Player Matchup

Cerberus
Cerberus
AlucatBelmont
Cerberus
Level 136
God Stats
1W - 2L
1,301 SR
Queue Stats
161W - 112L
1,589 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Lisarba
Tsukuyomi
Level 144
God Stats
22W - 12L
1,657 SR
Queue Stats
184W - 169L
1,502 Elo+
Solo
Janus
Janus
MathiwArcorizado
Janus
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 23L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
Padeiro22
Heimdallr
Level 129
God Stats
3W - 2L
1,901 SR
Queue Stats
37W - 34L
1,570 Elo+
Party 1
Achilles
Achilles
SarumanNegao
Achilles
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 64L
1,619 Elo+
Party 3
Team Averages
Level 137
1,572 SR
1,549 Elo+

VS

Team Averages
Level 107
1,473 SR
1,549 Elo+
Merlin
Merlin
L3N1NN
Merlin
Level 65
God Stats
4W - 3L
1,754 SR
Queue Stats
143W - 146L
1,574 Elo+
Party 2
Bacchus
Bacchus
MHRe1s
Bacchus
Level 89
God Stats
2W - 1L
1,387 SR
Queue Stats
121W - 137L
1,452 Elo+
Party 2
Jing Wei
Jing Wei
argim
Jing Wei
Level 160
God Stats
0W - 5L
1,117 SR
Queue Stats
482W - 421L
1,594 Elo+
Solo
Susano
Susano
blacksmt
Susano
Level 157
God Stats
1W - 4L
1,384 SR
Queue Stats
214W - 207L
1,606 Elo+
Solo
Cu Chulainn
Cu Chulainn
lSeiya
Cu Chulainn
Level 64
God Stats
1W - 1L
1,723 SR
Queue Stats
46W - 56L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlucatBelmont
Cerberus
16
2 / 3 / 8
11,450
477
9,988
21,298
18,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Lisarba
Tsukuyomi
20
4 / 4 / 6
14,019
584
18,816
23,598
21,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 5 / 8
11,544
481
8,368
11,975
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Padeiro22
Heimdallr
20
11 / 3 / 4
14,439
602
22,560
21,544
10,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
SarumanNegao
Achilles
20
4 / 3 / 7
13,387
558
10,788
19,657
11,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
L3N1NN
Merlin
17
4 / 4 / 4
11,621
484
14,018
13,451
5,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MHRe1s
Bacchus
17
2 / 3 / 9
11,275
470
10,617
23,899
25,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
argim
Jing Wei
19
3 / 3 / 3
12,336
514
11,728
18,593
7,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
blacksmt
Susano
19
4 / 7 / 5
11,782
491
10,766
20,503
8,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
lSeiya
Cu Chulainn
19
5 / 5 / 1
12,275
511
20,762
24,021
18,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
22
Kills
18
18
Deaths
22
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlucatBelmont
Cerberus
2
3
8
2
L
Merlin
L3N1NN
Merlin
4
4
4
1.5
W
Tsukuyomi
Lisarba
Tsukuyomi
4
4
6
1.75
L
Bacchus
MHRe1s
Bacchus
2
3
9
2.17
W
1
5
8
1
W
Heimdallr
Padeiro22
Heimdallr
11
3
4
4.33
W
Achilles
SarumanNegao
Achilles
4
3
7
2.5
L
Jing Wei
argim
Jing Wei
3
3
3
1.5
L
Susano
blacksmt
Susano
4
7
5
0.93
L
Cu Chulainn
lSeiya
Cu Chulainn
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,520
Damage
67,891
98,072
Taken
100,467
66,898
Mitigated
64,437
38,017
Healing
23,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlucatBelmont
Cerberus
9,988
496
0
5,085
21,298
18,767
242
9,477
11,421
48,148
0
L
Merlin
L3N1NN
Merlin
14,018
577
0
1,743
13,451
5,534
1,348
3,088
10,249
70,014
0
W
Tsukuyomi
Lisarba
Tsukuyomi
18,816
3,808
0
9,319
23,598
21,849
771
3,436
20,090
0
113,719
L
Bacchus
MHRe1s
Bacchus
10,617
1,001
0
4,046
23,899
25,079
392
7,537
16,092
28,906
0
W
8,368
142
0
1,242
11,975
4,281
555
3,687
8,038
66,400
0
W
Heimdallr
Padeiro22
Heimdallr
22,560
12,651
0
12,176
21,544
10,227
3,475
5,956
15,502
0
105,943
W
Achilles
SarumanNegao
Achilles
10,788
3,732
0
10,195
19,657
11,774
2,183
3,752
15,699
0
111,166
L
Jing Wei
argim
Jing Wei
11,728
8,260
0
6,786
18,593
7,258
1,617
1,543
17,010
0
102,840
L
Susano
blacksmt
Susano
10,766
1,056
0
6,441
20,503
8,187
0
4,089
16,262
0
98,005
L
Cu Chulainn
lSeiya
Cu Chulainn
20,762
2,486
0
4,708
24,021
18,379
55
1,461
22,494
10,514
72,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,839
Gold Earned
59,289
745
Minions Killed
621
0
Camps Cleared
0
2,380,626
Distance Traveled
2,349,714
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,450
477
90
4
0
493,089
10
L
Merlin
11,621
484
129
5
0
431,250
4
W
Tsukuyomi
14,019
584
185
8
0
509,150
5
L
Bacchus
11,275
470
37
2
0
502,454
8
W
Janus
11,544
481
149
6
0
457,468
4
W
Heimdallr
14,439
602
153
6
0
434,092
4
W
Achilles
13,387
558
168
7
0
486,827
9
L
Jing Wei
12,336
514
157
7
0
461,114
3
L
Susano
11,782
491
151
6
0
498,260
11
L
Cu Chulainn
12,275
511
147
6
0
456,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role