Player Matchup

Ne Zha
Ne Zha
Angel24Ismael1
Ne Zha
Level 96
God Stats
4W - 8L
1,489 SR
Queue Stats
104W - 123L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
GibbyTheKiller
Cu Chulainn
Level 64
God Stats
19W - 21L
1,410 SR
Queue Stats
207W - 229L
1,453 Elo+
Solo
Skadi
Skadi
PrezAbortGun
Skadi
Level 69
God Stats
2W - 3L
1,486 SR
Queue Stats
5W - 8L
1,368 Elo+
Party 2
Merlin
Merlin
TINTIN23022302
Merlin
Level 71
God Stats
29W - 20L
1,434 SR
Queue Stats
144W - 125L
1,425 Elo+
Solo
Khepri
Khepri
TwelveVolts
Khepri
Level 87
God Stats
15W - 11L
1,554 SR
Queue Stats
44W - 32L
1,523 Elo+
Party 2
Team Averages
Level 77
1,475 SR
1,441 Elo+

VS

Team Averages
Level 83
1,337 SR
1,411 Elo+
Xing Tian
Xing Tian
Diegogg4
Xing Tian
Level 66
God Stats
8W - 6L
1,515 SR
Queue Stats
260W - 268L
1,400 Elo+
Party 1
Bellona
Bellona
EVILdrPORKCHOP3
Bellona
Level 57
God Stats
24W - 26L
1,372 SR
Queue Stats
289W - 273L
1,356 Elo+
Solo
Cernunnos
Cernunnos
OC3ANK1SS
Cernunnos
Level 57
God Stats
2W - 7L
1,112 SR
Queue Stats
152W - 166L
1,366 Elo+
Solo
Sylvanus
Sylvanus
SmitePlayer0610
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ViperishMonk60
Chang'e
Level 85
God Stats
3W - 6L
1,188 SR
Queue Stats
385W - 399L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
5,870
587
2,386
5,503
1,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
GibbyTheKiller
Cu Chulainn
11
1 / 1 / 1
5,621
562
3,595
6,921
2,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 1
6,004
600
4,106
2,528
714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 0 / 1
5,330
533
3,819
2,980
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
8
0 / 3 / 5
5,178
518
3,283
7,877
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Diegogg4
Xing Tian
8
2 / 3 / 1
5,196
520
1,763
9,865
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 0
5,570
557
3,576
7,419
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
OC3ANK1SS
Cernunnos
7
0 / 1 / 1
4,650
465
496
2,133
632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
9
0 / 1 / 0
5,265
527
2,848
4,921
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 2
5,272
527
3,220
5,844
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
8
Kills
4
5
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Xing Tian
Diegogg4
Xing Tian
2
3
1
0.83
L
1
2
0
0.5
W
Cu Chulainn
GibbyTheKiller
Cu Chulainn
1
1
1
1.5
L
Cernunnos
OC3ANK1SS
Cernunnos
0
1
1
0.5
W
3
0
1
3.5
L
Sylvanus
0
1
0
0
W
1
0
1
1.5
W
Khepri
0
3
5
0.83
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,189
Damage
11,903
25,809
Taken
30,182
9,543
Mitigated
14,814
7,333
Healing
10,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,386
946
0
814
5,503
1,746
180
1,627
3,754
0
33,195
L
Xing Tian
Diegogg4
Xing Tian
1,763
303
0
1,456
9,865
5,946
16
2,982
6,783
12,198
0
L
3,576
1,167
0
2,974
7,419
4,582
928
202
7,217
0
30,342
W
Cu Chulainn
GibbyTheKiller
Cu Chulainn
3,595
612
0
2,709
6,921
2,553
500
695
6,140
0
27,816
L
Cernunnos
OC3ANK1SS
Cernunnos
496
420
0
335
2,133
632
607
474
1,639
0
10,986
W
4,106
1,880
0
500
2,528
714
417
802
1,690
0
26,967
L
Sylvanus
2,848
837
374
2,299
4,921
2,146
166
1,911
2,796
24,478
4,488
W
3,819
82
0
1,000
2,980
915
0
1,717
1,219
29,014
0
W
Khepri
3,283
613
0
2,310
7,877
3,615
296
2,365
5,378
14,978
0
L
3,220
243
568
2,032
5,844
1,508
0
1,047
4,645
22,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,003
Gold Earned
25,953
275
Minions Killed
216
0
Camps Cleared
0
961,232
Distance Traveled
784,764
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,870
587
75
8
0
210,296
0
L
Xing Tian
5,196
520
17
2
0
148,295
1
L
Bellona
5,570
557
69
7
0
175,479
3
W
Cu Chulainn
5,621
562
57
6
0
194,471
3
L
Cernunnos
4,650
465
23
2
0
103,785
2
W
Skadi
6,004
600
64
6
0
181,711
0
L
Sylvanus
5,265
527
60
6
0
167,113
2
W
Merlin
5,330
533
66
7
0
182,040
2
W
Khepri
5,178
518
13
1
0
192,714
1
L
Chang'e
5,272
527
47
5
0
190,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role