Player Matchup

Olorun
Olorun
ArrowRonin
Olorun
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,353 Elo+
Party 1
Hercules
Hercules
ArthurNegoseki47
Hercules
Level 109
God Stats
4W - 12L
1,198 SR
Queue Stats
150W - 256L
1,278 Elo+
Party 1
Ne Zha
Ne Zha
Duuh-22sk
Ne Zha
Level 123
God Stats
27W - 30L
1,416 SR
Queue Stats
459W - 654L
1,316 Elo+
Party 1
Sol
Sol
LPBahia
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 198L
1,314 Elo+
Party 1
Ymir
Ymir
Sleepzii
Ymir
Level 68
God Stats
3W - 6L
1,602 SR
Queue Stats
80W - 92L
1,485 Elo+
Solo
Team Averages
Level 79
1,443 SR
1,349 Elo+

VS

Team Averages
Level 77
1,416 SR
1,433 Elo+
Set
Set
BlackRj7000
Set
Level 69
God Stats
144W - 123L
1,615 SR
Queue Stats
322W - 349L
1,515 Elo+
Solo
The Morrigan
The Morrigan
HeWolf2100
The Morrigan
Level 118
God Stats
100W - 116L
1,436 SR
Queue Stats
707W - 735L
1,395 Elo+
Solo
Hachiman
Hachiman
LadyTITANIA6622
Hachiman
Level 47
God Stats
40W - 52L
1,374 SR
Queue Stats
174W - 214L
1,365 Elo+
Solo
Jormungandr
Jormungandr
dodasurf
Jormungandr
Level 57
God Stats
2W - 2L
1,189 SR
Queue Stats
83W - 106L
1,358 Elo+
Solo
Baron Samedi
Baron Samedi
xBartualx
Baron Samedi
Level 94
God Stats
10W - 4L
1,465 SR
Queue Stats
268W - 228L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ArrowRonin
Olorun
7
0 / 5 / 0
4,539
454
1,223
6,353
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 0
4,587
459
1,059
5,632
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
Duuh-22sk
Ne Zha
10
0 / 3 / 1
5,246
525
2,774
6,999
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sol
7
0 / 4 / 0
4,502
450
3,458
6,325
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
11
4 / 0 / 0
6,004
600
2,552
5,078
3,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
6,209
621
3,626
6,046
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
HeWolf2100
The Morrigan
12
4 / 0 / 3
6,657
666
4,172
1,707
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
8
4 / 0 / 3
5,546
555
3,941
3,579
984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
dodasurf
Jormungandr
8
3 / 0 / 4
5,498
550
4,033
6,365
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
xBartualx
Baron Samedi
10
0 / 2 / 1
5,743
574
2,978
5,504
3,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
15
15
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
ArrowRonin
Olorun
0
5
0
0
L
0
3
0
0
W
4
2
1
2.25
L
Ne Zha
Duuh-22sk
Ne Zha
0
3
1
0.17
W
The Morrigan
HeWolf2100
The Morrigan
4
0
3
5.5
L
Sol
0
4
0
0
W
Hachiman
4
0
3
5.5
L
Ymir
4
0
0
4
W
Jormungandr
dodasurf
Jormungandr
3
0
4
5
W
Baron Samedi
xBartualx
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,066
Damage
18,750
30,387
Taken
23,201
10,389
Mitigated
9,691
8,249
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ArrowRonin
Olorun
1,223
525
126
1,207
6,353
2,016
344
4,524
1,829
16,096
0
L
1,059
537
0
1,189
5,632
1,704
84
826
4,806
0
16,983
W
3,626
1,892
0
1,163
6,046
2,161
0
654
5,328
0
36,141
L
Ne Zha
Duuh-22sk
Ne Zha
2,774
781
0
2,491
6,999
2,244
228
1,949
5,050
0
28,835
W
The Morrigan
HeWolf2100
The Morrigan
4,172
374
0
853
1,707
477
0
341
1,286
39,983
0
L
Sol
3,458
1,327
0
2,503
6,325
1,259
630
1,543
4,782
16,690
0
W
Hachiman
3,941
2,116
0
545
3,579
984
0
1,765
1,774
0
15,691
L
Ymir
2,552
230
0
733
5,078
3,166
0
2,341
2,737
21,790
0
W
Jormungandr
dodasurf
Jormungandr
4,033
1,163
0
3,180
6,365
2,857
0
2,049
4,260
15,208
0
W
Baron Samedi
xBartualx
Baron Samedi
2,978
270
181
2,270
5,504
3,212
385
1,944
3,320
32,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,878
Gold Earned
29,653
206
Minions Killed
272
0
Camps Cleared
0
909,600
Distance Traveled
910,767
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,539
454
33
3
0
157,671
3
L
Hercules
4,587
459
38
4
0
202,362
3
W
Set
6,209
621
77
8
0
198,642
2
L
Ne Zha
5,246
525
57
6
0
210,295
1
W
The Morrigan
6,657
666
78
8
0
184,359
2
L
Sol
4,502
450
33
3
0
152,893
0
W
Hachiman
5,546
555
20
2
0
189,306
0
L
Ymir
6,004
600
45
5
0
186,379
0
W
Jormungandr
5,498
550
26
3
0
188,115
3
W
Baron Samedi
5,743
574
71
7
0
150,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role