
27,025
18,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Pegel10
Nemesis
16
0 / 12 / 8
9,995
526
6,547
23,106
19,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Apollo
Queelyn
Apollo
15
0 / 10 / 7
9,666
509
8,365
18,731
7,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
X-blackspirit
Jormungandr
19
1 / 5 / 10
12,091
636
15,624
26,590
28,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
runnincorona
Ah Puch
20
13 / 4 / 4
14,603
769
46,774
20,230
9,504
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
56
35
Kills
19
19
Deaths
35
101
Assists
37
Player
Kills
Deaths
Assists
KDA
L
5
4
8
2.25
W
Sol
Laelfa
Sol
5
2
22
8
W
Chiron
Oxmer
Chiron
14
3
15
7.17
L
Nemesis
Pegel10
Nemesis
0
12
8
0.33
L
Apollo
Queelyn
Apollo
0
10
7
0.35
W
Janus
3
5
16
2.2
L
Jormungandr
X-blackspirit
Jormungandr
1
5
10
1.2
W
Cerberus
gr33nleveling
Cerberus
8
4
23
4.88
L
Ah Puch
runnincorona
Ah Puch
13
4
4
3.75
W
Amaterasu
vQuaLyy--
Amaterasu
5
5
25
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,824
Damage
90,702
103,862
Taken
115,682
82,873
Mitigated
83,639
56,195
Healing
38,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,392
2,185
2,570
8,453
27,025
18,623
0
12,029
14,996
0
21,210
W
Sol
Laelfa
Sol
27,852
7,072
2,674
10,290
21,265
9,118
3,185
12,772
8,493
50,659
0
W
Chiron
Oxmer
Chiron
32,154
9,824
8,612
7,707
20,513
9,255
1,319
15,573
4,940
0
53,797
L
Nemesis
Pegel10
Nemesis
6,547
1,712
1,932
1,589
23,106
19,149
0
14,153
8,953
247
14,063
L
Apollo
Queelyn
Apollo
8,365
3,815
1,362
1,747
18,731
7,916
0
7,575
11,156
0
16,181
W
Janus
17,945
749
2,197
2,894
13,792
5,522
976
10,047
3,745
41,620
0
L
Jormungandr
X-blackspirit
Jormungandr
15,624
1,019
2,712
6,378
26,590
28,447
0
10,992
15,598
37,684
0
W
Cerberus
gr33nleveling
Cerberus
9,022
414
4,417
7,367
23,901
29,915
439
9,975
13,926
18,152
0
L
Ah Puch
runnincorona
Ah Puch
46,774
941
3,523
7,995
20,230
9,504
0
10,842
9,388
84,299
0
W
Amaterasu
vQuaLyy--
Amaterasu
16,851
3,475
1,489
8,548
24,391
29,063
0
14,278
10,113
2,924
35,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,875
Gold Earned
59,997
269
Minions Killed
186
0
Camps Cleared
0
1,726,670
Distance Traveled
1,624,580
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,642
718
24
1
0
375,925
0
W
Sol
12,601
663
54
3
0
339,639
0
W
Chiron
14,605
769
79
4
0
360,093
0
L
Nemesis
9,995
526
15
1
0
301,856
0
L
Apollo
9,666
509
22
1
0
264,511
0
W
Janus
12,074
635
65
3
0
337,596
1
L
Jormungandr
12,091
636
36
2
0
319,132
0
W
Cerberus
12,796
673
26
1
0
314,341
0
L
Ah Puch
14,603
769
89
5
0
363,156
0
W
Amaterasu
12,799
674
45
2
0
375,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role