Player Matchup

Chaac
Chaac
DoggyPete
Chaac
Level 123
God Stats
4W - 3L
1,664 SR
Queue Stats
217W - 204L
1,577 Elo+
Party 2
Chronos
Chronos
Irollan
Chronos
Level 152
God Stats
12W - 12L
1,521 SR
Queue Stats
760W - 645L
1,518 Elo+
Party 2
Guan Yu
Guan Yu
JevrosimaMajka
Guan Yu
Level 126
God Stats
10W - 8L
1,688 SR
Queue Stats
464W - 374L
1,551 Elo+
Party 2
Olorun
Olorun
Nakitimijasi
Olorun
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Triperko
Cthulhu
Level 124
God Stats
18W - 12L
1,596 SR
Queue Stats
1,402W - 1,270L
1,561 Elo+
Party 2
Team Averages
Level 135
1,594 SR
1,542 Elo+

VS

Team Averages
Level 131
1,415 SR
1,484 Elo+
Chang'e
Chang'e
Merlijnvm
Chang'e
Level 148
God Stats
0W - 1L
1,156 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
Orfang
Fenrir
Level 160
God Stats
1W - 2L
1,647 SR
Queue Stats
103W - 118L
1,477 Elo+
Solo
Cthulhu
Cthulhu
YiitYiit
Cthulhu
Level 82
God Stats
0W - 1L
1,271 SR
Queue Stats
10W - 17L
1,443 Elo+
Solo
Izanami
Izanami
kkqe20
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
lIIIllIlIllIllIl
Artemis
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DoggyPete
Chaac
18
8 / 5 / 10
11,029
788
18,919
21,411
23,663
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
Irollan
Chronos
20
10 / 3 / 12
12,777
913
15,899
18,669
9,365
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 5 / 20
10,320
737
8,682
24,319
26,228
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
18
2 / 4 / 15
10,499
750
15,920
18,084
9,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Triperko
Cthulhu
17
7 / 5 / 12
10,932
781
20,534
24,911
24,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Merlijnvm
Chang'e
18
5 / 5 / 9
10,405
743
22,915
16,015
6,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
Orfang
Fenrir
17
4 / 7 / 13
10,382
742
9,312
22,504
20,778
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
YiitYiit
Cthulhu
19
3 / 5 / 15
10,507
751
20,124
20,126
23,634
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
kkqe20
Izanami
18
8 / 4 / 11
11,463
819
19,790
15,275
6,904
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 8 / 7
9,672
691
12,729
15,663
6,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
77
29
Kills
22
22
Deaths
29
69
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chaac
DoggyPete
Chaac
8
5
10
2.6
W
Chronos
Irollan
Chronos
10
3
12
5.33
W
2
5
20
2.4
L
Chang'e
Merlijnvm
Chang'e
5
5
9
1.9
W
Olorun
2
4
15
2.38
L
Fenrir
Orfang
Fenrir
4
7
13
1.5
W
Cthulhu
Triperko
Cthulhu
7
5
12
2.6
L
Cthulhu
YiitYiit
Cthulhu
3
5
15
2.1
L
Izanami
kkqe20
Izanami
8
4
11
3.38
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,954
Damage
84,870
107,394
Taken
89,583
93,509
Mitigated
63,710
42,696
Healing
37,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DoggyPete
Chaac
18,919
1,273
1,825
3,381
21,411
23,663
933
7,236
14,175
0
31,170
W
Chronos
Irollan
Chronos
15,899
5,505
1,344
2,737
18,669
9,365
3,396
7,439
11,230
46,371
0
W
8,682
528
8,532
5,437
24,319
26,228
525
12,546
11,773
0
13,809
L
Chang'e
Merlijnvm
Chang'e
22,915
421
8,866
5,324
16,015
6,346
335
8,633
7,382
36,806
0
W
Olorun
15,920
6,190
6,561
6,624
18,084
9,882
2,767
6,981
11,103
27,575
0
L
Fenrir
Orfang
Fenrir
9,312
2,429
6,379
4,555
22,504
20,778
358
12,922
9,582
0
12,121
W
Cthulhu
Triperko
Cthulhu
20,534
872
2,488
3,767
24,911
24,371
550
8,837
16,074
39,862
0
L
Cthulhu
YiitYiit
Cthulhu
20,124
1,595
3,569
1,729
20,126
23,634
200
12,294
7,832
29,344
0
L
Izanami
kkqe20
Izanami
19,790
13,934
1,136
3,387
15,275
6,904
2,946
9,835
5,440
0
40,579
L
12,729
3,877
356
2,426
15,663
6,048
551
8,669
6,994
0
26,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,557
Gold Earned
52,429
148
Minions Killed
130
0
Camps Cleared
0
1,233,127
Distance Traveled
1,113,244
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,029
788
26
2
0
250,017
0
W
Chronos
12,777
913
66
5
0
256,132
0
W
Guan Yu
10,320
737
8
1
0
259,897
0
L
Chang'e
10,405
743
32
2
0
260,799
1
W
Olorun
10,499
750
19
1
0
228,943
3
L
Fenrir
10,382
742
11
1
0
242,134
0
W
Cthulhu
10,932
781
29
2
0
238,138
3
L
Cthulhu
10,507
751
21
2
0
249,563
1
L
Izanami
11,463
819
43
3
0
178,962
0
L
Artemis
9,672
691
23
2
0
181,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role