Player Matchup

Chaac
Chaac
Maldrn
Chaac
Level 103
God Stats
2W - 2L
1,639 SR
Queue Stats
287W - 285L
1,448 Elo+
Solo
Sol
Sol
OmgitsCloven
Sol
Level 43
God Stats
11W - 10L
1,544 SR
Queue Stats
103W - 151L
1,311 Elo+
Solo
Ullr
Ullr
Tjhdz
Ullr
Level 17
God Stats
1W - 2L
1,353 SR
Queue Stats
2W - 6L
1,294 Elo+
Party 1
Xing Tian
Xing Tian
Zatatata
Xing Tian
Level 93
God Stats
0W - 1L
1,733 SR
Queue Stats
2W - 4L
1,399 Elo+
Party 1
Arachne
Arachne
jonathanjrsadj
Arachne
Level 35
God Stats
92W - 89L
1,628 SR
Queue Stats
375W - 431L
1,347 Elo+
Solo
Team Averages
Level 58
1,579 SR
1,360 Elo+

VS

Team Averages
Level 58
1,465 SR
1,432 Elo+
Medusa
Medusa
Drkbreed95
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,403 Elo+
Solo
Nemesis
Nemesis
EpicAlbatrozz
Nemesis
Level 67
God Stats
40W - 27L
1,490 SR
Queue Stats
411W - 429L
1,308 Elo+
Solo
Anubis
Anubis
Pibe313
Anubis
Level 33
God Stats
7W - 7L
1,519 SR
Queue Stats
18W - 16L
1,548 Elo+
Solo
Tiamat
Tiamat
TrexHooptie
Tiamat
Level 81
God Stats
6W - 11L
1,315 SR
Queue Stats
426W - 404L
1,461 Elo+
Solo
Horus
Horus
Trixzta93
Horus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 203L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Maldrn
Chaac
11
3 / 4 / 0
7,174
512
7,891
12,411
5,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 5 / 1
6,651
475
4,524
10,157
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
Tjhdz
Ullr
10
2 / 1 / 1
6,082
434
3,182
5,213
1,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Zatatata
Xing Tian
10
1 / 1 / 3
6,517
466
4,308
8,771
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 8 / 1
6,348
453
1,692
10,736
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drkbreed95
Medusa
12
1 / 2 / 2
7,010
501
5,909
5,123
1,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
14
5 / 0 / 6
8,772
627
6,720
8,125
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Pibe313
Anubis
14
8 / 3 / 1
8,560
611
10,320
9,544
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
16
4 / 0 / 0
9,599
686
7,160
7,046
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Trixzta93
Horus
11
1 / 2 / 2
7,345
525
2,797
10,128
5,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
19
19
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
Drkbreed95
Medusa
1
2
2
1
W
Nemesis
5
0
6
8
L
Chaac
Maldrn
Chaac
3
4
0
0.75
L
0
5
1
0.1
W
Anubis
Pibe313
Anubis
8
3
1
2.83
L
Ullr
Tjhdz
Ullr
2
1
1
2.5
W
Tiamat
4
0
0
4
W
Horus
Trixzta93
Horus
1
2
2
1
L
Xing Tian
Zatatata
Xing Tian
1
1
3
2.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,597
Damage
32,906
47,288
Taken
39,966
17,558
Mitigated
18,081
9,993
Healing
16,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Drkbreed95
Medusa
5,909
2,388
568
1,783
5,123
1,753
849
1,770
3,353
0
46,166
W
Nemesis
6,720
2,657
270
2,805
8,125
2,916
1,987
1,516
6,609
0
55,016
L
Chaac
Maldrn
Chaac
7,891
1,859
0
5,392
12,411
5,817
212
6,893
5,080
0
32,816
L
4,524
1,263
183
2,634
10,157
2,992
0
5,433
4,438
40,831
3,343
W
Anubis
Pibe313
Anubis
10,320
1,505
0
4,272
9,544
4,376
336
490
8,964
38,793
0
L
Ullr
Tjhdz
Ullr
3,182
1,328
0
93
5,213
1,233
504
0
5,213
0
29,885
W
Tiamat
7,160
1,033
0
3,863
7,046
3,467
653
2,966
4,080
68,743
0
W
Horus
Trixzta93
Horus
2,797
1,057
359
2,932
10,128
5,569
0
1,959
8,169
0
15,678
L
Xing Tian
Zatatata
Xing Tian
4,308
301
0
736
8,771
4,099
32
372
8,359
22,897
0
L
1,692
940
0
955
10,736
3,417
278
3,764
6,718
0
32,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,772
Gold Earned
41,286
323
Minions Killed
437
0
Camps Cleared
0
1,250,145
Distance Traveled
1,305,813
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,010
501
90
6
0
251,052
2
W
Nemesis
8,772
627
103
7
0
301,215
0
L
Chaac
7,174
512
53
4
0
234,184
0
L
Sol
6,651
475
98
7
0
227,081
0
W
Anubis
8,560
611
87
6
0
219,763
3
L
Ullr
6,082
434
65
5
0
261,969
3
W
Tiamat
9,599
686
141
10
0
272,984
6
W
Horus
7,345
525
16
1
0
260,799
2
L
Xing Tian
6,517
466
35
3
0
305,269
2
L
Arachne
6,348
453
72
5
0
221,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role