Player Matchup

Ao Kuang
Ao Kuang
JanJeremy
Ao Kuang
Level 48
God Stats
33W - 27L
1,548 SR
Queue Stats
70W - 81L
1,418 Elo+
Party 3
Izanami
Izanami
LNGAkira
Izanami
Level 13
God Stats
15W - 7L
1,733 SR
Queue Stats
54W - 61L
1,457 Elo+
Solo
Terra
Terra
epinatorx
Terra
Level 17
God Stats
3W - 3L
1,536 SR
Queue Stats
36W - 51L
1,362 Elo+
Party 3
Achilles
Achilles
quildempp
Achilles
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
vistoalreves
Hel
Level 26
God Stats
67W - 57L
1,552 SR
Queue Stats
69W - 64L
1,441 Elo+
Party 3
Team Averages
Level 26
1,574 SR
1,436 Elo+

VS

Team Averages
Level 25
1,499 SR
1,468 Elo+
Skadi
Skadi
Bos_die_Sjimmie
Skadi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 82L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
FixiHartmann191
Sylvanus
Level 23
God Stats
17W - 8L
1,500 SR
Queue Stats
121W - 120L
1,483 Elo+
Solo
King Arthur
King Arthur
JP77705vol1
King Arthur
Level 21
God Stats
47W - 49L
1,591 SR
Queue Stats
445W - 444L
1,454 Elo+
Party 1
Set
Set
Nightingale_112
Set
Level 26
God Stats
162W - 137L
1,406 SR
Queue Stats
514W - 502L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
eefbrands
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JanJeremy
Ao Kuang
5
1 / 1 / 1
3,568
714
749
2,899
607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
LNGAkira
Izanami
4
0 / 1 / 0
2,896
579
1,405
2,608
474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Terra
epinatorx
Terra
4
0 / 0 / 0
2,762
552
102
2,031
512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
quildempp
Achilles
6
2 / 0 / 0
3,779
756
1,250
1,995
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
2 / 2 / 1
3,916
783
1,418
3,728
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,163
633
1,888
1,737
300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
5
0 / 0 / 1
3,294
659
1,581
1,827
391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
JP77705vol1
King Arthur
1
0 / 0 / 0
2,533
507
0
206
46
5
1 / 2 / 1
3,220
644
922
2,539
801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
eefbrands
Kukulkan
5
1 / 3 / 1
3,299
660
1,209
2,479
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
5
Kills
3
4
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Sylvanus
0
0
1
0.5
L
King Arthur
JP77705vol1
King Arthur
0
0
0
0
W
Ao Kuang
JanJeremy
Ao Kuang
1
1
1
1.5
W
Izanami
LNGAkira
Izanami
0
1
0
0
L
1
2
1
0.75
L
Kukulkan
eefbrands
Kukulkan
1
3
1
0.5
W
Terra
epinatorx
Terra
0
0
0
0
W
Achilles
quildempp
Achilles
2
0
0
2
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,924
Damage
5,600
13,261
Taken
8,788
3,267
Mitigated
2,227
5,477
Healing
2,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,888
958
0
627
1,737
300
0
15
1,722
0
9,637
L
Sylvanus
1,581
837
552
698
1,827
391
120
87
1,740
8,823
0
L
King Arthur
JP77705vol1
King Arthur
0
0
0
0
206
46
0
0
206
0
815
W
Ao Kuang
JanJeremy
Ao Kuang
749
166
0
1,538
2,899
607
0
158
2,701
10,347
0
W
Izanami
LNGAkira
Izanami
1,405
1,044
0
500
2,608
474
0
922
1,686
0
12,478
L
922
398
0
364
2,539
801
0
426
2,113
0
8,117
L
Kukulkan
eefbrands
Kukulkan
1,209
256
0
330
2,479
689
0
1,527
738
7,438
0
W
Terra
epinatorx
Terra
102
0
288
993
2,031
512
0
659
1,372
1,566
0
W
Achilles
quildempp
Achilles
1,250
591
0
529
1,995
796
181
0
1,995
0
11,889
W
1,418
45
0
1,629
3,728
878
196
891
2,717
11,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,921
Gold Earned
15,509
114
Minions Killed
67
0
Camps Cleared
0
458,680
Distance Traveled
349,192
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,163
633
13
3
0
76,700
1
L
Sylvanus
3,294
659
19
4
0
80,999
1
L
King Arthur
2,533
507
1
0
0
23,328
0
W
Ao Kuang
3,568
714
34
7
0
94,105
2
W
Izanami
2,896
579
22
4
0
81,094
1
L
Set
3,220
644
22
4
0
81,251
0
L
Kukulkan
3,299
660
12
2
0
86,914
2
W
Terra
2,762
552
7
1
0
90,175
0
W
Achilles
3,779
756
25
5
0
98,325
0
W
Hel
3,916
783
26
5
0
94,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role