Player Matchup

Susano
Susano
BurningFlame
Susano
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,511 Elo+
Party 1
Izanami
Izanami
MrTikku
Izanami
Level 29
God Stats
16W - 11L
1,825 SR
Queue Stats
176W - 198L
1,546 Elo+
Party 2
Cerberus
Cerberus
Porotus8279
Cerberus
Level 5
God Stats
2W - 6L
1,725 SR
Queue Stats
88W - 70L
1,581 Elo+
Solo
Nemesis
Nemesis
YuuQiuu
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,529 Elo+
Party 1
Chang'e
Chang'e
venlaama
Chang'e
Level 29
God Stats
5W - 4L
1,702 SR
Queue Stats
138W - 147L
1,534 Elo+
Party 2
Team Averages
Level 17
1,650 SR
1,540 Elo+

VS

Team Averages
Level 14
1,511 SR
1,602 Elo+
Medusa
Medusa
Hungryhugoo
Medusa
Level 29
God Stats
63W - 46L
1,629 SR
Queue Stats
134W - 115L
1,536 Elo+
Solo
Vulcan
Vulcan
Losmi24
Vulcan
Level 17
God Stats
12W - 17L
1,604 SR
Queue Stats
59W - 77L
1,533 Elo+
Solo
Thor
Thor
Reiok
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,698 Elo+
Solo
Guan Yu
Guan Yu
dremzy96
Guan Yu
Level 8
God Stats
4W - 1L
1,324 SR
Queue Stats
154W - 134L
1,493 Elo+
Solo
Thanatos
Thanatos
withoutforyou
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
7
1 / 1 / 1
4,031
672
1,019
2,957
635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Izanami
MrTikku
Izanami
7
2 / 2 / 2
4,511
752
3,212
3,119
483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cerberus
Porotus8279
Cerberus
6
2 / 2 / 2
4,397
733
2,624
4,395
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
YuuQiuu
Nemesis
8
1 / 0 / 0
4,488
748
328
1,906
651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
venlaama
Chang'e
7
1 / 0 / 1
4,147
691
785
2,371
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
1 / 3 / 3
3,663
611
2,333
4,230
852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
Losmi24
Vulcan
6
0 / 2 / 0
3,716
619
2,242
2,534
635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Reiok
Thor
5
0 / 1 / 0
3,285
548
224
3,432
626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
dremzy96
Guan Yu
6
4 / 1 / 1
4,267
711
2,415
3,188
956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
withoutforyou
Thanatos
4
0 / 1 / 2
3,358
560
731
2,363
713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
5
5
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
1
1
1
1.5
L
Medusa
1
3
3
0.83
L
Vulcan
Losmi24
Vulcan
0
2
0
0
W
Izanami
MrTikku
Izanami
2
2
2
1.5
W
Cerberus
Porotus8279
Cerberus
2
2
2
1.5
L
Thor
Reiok
Thor
0
1
0
0
W
Nemesis
YuuQiuu
Nemesis
1
0
0
1
L
Guan Yu
dremzy96
Guan Yu
4
1
1
4.5
W
Chang'e
venlaama
Chang'e
1
0
1
1.5
L
Thanatos
withoutforyou
Thanatos
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,968
Damage
7,945
14,748
Taken
15,747
4,701
Mitigated
3,782
6,429
Healing
4,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
1,019
203
0
1,374
2,957
635
248
628
2,295
0
9,489
L
Medusa
2,333
1,421
0
856
4,230
852
31
534
3,696
0
10,790
L
Vulcan
Losmi24
Vulcan
2,242
519
0
590
2,534
635
272
877
1,539
13,923
0
W
Izanami
MrTikku
Izanami
3,212
2,415
99
970
3,119
483
460
0
3,119
0
17,994
W
Cerberus
Porotus8279
Cerberus
2,624
271
0
1,768
4,395
2,321
200
143
4,214
10,663
0
L
Thor
Reiok
Thor
224
45
0
894
3,432
626
0
631
2,801
0
7,295
W
Nemesis
YuuQiuu
Nemesis
328
236
0
625
1,906
651
421
0
1,906
0
17,933
L
Guan Yu
dremzy96
Guan Yu
2,415
338
184
1,138
3,188
956
0
1,036
2,152
0
6,179
W
Chang'e
venlaama
Chang'e
785
45
57
1,536
2,371
611
245
1,199
972
11,915
0
L
Thanatos
withoutforyou
Thanatos
731
235
0
1,147
2,363
713
0
213
2,150
0
8,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,574
Gold Earned
18,289
165
Minions Killed
96
0
Camps Cleared
0
605,648
Distance Traveled
555,667
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
4,031
672
29
5
0
130,772
1
L
Medusa
3,663
611
14
2
0
96,419
0
L
Vulcan
3,716
619
27
5
0
115,102
0
W
Izanami
4,511
752
37
6
0
110,563
2
W
Cerberus
4,397
733
24
4
0
116,409
0
L
Thor
3,285
548
25
4
0
119,887
0
W
Nemesis
4,488
748
47
8
0
138,992
0
L
Guan Yu
4,267
711
6
1
0
141,111
3
W
Chang'e
4,147
691
28
5
0
108,912
0
L
Thanatos
3,358
560
24
4
0
83,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role