Player Matchup

Ne Zha
Ne Zha
Amalkani
Ne Zha
Level 97
God Stats
1W - 0L
1,364 SR
Queue Stats
42W - 46L
1,366 Elo+
Party 2
Bellona
Bellona
LiLlY_Is_A_KiTtY
Bellona
Level 88
God Stats
15W - 21L
1,316 SR
Queue Stats
311W - 364L
1,353 Elo+
Party 3
Zeus
Zeus
Xontra---
Zeus
Level 89
God Stats
2W - 1L
1,503 SR
Queue Stats
42W - 41L
1,392 Elo+
Party 2
Baron Samedi
Baron Samedi
oARKMo mOrA
Baron Samedi
Level 103
God Stats
23W - 18L
1,509 SR
Queue Stats
58W - 44L
1,442 Elo+
Solo
Neith
Neith
siescc
Neith
Level 106
God Stats
10W - 12L
1,762 SR
Queue Stats
307W - 367L
1,315 Elo+
Party 3
Team Averages
Level 97
1,491 SR
1,374 Elo+

VS

Team Averages
Level 69
1,571 SR
1,319 Elo+
Yemoja
Yemoja
 
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Fugggettt
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,245 Elo+
Party 1
Terra
Terra
HungryMufasa
Terra
Level 27
God Stats
1W - 5L
1,706 SR
Queue Stats
1W - 15L
1,329 Elo+
Party 1
Hades
Hades
dirtyy-scrotm
Hades
Level 29
God Stats
0W - 1L
1,650 SR
Queue Stats
10W - 21L
1,276 Elo+
Solo
Chaac
Chaac
pillowpantstx
Chaac
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 20L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Amalkani
Ne Zha
18
2 / 3 / 13
11,156
744
9,540
13,981
9,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 3 / 12
12,841
856
11,766
16,904
12,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
17
8 / 2 / 10
12,071
805
21,771
7,853
2,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
oARKMo mOrA
Baron Samedi
18
3 / 1 / 15
11,294
753
15,082
7,606
3,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
siescc
Neith
18
6 / 1 / 13
12,413
828
11,221
7,985
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
3 / 7 / 5
10,547
703
6,569
14,938
12,944
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Fugggettt
King Arthur
14
1 / 6 / 3
8,565
571
4,508
15,615
11,876
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
0 / 4 / 8
8,821
588
4,649
16,967
17,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 5 / 4
10,140
676
13,821
17,589
18,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 5 / 4
9,477
632
10,034
17,910
20,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
27
Kills
10
10
Deaths
27
63
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
7
5
0.79
W
Ne Zha
Amalkani
Ne Zha
2
3
13
2.83
L
King Arthur
Fugggettt
King Arthur
1
6
3
0.42
L
0
4
8
1
W
8
3
12
4.67
W
Zeus
8
2
10
6.5
L
4
5
4
1.2
W
Baron Samedi
oARKMo mOrA
Baron Samedi
3
1
15
10.5
L
2
5
4
0.8
W
Neith
siescc
Neith
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,380
Damage
39,581
54,329
Taken
83,019
32,001
Mitigated
80,399
17,150
Healing
22,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,569
415
1,998
1,223
14,938
12,944
180
7,550
7,208
28,828
0
W
Ne Zha
Amalkani
Ne Zha
9,540
3,847
657
3,673
13,981
9,379
2,615
5,454
8,527
0
42,897
L
King Arthur
Fugggettt
King Arthur
4,508
1,096
463
501
15,615
11,876
2
8,834
6,692
0
15,023
L
4,649
953
4,350
3,871
16,967
17,250
203
6,376
10,503
15,637
0
W
11,766
3,814
799
1,470
16,904
12,636
1,904
9,059
7,845
0
36,594
W
Zeus
21,771
1,012
1,773
1,451
7,853
2,918
0
2,692
5,161
38,023
0
L
13,821
1,014
1,469
3,064
17,589
18,110
0
5,665
11,629
40,301
0
W
Baron Samedi
oARKMo mOrA
Baron Samedi
15,082
116
2,573
2,119
7,606
3,759
1,021
3,581
4,025
42,833
0
L
10,034
1,686
646
5,154
17,910
20,219
0
8,428
9,392
0
37,491
W
Neith
siescc
Neith
11,221
5,192
0
2,635
7,985
3,309
1,168
4,617
3,368
0
30,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,775
Gold Earned
47,550
312
Minions Killed
244
11
Camps Cleared
3
1,287,462
Distance Traveled
1,212,681
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,547
703
51
3
1
224,004
4
W
Ne Zha
11,156
744
72
5
4
269,234
3
L
King Arthur
8,565
571
30
2
0
223,843
1
L
Terra
8,821
588
21
1
0
250,051
1
W
Bellona
12,841
856
65
4
2
252,515
3
W
Zeus
12,071
805
40
3
3
257,622
1
L
Hades
10,140
676
71
5
2
251,538
0
W
Baron Samedi
11,294
753
84
6
0
293,579
0
L
Chaac
9,477
632
71
5
0
263,245
1
W
Neith
12,413
828
51
3
2
214,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role