Player Matchup

Olorun
Olorun
Drahkes
Olorun
Level 18
God Stats
0W - 1L
1,798 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
Hooser77
Ullr
Level 4
God Stats
13W - 9L
1,509 SR
Queue Stats
28W - 30L
1,624 Elo+
Solo
Loki
Loki
LetMeLoki
Loki
Level 14
God Stats
25W - 18L
1,626 SR
Queue Stats
25W - 18L
1,544 Elo+
Solo
Medusa
Medusa
Reeko106
Medusa
Level 28
God Stats
30W - 20L
1,520 SR
Queue Stats
30W - 20L
1,561 Elo+
Solo
Ah Puch
Ah Puch
ZDoubleZ
Ah Puch
Level 7
God Stats
0W - 1L
1,475 SR
Queue Stats
28W - 26L
1,500 Elo+
Party 1
Team Averages
Level 14
1,586 SR
1,546 Elo+

VS

Team Averages
Level 24
1,664 SR
1,522 Elo+
Agni
Agni
Bronzskjold
Agni
Level 18
God Stats
11W - 6L
1,854 SR
Queue Stats
57W - 32L
1,656 Elo+
Party 2
Ares
Ares
CACATBALEGABUCI
Ares
Level 26
God Stats
5W - 2L
1,692 SR
Queue Stats
45W - 24L
1,631 Elo+
Party 2
Cernunnos
Cernunnos
CelticMylo
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,287 Elo+
Solo
Kukulkan
Kukulkan
StopBeToxic
Kukulkan
Level 29
God Stats
2W - 0L
1,799 SR
Queue Stats
93W - 112L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
aqraa
Sun Wukong
Level 17
God Stats
14W - 14L
1,475 SR
Queue Stats
55W - 46L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Drahkes
Olorun
17
5 / 10 / 7
11,354
1,032
14,892
21,998
8,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
16
1 / 10 / 8
9,787
890
7,035
18,215
6,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
16
1 / 6 / 8
10,049
914
3,438
14,106
5,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Reeko106
Medusa
17
2 / 11 / 8
10,649
968
9,348
20,140
7,359
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
ZDoubleZ
Ah Puch
17
3 / 7 / 8
11,053
1,005
11,387
17,151
5,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 0 / 16
14,765
1,342
29,653
4,808
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 2 / 28
12,070
1,097
16,531
16,134
19,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
CelticMylo
Cernunnos
17
4 / 4 / 11
10,821
984
9,286
7,846
3,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
StopBeToxic
Kukulkan
19
6 / 1 / 20
12,117
1,102
22,785
6,962
2,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
aqraa
Sun Wukong
18
12 / 5 / 16
12,444
1,131
9,618
13,452
13,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
135
12
Kills
44
44
Deaths
12
39
Assists
91
Player
Kills
Deaths
Assists
KDA
W
19
0
16
27
W
3
2
28
8.5
W
Cernunnos
CelticMylo
Cernunnos
4
4
11
2.38
L
Olorun
Drahkes
Olorun
5
10
7
0.85
L
Ullr
1
10
8
0.5
L
Loki
1
6
8
0.83
L
Medusa
Reeko106
Medusa
2
11
8
0.55
W
Kukulkan
StopBeToxic
Kukulkan
6
1
20
16
L
Ah Puch
ZDoubleZ
Ah Puch
3
7
8
1
W
Sun Wukong
aqraa
Sun Wukong
12
5
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,100
Damage
87,873
91,610
Taken
49,202
33,324
Mitigated
41,408
5,671
Healing
3,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,653
496
392
1,937
4,808
2,219
0
2,519
2,223
44,277
0
W
16,531
466
0
252
16,134
19,336
0
8,241
7,367
21,480
0
W
Cernunnos
CelticMylo
Cernunnos
9,286
3,461
0
846
7,846
3,338
0
4,079
3,694
0
20,424
L
Olorun
Drahkes
Olorun
14,892
6,651
457
3,472
21,998
8,414
0
17,404
4,324
26,230
0
L
Ullr
7,035
2,038
0
510
18,215
6,668
0
14,446
3,506
0
18,808
L
Loki
3,438
592
0
37
14,106
5,010
0
10,312
3,542
0
22,367
L
Medusa
Reeko106
Medusa
9,348
4,476
0
0
20,140
7,359
0
14,009
5,753
0
35,445
W
Kukulkan
StopBeToxic
Kukulkan
22,785
878
0
287
6,962
2,820
0
4,448
2,224
71,538
0
L
Ah Puch
ZDoubleZ
Ah Puch
11,387
1,064
0
1,195
17,151
5,873
0
11,659
5,179
39,924
0
W
Sun Wukong
aqraa
Sun Wukong
9,618
976
0
33
13,452
13,695
0
6,222
6,920
337
17,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,892
Gold Earned
62,217
219
Minions Killed
233
6
Camps Cleared
7
989,852
Distance Traveled
982,159
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,765
1,342
46
4
1
236,182
1
W
Ares
12,070
1,097
11
1
0
200,759
0
W
Cernunnos
10,821
984
23
2
4
147,523
0
L
Olorun
11,354
1,032
31
3
0
184,958
0
L
Ullr
9,787
890
24
2
0
200,172
3
L
Loki
10,049
914
37
3
2
220,641
1
L
Medusa
10,649
968
50
5
3
184,976
0
W
Kukulkan
12,117
1,102
133
12
1
224,254
3
L
Ah Puch
11,053
1,005
77
7
1
199,105
0
W
Sun Wukong
12,444
1,131
20
2
1
173,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role