Player Matchup

Merlin
Merlin
Detmor
Merlin
Level 123
God Stats
3W - 1L
1,504 SR
Queue Stats
80W - 72L
1,495 Elo+
Party 1
Fafnir
Fafnir
IIGIGAII
Fafnir
Level 29
God Stats
1W - 1L
1,239 SR
Queue Stats
113W - 87L
1,589 Elo+
Solo
Baron Samedi
Baron Samedi
Shishkaa
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,588 Elo+
Party 1
Cupid
Cupid
modig_kriger
Cupid
Level 25
God Stats
1W - 0L
1,654 SR
Queue Stats
5W - 6L
1,454 Elo+
Solo
Nu Wa
Nu Wa
sulikov
Nu Wa
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 49L
1,469 Elo+
Party 1
Team Averages
Level 63
1,480 SR
1,519 Elo+

VS

Team Averages
Level 40
1,542 SR
1,495 Elo+
Rama
Rama
BlindSmuffin
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,543 Elo+
Solo
Yemoja
Yemoja
Heraion92
Yemoja
Level 109
God Stats
6W - 4L
1,712 SR
Queue Stats
205W - 190L
1,436 Elo+
Party 2
Achilles
Achilles
KamiiKun
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 5L
1,674 Elo+
Solo
Tiamat
Tiamat
SaltnFeffah
Tiamat
Level 16
God Stats
1W - 6L
1,500 SR
Queue Stats
530W - 573L
1,321 Elo+
Solo
Arachne
Arachne
Valoryn
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Detmor
Merlin
12
4 / 1 / 12
7,510
1,073
7,000
5,671
2,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
IIGIGAII
Fafnir
12
4 / 1 / 12
7,839
1,120
3,749
8,930
11,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes

Shoes

+6%
Movement Speed

Baron Samedi
Shishkaa
Baron Samedi
12
0 / 1 / 18
6,931
990
6,686
4,732
2,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
8 / 1 / 6
7,844
1,121
5,455
4,276
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
sulikov
Nu Wa
12
3 / 1 / 11
7,221
1,032
6,446
4,637
1,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,823
689
2,428
3,161
1,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Heraion92
Yemoja
11
0 / 5 / 4
5,838
834
2,598
9,071
7,987
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
KamiiKun
Achilles
12
4 / 3 / 0
6,617
945
7,244
8,797
8,485
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
11
0 / 3 / 2
5,513
788
3,515
5,840
3,233
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
Valoryn
Arachne
10
0 / 6 / 2
5,407
772
1,856
8,669
3,594
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
19
Kills
4
5
Deaths
19
59
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Merlin
Detmor
Merlin
4
1
12
10
L
Yemoja
Heraion92
Yemoja
0
5
4
0.4
W
Fafnir
IIGIGAII
Fafnir
4
1
12
10
L
Achilles
KamiiKun
Achilles
4
3
0
1.33
L
Tiamat
0
3
2
0.33
W
Baron Samedi
Shishkaa
Baron Samedi
0
1
18
9
L
Arachne
Valoryn
Arachne
0
6
2
0.17
W
8
1
6
11
W
Nu Wa
sulikov
Nu Wa
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,336
Damage
17,641
28,246
Taken
35,538
19,561
Mitigated
24,423
10,721
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,428
1,882
0
442
3,161
1,124
0
1,948
1,213
0
5,984
W
Merlin
Detmor
Merlin
7,000
265
477
1,287
5,671
2,352
723
449
5,192
17,368
0
L
Yemoja
Heraion92
Yemoja
2,598
229
2,898
1,175
9,071
7,987
0
6,696
2,375
8,164
0
W
Fafnir
IIGIGAII
Fafnir
3,749
1,047
750
2,028
8,930
11,034
404
1,485
7,295
6,912
0
L
Achilles
KamiiKun
Achilles
7,244
1,657
228
2,452
8,797
8,485
0
5,281
3,516
0
12,144
L
Tiamat
3,515
432
198
991
5,840
3,233
0
4,145
1,695
11,033
0
W
Baron Samedi
Shishkaa
Baron Samedi
6,686
1,197
2,240
654
4,732
2,470
966
2,148
2,494
10,999
0
L
Arachne
Valoryn
Arachne
1,856
1,025
488
903
8,669
3,594
0
5,811
2,858
0
3,854
W
5,455
3,191
327
522
4,276
1,856
1,286
544
3,612
0
10,644
W
Nu Wa
sulikov
Nu Wa
6,446
1,963
1,415
1,021
4,637
1,849
1,049
1,487
3,090
18,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,345
Gold Earned
28,198
66
Minions Killed
36
0
Camps Cleared
0
609,854
Distance Traveled
470,016
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,823
689
6
1
0
86,429
2
W
Merlin
7,510
1,073
17
2
0
132,090
0
L
Yemoja
5,838
834
5
1
0
99,202
0
W
Fafnir
7,839
1,120
2
0
0
120,074
0
L
Achilles
6,617
945
7
1
0
101,086
0
L
Tiamat
5,513
788
13
2
0
74,265
0
W
Baron Samedi
6,931
990
15
2
0
124,244
0
L
Arachne
5,407
772
5
1
0
109,034
1
W
Cupid
7,844
1,121
10
1
0
144,823
0
W
Nu Wa
7,221
1,032
22
3
0
88,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role