Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Aether_lZombie
Vulcan
Level 80
God Stats
8W - 4L
1,556 SR
Queue Stats
61W - 65L
1,449 Elo+
Solo
Serqet
Serqet
MVPpsh
Serqet
Level 88
God Stats
4W - 4L
1,262 SR
Queue Stats
451W - 441L
1,514 Elo+
Solo
Artemis
Artemis
SouIIace
Artemis
Level 128
God Stats
17W - 19L
1,600 SR
Queue Stats
247W - 266L
1,506 Elo+
Party 2
Athena
Athena
zeric_19
Athena
Level 137
God Stats
4W - 3L
1,510 SR
Queue Stats
145W - 161L
1,499 Elo+
Party 2
Team Averages
Level 115
1,486 SR
1,494 Elo+

VS

Team Averages
Level 67
1,446 SR
1,418 Elo+
Hades
Hades
 
Hades
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Pyr5m1d
Athena
Level 23
God Stats
0W - 2L
1,117 SR
Queue Stats
18W - 30L
1,382 Elo+
Party 3
Cerberus
Cerberus
RainPhynix
Cerberus
Level 49
God Stats
1W - 3L
1,498 SR
Queue Stats
39W - 43L
1,411 Elo+
Party 3
Izanami
Izanami
kokoa_nomuka
Izanami
Level 94
God Stats
18W - 15L
1,553 SR
Queue Stats
487W - 488L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
sora-420
Cthulhu
Level 29
God Stats
48W - 51L
1,564 SR
Queue Stats
248W - 307L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
5 / 0 / 1
11,279
594
8,163
8,071
6,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 2 / 4
10,985
578
10,187
10,182
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
MVPpsh
Serqet
17
7 / 1 / 3
10,612
559
7,809
12,493
5,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
SouIIace
Artemis
17
2 / 0 / 1
9,741
513
9,167
10,925
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
zeric_19
Athena
13
0 / 2 / 6
8,435
444
5,166
15,136
12,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
3 / 3 / 1
10,881
573
8,419
13,708
6,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Pyr5m1d
Athena
14
0 / 2 / 0
7,938
418
2,017
7,756
3,376
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
RainPhynix
Cerberus
11
2 / 7 / 0
7,315
385
4,568
13,330
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
kokoa_nomuka
Izanami
13
0 / 3 / 2
7,938
418
7,386
10,003
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
sora-420
Cthulhu
14
0 / 2 / 1
8,663
456
7,436
12,743
7,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
5
5
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
0
1
5.5
L
Hades
 
Hades
3
3
1
1.17
W
3
2
4
2.5
W
Serqet
MVPpsh
Serqet
7
1
3
8.5
L
Athena
Pyr5m1d
Athena
0
2
0
0
L
Cerberus
RainPhynix
Cerberus
2
7
0
0.29
W
Artemis
SouIIace
Artemis
2
0
1
2.5
L
Izanami
kokoa_nomuka
Izanami
0
3
2
0.33
L
Cthulhu
sora-420
Cthulhu
0
2
1
0.25
W
Athena
zeric_19
Athena
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,492
Damage
29,826
56,807
Taken
57,540
32,162
Mitigated
24,777
20,070
Healing
16,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,163
624
0
4,004
8,071
6,581
22
3,649
4,422
67,941
0
L
Hades
 
Hades
8,419
436
0
7,522
13,708
6,725
0
6,369
6,593
75,839
0
W
10,187
4,585
0
3,102
10,182
3,580
0
6,943
3,239
90,013
0
W
Serqet
MVPpsh
Serqet
7,809
2,836
0
1,723
12,493
5,555
0
3,912
8,581
0
84,022
L
Athena
Pyr5m1d
Athena
2,017
792
0
905
7,756
3,376
0
4,668
2,814
40,112
0
L
Cerberus
RainPhynix
Cerberus
4,568
255
284
1,996
13,330
4,311
0
6,194
6,685
32,070
0
W
Artemis
SouIIace
Artemis
9,167
4,588
0
8,469
10,925
4,047
0
3,358
7,567
0
78,750
L
Izanami
kokoa_nomuka
Izanami
7,386
2,733
0
2,463
10,003
2,868
0
2,258
7,235
0
66,029
L
Cthulhu
sora-420
Cthulhu
7,436
297
442
3,148
12,743
7,497
252
3,223
9,486
48,860
0
W
Athena
zeric_19
Athena
5,166
1,424
0
2,772
15,136
12,399
149
4,578
10,558
26,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,052
Gold Earned
42,735
668
Minions Killed
553
0
Camps Cleared
0
1,797,438
Distance Traveled
1,643,933
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,279
594
181
10
0
286,519
4
L
Hades
10,881
573
172
9
0
347,054
3
W
Vulcan
10,985
578
177
9
0
381,839
1
W
Serqet
10,612
559
121
6
0
434,145
9
L
Athena
7,938
418
109
6
0
316,616
0
L
Cerberus
7,315
385
67
4
0
275,640
2
W
Artemis
9,741
513
145
8
0
327,783
2
L
Izanami
7,938
418
113
6
0
325,819
2
L
Cthulhu
8,663
456
92
5
0
378,804
4
W
Athena
8,435
444
44
2
0
367,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role