Player Matchup

Chaac
Chaac
AirborneArrow
Chaac
Level 160
God Stats
4W - 2L
1,506 SR
Queue Stats
56W - 62L
1,511 Elo+
Party 2
Khepri
Khepri
CRYPT3R_NIT3
Khepri
Level 27
God Stats
4W - 4L
1,399 SR
Queue Stats
21W - 12L
1,454 Elo+
Party 2
Zeus
Zeus
k1ng_sh4bz
Zeus
Level 158
God Stats
18W - 11L
1,637 SR
Queue Stats
22W - 15L
1,637 Elo+
Party 2
Team Averages
Level 115
1,514 SR
1,534 Elo+

VS

Team Averages
Level 38
1,587 SR
1,492 Elo+
Set
Set
BKlyn_punisher
Set
Level 26
God Stats
3W - 1L
1,820 SR
Queue Stats
48W - 50L
1,642 Elo+
Party 1
Chronos
Chronos
James03
Chronos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Solo
Chaac
Chaac
LordLaSlime
Chaac
Level 84
God Stats
6W - 5L
1,441 SR
Queue Stats
66W - 66L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 10
7,428
743
6,025
11,716
5,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
9
0 / 1 / 12
7,239
724
1,543
5,360
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
11 / 2 / 2
8,596
860
12,418
3,686
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
7,089
709
3,114
8,047
2,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
James03
Chronos
8
0 / 5 / 4
6,479
648
1,148
5,655
1,749
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 4 / 3
7,219
722
5,824
9,914
7,969
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
13
Kills
5
5
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
L
3
4
1
0.88
W
Khepri
0
1
12
6
L
Chronos
James03
Chronos
0
5
4
0.4
L
2
4
3
0.88
W
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,986
Damage
10,086
20,762
Taken
23,616
11,505
Mitigated
12,527
7,142
Healing
3,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,025
749
0
5,722
11,716
5,657
205
565
11,151
0
21,404
L
3,114
1,720
0
1,000
8,047
2,809
152
4,113
3,744
0
15,427
W
Khepri
1,543
422
0
617
5,360
4,446
190
1,061
4,299
9,348
0
L
Chronos
James03
Chronos
1,148
244
0
747
5,655
1,749
0
2,453
3,134
12,656
0
L
5,824
759
0
1,661
9,914
7,969
32
6,798
2,753
0
17,404
W
12,418
2,430
0
803
3,686
1,402
405
569
3,117
28,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,263
Gold Earned
20,787
93
Minions Killed
69
0
Camps Cleared
0
518,440
Distance Traveled
445,808
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,428
743
41
4
0
194,624
2
L
Set
7,089
709
23
2
0
180,676
0
W
Khepri
7,239
724
17
2
0
174,428
0
L
Chronos
6,479
648
20
2
0
101,395
0
L
Chaac
7,219
722
26
3
0
163,737
0
W
Zeus
8,596
860
35
4
0
149,388
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role