Player Matchup

Susano
Susano
DaegonIII
Susano
Level 87
God Stats
2W - 0L
1,541 SR
Queue Stats
41W - 63L
1,506 Elo+
Solo
Anubis
Anubis
Reaper82901
Anubis
Level 65
God Stats
6W - 10L
1,435 SR
Queue Stats
91W - 136L
1,465 Elo+
Solo
Sylvanus
Sylvanus
jhon1104
Sylvanus
Level 107
God Stats
3W - 5L
1,904 SR
Queue Stats
89W - 96L
1,525 Elo+
Solo
Team Averages
Level 86
1,627 SR
1,499 Elo+

VS

Team Averages
Level 79
1,525 SR
1,420 Elo+
Geb
Geb
PreyUponDread
Geb
Level 125
God Stats
1W - 6L
1,766 SR
Queue Stats
190W - 203L
1,429 Elo+
Solo
Ah Puch
Ah Puch
moremiinty
Ah Puch
Level 87
God Stats
29W - 17L
1,309 SR
Queue Stats
72W - 67L
1,330 Elo+
Party 1
Serqet
Serqet
pharinfarin
Serqet
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 22L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DaegonIII
Susano
15
5 / 4 / 10
12,276
722
12,715
16,734
9,119
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
16
6 / 4 / 11
12,187
717
17,487
10,544
5,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
jhon1104
Sylvanus
15
6 / 2 / 10
12,106
712
9,107
18,716
22,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 10
11,212
660
9,304
24,759
22,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
moremiinty
Ah Puch
15
4 / 5 / 5
11,189
658
15,600
11,903
2,860
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
15
6 / 9 / 3
11,746
691
7,063
13,387
3,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
17
Kills
10
10
Deaths
17
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Susano
DaegonIII
Susano
5
4
10
2.5
L
0
3
10
1.67
W
Anubis
6
4
11
2.88
W
Sylvanus
jhon1104
Sylvanus
6
2
10
5.5
L
Ah Puch
moremiinty
Ah Puch
4
5
5
1.3
L
Serqet
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,309
Damage
31,967
45,994
Taken
50,049
36,927
Mitigated
29,260
13,667
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
DaegonIII
Susano
12,715
2,685
0
2,851
16,734
9,119
1,072
7,500
9,234
0
58,947
L
9,304
1,574
0
7,938
24,759
22,786
0
11,790
12,969
30,065
0
W
Anubis
17,487
565
748
2,748
10,544
5,718
0
6,666
3,081
72,230
0
W
Sylvanus
jhon1104
Sylvanus
9,107
2,354
2,544
4,776
18,716
22,090
1,331
10,800
7,338
28,044
3,776
L
Ah Puch
moremiinty
Ah Puch
15,600
620
0
2,158
11,903
2,860
0
6,711
5,192
65,097
0
L
Serqet
7,063
2,597
0
540
13,387
3,614
0
7,666
5,721
0
19,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,569
Gold Earned
34,147
244
Minions Killed
155
0
Camps Cleared
0
785,160
Distance Traveled
859,301
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,276
722
68
4
0
306,190
6
L
Geb
11,212
660
15
1
0
299,359
3
W
Anubis
12,187
717
107
6
0
244,160
3
W
Sylvanus
12,106
712
69
4
0
234,810
2
L
Ah Puch
11,189
658
113
7
0
279,218
1
L
Serqet
11,746
691
27
2
0
280,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role