Player Matchup

Gilgamesh
Gilgamesh
BradCubed
Gilgamesh
Level 13
God Stats
9W - 11L
1,284 SR
Queue Stats
89W - 93L
1,402 Elo+
Solo
Sol
Sol
DuelingZ
Sol
Level 16
God Stats
3W - 2L
1,844 SR
Queue Stats
54W - 50L
1,504 Elo+
Solo
Ares
Ares
belydzik
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,275 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mistersjaak
Ah Muzen Cab
Level 23
God Stats
12W - 9L
1,253 SR
Queue Stats
12W - 13L
1,199 Elo+
Party 3
Nemesis
Nemesis
shroomill
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,199 Elo+
Party 3
Team Averages
Level 12
1,476 SR
1,316 Elo+

VS

Team Averages
Level 21
1,512 SR
1,373 Elo+
Freya
Freya
DecodedBreed
Freya
Level 28
God Stats
12W - 9L
1,516 SR
Queue Stats
98W - 101L
1,376 Elo+
Party 2
Neith
Neith
Ganlk12
Neith
Level 18
God Stats
40W - 33L
1,471 SR
Queue Stats
124W - 109L
1,440 Elo+
Party 1
Kukulkan
Kukulkan
PrIzRaK228
Kukulkan
Level 16
God Stats
9W - 5L
1,501 SR
Queue Stats
116W - 112L
1,383 Elo+
Party 1
Ganesha
Ganesha
TheCopyCat
Ganesha
Level 29
God Stats
20W - 12L
1,571 SR
Queue Stats
119W - 126L
1,372 Elo+
Party 2
Ra
Ra
Thunderspell81
Ra
Level 16
God Stats
6W - 2L
1,500 SR
Queue Stats
42W - 43L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BradCubed
Gilgamesh
17
2 / 9 / 6
10,713
974
11,419
25,083
13,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 9 / 6
10,881
989
20,373
19,638
7,236
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
16
1 / 11 / 4
9,806
891
9,250
28,665
29,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
mistersjaak
Ah Muzen Cab
17
4 / 4 / 4
11,564
1,051
15,554
11,413
4,042
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
shroomill
Nemesis
15
0 / 14 / 5
9,219
838
2,383
18,212
7,804
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 20
11,831
1,076
9,714
7,995
3,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Ganlk12
Neith
20
24 / 1 / 18
15,445
1,404
38,645
15,986
8,265
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
PrIzRaK228
Kukulkan
19
9 / 1 / 24
12,476
1,134
19,595
10,486
5,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
TheCopyCat
Ganesha
19
0 / 4 / 35
12,190
1,108
15,703
18,910
22,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 2 / 23
12,216
1,111
13,150
9,144
4,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
167
9
Kills
47
47
Deaths
9
25
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BradCubed
Gilgamesh
2
9
6
0.56
W
7
1
20
17
L
2
9
6
0.56
W
Neith
Ganlk12
Neith
24
1
18
33
W
Kukulkan
PrIzRaK228
Kukulkan
9
1
24
21
W
Ganesha
TheCopyCat
Ganesha
0
4
35
4.38
W
7
2
23
9.25
L
Ares
1
11
4
0.27
L
Ah Muzen Cab
mistersjaak
Ah Muzen Cab
4
4
4
1.5
L
Nemesis
shroomill
Nemesis
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,979
Damage
96,807
103,011
Taken
62,521
62,526
Mitigated
45,185
7,709
Healing
14,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BradCubed
Gilgamesh
11,419
3,166
0
749
25,083
13,500
0
13,955
11,128
121
27,136
W
9,714
4,137
0
3,407
7,995
3,956
0
3,651
4,344
19,521
0
L
20,373
5,801
0
4,015
19,638
7,236
0
13,558
6,080
47,294
0
W
Neith
Ganlk12
Neith
38,645
29,487
0
6,512
15,986
8,265
0
7,803
7,747
0
71,908
W
Kukulkan
PrIzRaK228
Kukulkan
19,595
1,631
0
251
10,486
5,268
0
5,229
5,167
34,025
0
W
Ganesha
TheCopyCat
Ganesha
15,703
1,028
0
1,385
18,910
22,934
0
9,176
8,968
27,613
0
W
13,150
2,242
1,822
1,101
9,144
4,762
0
3,135
5,949
27,708
0
L
Ares
9,250
749
0
1,384
28,665
29,944
0
14,651
14,014
21,250
0
L
Ah Muzen Cab
mistersjaak
Ah Muzen Cab
15,554
6,242
0
1,037
11,413
4,042
0
4,970
6,443
0
48,747
L
Nemesis
shroomill
Nemesis
2,383
371
0
524
18,212
7,804
0
11,028
7,184
0
3,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,183
Gold Earned
64,158
188
Minions Killed
213
3
Camps Cleared
10
877,005
Distance Traveled
996,680
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,713
974
32
3
1
223,590
0
W
Freya
11,831
1,076
35
3
2
210,430
0
L
Sol
10,881
989
68
6
2
188,019
0
W
Neith
15,445
1,404
73
7
7
191,075
1
W
Kukulkan
12,476
1,134
53
5
1
213,131
0
W
Ganesha
12,190
1,108
1
0
0
194,311
0
W
Ra
12,216
1,111
51
5
0
187,733
2
L
Ares
9,806
891
14
1
0
172,014
0
L
Ah Muzen Cab
11,564
1,051
71
6
0
175,971
1
L
Nemesis
9,219
838
3
0
0
117,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role