Player Matchup

Poseidon
Poseidon
Chrisnanos
Poseidon
Level 149
God Stats
2W - 1L
1,302 SR
Queue Stats
69W - 71L
1,526 Elo+
Solo
Bacchus
Bacchus
GroosSmite
Bacchus
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 54L
1,622 Elo+
Solo
Apollo
Apollo
Hamid102
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TRXMV
Gilgamesh
Level 160
God Stats
3W - 3L
1,408 SR
Queue Stats
150W - 140L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
lnkaLluki
Tsukuyomi
Level 124
God Stats
5W - 6L
1,500 SR
Queue Stats
296W - 318L
1,571 Elo+
Solo
Team Averages
Level 149
1,442 SR
1,546 Elo+

VS

Team Averages
Level 129
1,444 SR
1,537 Elo+
Cupid
Cupid
BlakeWhite
Cupid
Level 160
God Stats
5W - 6L
1,547 SR
Queue Stats
322W - 309L
1,547 Elo+
Solo
King Arthur
King Arthur
FreakaMania
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Húmdron
Zhong Kui
Level 157
God Stats
0W - 3L
1,235 SR
Queue Stats
140W - 150L
1,616 Elo+
Solo
Hera
Hera
Refinement
Hera
Level 117
God Stats
3W - 5L
1,437 SR
Queue Stats
170W - 182L
1,524 Elo+
Solo
Jormungandr
Jormungandr
X372BlitZ
Jormungandr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chrisnanos
Poseidon
20
5 / 2 / 15
12,669
792
21,443
10,630
5,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
GroosSmite
Bacchus
18
4 / 3 / 15
11,164
698
11,665
16,083
18,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
Hamid102
Apollo
20
7 / 4 / 14
12,455
778
19,876
20,222
11,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TRXMV
Gilgamesh
19
5 / 4 / 18
13,032
815
16,149
20,103
22,268
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
lnkaLluki
Tsukuyomi
19
8 / 7 / 11
12,755
797
20,046
17,299
9,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
5 / 4 / 9
12,200
763
14,304
17,411
8,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
FreakaMania
King Arthur
17
3 / 8 / 8
11,234
702
9,310
21,121
20,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
Húmdron
Zhong Kui
17
1 / 6 / 12
10,371
648
16,999
21,448
22,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 5 / 8
10,930
683
15,867
13,603
6,307
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
X372BlitZ
Jormungandr
19
4 / 6 / 11
12,425
777
16,053
26,802
28,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
66
29
Kills
18
20
Deaths
29
73
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cupid
5
4
9
2.38
W
Poseidon
Chrisnanos
Poseidon
5
2
15
6.25
L
King Arthur
FreakaMania
King Arthur
3
8
8
0.88
W
Bacchus
GroosSmite
Bacchus
4
3
15
3.83
W
Apollo
Hamid102
Apollo
7
4
14
3.5
L
Zhong Kui
Húmdron
Zhong Kui
1
6
12
1.17
L
5
5
8
1.8
W
Gilgamesh
TRXMV
Gilgamesh
5
4
18
3.5
L
Jormungandr
X372BlitZ
Jormungandr
4
6
11
1.58
W
Tsukuyomi
lnkaLluki
Tsukuyomi
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,179
Damage
72,533
84,337
Taken
100,385
67,604
Mitigated
86,258
25,011
Healing
30,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
14,304
7,780
2,953
7,270
17,411
8,053
1,886
5,945
11,466
0
39,610
W
Poseidon
Chrisnanos
Poseidon
21,443
2,154
449
2,521
10,630
5,890
885
7,668
2,962
49,562
0
L
King Arthur
FreakaMania
King Arthur
9,310
1,195
2,234
1,715
21,121
20,935
0
6,502
14,619
362
13,557
W
Bacchus
GroosSmite
Bacchus
11,665
959
2,814
2,163
16,083
18,093
806
10,747
5,336
19,544
0
W
Apollo
Hamid102
Apollo
19,876
13,540
3,308
7,400
20,222
11,692
4,043
10,391
9,831
0
55,398
L
Zhong Kui
Húmdron
Zhong Kui
16,999
1,746
1,657
5,130
21,448
22,606
882
8,816
12,632
36,384
0
L
15,867
2,080
2,400
1,462
13,603
6,307
580
5,802
7,801
26,794
0
W
Gilgamesh
TRXMV
Gilgamesh
16,149
3,429
1,040
1,012
20,103
22,268
350
10,082
10,021
1,494
26,554
L
Jormungandr
X372BlitZ
Jormungandr
16,053
1,558
2,652
3,348
26,802
28,357
264
6,897
19,905
34,504
0
W
Tsukuyomi
lnkaLluki
Tsukuyomi
20,046
3,225
1,729
2,575
17,299
9,661
50
10,393
6,906
0
34,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,075
Gold Earned
57,160
182
Minions Killed
151
0
Camps Cleared
0
1,477,053
Distance Traveled
1,313,871
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,200
763
49
3
0
283,385
2
W
Poseidon
12,669
792
60
4
0
305,983
0
L
King Arthur
11,234
702
6
0
0
242,104
5
W
Bacchus
11,164
698
26
2
0
285,102
1
W
Apollo
12,455
778
55
3
0
275,545
4
L
Zhong Kui
10,371
648
41
3
0
265,218
1
L
Hera
10,930
683
35
2
0
264,819
0
W
Gilgamesh
13,032
815
22
1
0
309,854
0
L
Jormungandr
12,425
777
20
1
0
258,345
1
W
Tsukuyomi
12,755
797
19
1
0
300,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role