Player Matchup

Artio
Artio
VascoFerreiraa
Artio
Level 124
God Stats
21W - 13L
1,681 SR
Queue Stats
700W - 627L
1,544 Elo+
Party 1
Hou Yi
Hou Yi
W_Silverback_W
Hou Yi
Level 87
God Stats
6W - 2L
1,707 SR
Queue Stats
63W - 39L
1,636 Elo+
Party 1
Loki
Loki
Xx_Psyplanet_xX
Loki
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,515 Elo+
Party 1
Osiris
Osiris
YI-Bjorn-IY
Osiris
Level 120
God Stats
7W - 11L
1,753 SR
Queue Stats
503W - 434L
1,571 Elo+
Party 1
Scylla
Scylla
hug0addicted
Scylla
Level 125
God Stats
17W - 12L
1,672 SR
Queue Stats
431W - 346L
1,625 Elo+
Party 1
Team Averages
Level 99
1,662 SR
1,578 Elo+

VS

Team Averages
Level 76
1,516 SR
1,503 Elo+
Janus
Janus
KingOffPride
Janus
Level 68
God Stats
12W - 18L
1,345 SR
Queue Stats
135W - 121L
1,495 Elo+
Party 2
Yemoja
Yemoja
Succoria
Yemoja
Level 15
God Stats
4W - 7L
1,511 SR
Queue Stats
58W - 50L
1,578 Elo+
Party 2
Ne Zha
Ne Zha
nilla888
Ne Zha
Level 106
God Stats
24W - 23L
1,569 SR
Queue Stats
325W - 325L
1,440 Elo+
Party 2
Ullr
Ullr
superswagYOLO23
Ullr
Level 89
God Stats
15W - 16L
1,525 SR
Queue Stats
178W - 180L
1,486 Elo+
Party 2
Izanami
Izanami
vodkawouter
Izanami
Level 100
God Stats
111W - 64L
1,630 SR
Queue Stats
412W - 392L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
7,754
485
4,841
11,252
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 2 / 0
8,253
516
7,151
10,493
3,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 2
8,126
508
3,003
8,006
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
15
5 / 1 / 2
8,991
562
11,239
11,300
6,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
17
6 / 0 / 3
9,714
607
10,829
4,288
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
8,683
543
8,226
8,208
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Succoria
Yemoja
11
1 / 2 / 1
7,267
454
3,404
10,693
4,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
nilla888
Ne Zha
12
1 / 4 / 2
7,260
454
5,694
10,276
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 0
7,787
487
2,340
11,259
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
vodkawouter
Izanami
12
0 / 3 / 2
7,086
443
3,908
9,649
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
6
6
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
Yemoja
Succoria
Yemoja
1
2
1
0.75
W
1
0
5
3.5
W
2
2
0
1
W
3
3
2
1.33
W
Osiris
5
1
2
6
W
Scylla
6
0
3
7.5
L
Ne Zha
nilla888
Ne Zha
1
4
2
0.5
L
0
5
0
0
L
Izanami
vodkawouter
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,063
Damage
23,572
45,339
Taken
50,085
21,962
Mitigated
19,633
16,576
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,226
385
0
1,175
8,208
2,293
0
5,554
2,654
49,285
0
L
Yemoja
Succoria
Yemoja
3,404
918
1,285
3,514
10,693
4,853
194
4,206
6,487
14,387
0
W
4,841
780
650
4,459
11,252
7,249
0
3,691
7,409
22,448
0
W
7,151
2,082
0
4,097
10,493
3,778
676
2,644
7,753
0
54,885
W
3,003
1,011
0
3,634
8,006
2,680
149
1,558
6,304
0
44,913
W
Osiris
11,239
2,932
0
2,345
11,300
6,817
0
1,790
9,406
1,539
53,174
W
Scylla
10,829
652
0
1,391
4,288
1,438
0
1,271
2,837
81,823
0
L
Ne Zha
nilla888
Ne Zha
5,694
1,648
0
787
10,276
4,636
0
2,312
7,964
0
48,252
L
2,340
1,231
0
3,753
11,259
4,064
0
788
10,471
0
47,645
L
Izanami
vodkawouter
Izanami
3,908
2,749
0
2,237
9,649
3,787
778
2,810
6,839
0
51,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,838
Gold Earned
38,083
470
Minions Killed
436
0
Camps Cleared
0
1,520,425
Distance Traveled
1,476,796
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,683
543
119
7
0
332,831
0
L
Yemoja
7,267
454
21
1
0
309,815
4
W
Artio
7,754
485
25
2
0
341,276
7
W
Hou Yi
8,253
516
95
6
0
253,393
4
W
Loki
8,126
508
83
5
0
292,947
3
W
Osiris
8,991
562
97
6
0
315,375
2
W
Scylla
9,714
607
170
11
0
317,434
7
L
Ne Zha
7,260
454
78
5
0
302,552
0
L
Ullr
7,787
487
106
7
0
256,853
2
L
Izanami
7,086
443
112
7
0
274,745
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role