Player Matchup

Nemesis
Nemesis
Dayta
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,649 Elo+
Party 1
Tyr
Tyr
KwakyCZ
Tyr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Mango4
Fenrir
Level 28
God Stats
2W - 3L
1,842 SR
Queue Stats
57W - 44L
1,595 Elo+
Party 2
Artemis
Artemis
Noname4x
Artemis
Level 16
God Stats
2W - 1L
1,751 SR
Queue Stats
14W - 17L
1,448 Elo+
Party 2
Set
Set
Plore
Set
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,649 Elo+
Party 1
Team Averages
Level 23
1,619 SR
1,568 Elo+

VS

Team Averages
Level 14
1,361 SR
1,309 Elo+
Vamana
Vamana
Angryßee
Vamana
Level 13
God Stats
2W - 3L
1,497 SR
Queue Stats
14W - 18L
1,363 Elo+
Party 3
Yemoja
Yemoja
Capyyy69
Yemoja
Level 6
God Stats
2W - 2L
1,671 SR
Queue Stats
4W - 8L
1,276 Elo+
Party 3
Discordia
Discordia
KawasakiYakii
Discordia
Level 27
God Stats
4W - 7L
1,295 SR
Queue Stats
119W - 139L
1,341 Elo+
Party 3
Hachiman
Hachiman
KellySeveride
Hachiman
Level 8
God Stats
1W - 3L
1,130 SR
Queue Stats
23W - 27L
1,280 Elo+
Party 3
Loki
Loki
Szimszon
Loki
Level 16
God Stats
3W - 6L
1,212 SR
Queue Stats
25W - 30L
1,284 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dayta
Nemesis
6
0 / 3 / 4
5,939
349
2,230
4,893
1,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tyr
15
12 / 2 / 12
9,971
587
16,560
19,482
19,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Mango4
Fenrir
17
15 / 1 / 11
10,658
627
17,583
15,492
7,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Noname4x
Artemis
15
9 / 3 / 8
9,654
568
10,717
8,177
2,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Set
Plore
Set
7
0 / 5 / 1
5,999
353
453
4,388
1,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Angryßee
Vamana
10
1 / 10 / 2
7,247
426
5,346
17,267
12,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Capyyy69
Yemoja
10
3 / 5 / 3
8,061
474
6,749
11,654
11,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
KawasakiYakii
Discordia
13
3 / 6 / 2
8,666
510
6,428
8,161
3,110
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
KellySeveride
Hachiman
10
2 / 7 / 3
7,114
418
5,034
11,708
4,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
12
5 / 8 / 3
8,385
493
9,525
14,317
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
36
Kills
14
14
Deaths
36
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vamana
Angryßee
Vamana
1
10
2
0.2
L
Yemoja
Capyyy69
Yemoja
3
5
3
0.9
W
Nemesis
Dayta
Nemesis
0
3
4
0.67
L
Discordia
KawasakiYakii
Discordia
3
6
2
0.67
L
Hachiman
KellySeveride
Hachiman
2
7
3
0.5
W
Tyr
12
2
12
9
W
Fenrir
Mango4
Fenrir
15
1
11
20.5
W
Artemis
Noname4x
Artemis
9
3
8
4.33
W
Set
Plore
Set
0
5
1
0.1
L
Loki
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,543
Damage
33,082
52,432
Taken
63,107
33,886
Mitigated
36,803
9,110
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Angryßee
Vamana
5,346
2,964
548
4,284
17,267
12,628
91
0
17,267
0
26,446
L
Yemoja
Capyyy69
Yemoja
6,749
1,629
2,292
696
11,654
11,653
465
0
11,654
16,856
0
W
Nemesis
Dayta
Nemesis
2,230
1,081
0
620
4,893
1,634
0
1,034
3,859
0
11,481
L
Discordia
KawasakiYakii
Discordia
6,428
536
0
333
8,161
3,110
1,021
0
8,161
46,249
0
L
Hachiman
KellySeveride
Hachiman
5,034
3,484
0
0
11,708
4,134
1,124
0
11,708
0
26,842
W
Tyr
16,560
3,136
0
5,680
19,482
19,889
890
4,904
14,578
0
54,154
W
Fenrir
Mango4
Fenrir
17,583
6,312
0
2,645
15,492
7,926
0
4,172
11,320
0
68,245
W
Artemis
Noname4x
Artemis
10,717
5,817
0
0
8,177
2,742
1,058
2,651
5,526
0
42,583
W
Set
Plore
Set
453
283
0
165
4,388
1,695
0
416
3,972
0
13,205
L
Loki
9,525
3,208
0
1,932
14,317
5,278
216
0
14,317
0
37,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,221
Gold Earned
39,473
307
Minions Killed
236
0
Camps Cleared
0
1,304,846
Distance Traveled
1,531,133
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,247
426
41
2
0
305,679
3
L
Yemoja
8,061
474
26
2
0
290,382
1
W
Nemesis
5,939
349
24
1
0
153,824
1
L
Discordia
8,666
510
80
5
0
304,891
8
L
Hachiman
7,114
418
38
2
0
283,764
0
W
Tyr
9,971
587
74
4
0
363,000
2
W
Fenrir
10,658
627
101
6
0
364,500
3
W
Artemis
9,654
568
76
4
0
297,876
2
W
Set
5,999
353
32
2
0
125,646
1
L
Loki
8,385
493
51
3
0
346,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role