Player Matchup

Anhur
Anhur
Platinum III
PEPEPEPE
Anhur
Platinum III
Level 108
God Stats
4W - 9L
1,389 SR
Queue Stats
146W - 102L
1,721 MMR
Party 2
Poseidon
Poseidon
Diamond IV
Sigvaldi
Poseidon
Diamond IV
Level 122
God Stats
21W - 9L
1,598 SR
Queue Stats
173W - 132L
1,882 MMR
Party 2
Ymir
Ymir
Platinum I
Teralet
Ymir
Platinum I
Level 139
God Stats
5W - 2L
1,883 SR
Queue Stats
151W - 103L
1,748 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,624 SR
1,784 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,647 SR
1,778 MMR
Guan Yu
Guan Yu
Gold III
Abtrevodnom
Guan Yu
Gold III
Level 158
God Stats
2W - 2L
1,699 SR
Queue Stats
53W - 44L
1,767 MMR
Party 1
Neith
Neith
Gold II
GMbanana
Neith
Gold II
Level 159
God Stats
1W - 1L
1,526 SR
Queue Stats
10W - 10L
1,669 MMR
Solo
Tiamat
Tiamat
Gold I
Ondruhha
Tiamat
Gold I
Level 119
God Stats
9W - 6L
1,717 SR
Queue Stats
102W - 99L
1,897 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
PEPEPEPE
Anhur
14
6 / 0 / 6
11,623
775
11,949
12,282
5,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Sigvaldi
Poseidon
14
6 / 1 / 5
11,639
776
11,429
8,908
3,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Teralet
Ymir
14
1 / 0 / 11
11,038
736
8,244
15,064
14,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothScyllaDiscordiaNoxAphrodite

VS

Bans
GilgameshNe ZhaAnubisHou YiRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Abtrevodnom
Guan Yu
12
1 / 3 / 0
9,831
655
4,732
15,265
14,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
GMbanana
Neith
12
0 / 3 / 1
8,559
571
11,093
9,675
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Ondruhha
Tiamat
11
0 / 7 / 1
8,183
546
10,749
12,353
5,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Abtrevodnom
Guan Yu
1
3
0
0.33
L
Neith
GMbanana
Neith
0
3
1
0.17
L
Tiamat
Ondruhha
Tiamat
0
7
1
0.07
W
Anhur
PEPEPEPE
Anhur
6
0
6
9
W
Poseidon
Sigvaldi
Poseidon
6
1
5
8.5
W
Ymir
Teralet
Ymir
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,622
Damage
26,574
36,254
Taken
37,293
23,184
Mitigated
23,480
10,205
Healing
10,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Abtrevodnom
Guan Yu
4,732
238
1,058
5,214
15,265
14,432
0
7,595
7,670
0
28,288
L
Neith
GMbanana
Neith
11,093
2,340
0
1,878
9,675
3,502
0
5,546
4,129
0
51,129
L
Tiamat
Ondruhha
Tiamat
10,749
957
0
2,395
12,353
5,546
54
6,630
5,723
28,943
0
W
Anhur
PEPEPEPE
Anhur
11,949
7,022
0
3,936
12,282
5,020
2,321
4,989
7,293
0
45,173
W
Poseidon
Sigvaldi
Poseidon
11,429
1,306
0
1,464
8,908
3,451
582
1,165
7,743
61,199
0
W
Ymir
Teralet
Ymir
8,244
2,353
1,252
3,553
15,064
14,713
66
4,623
10,441
28,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,300
Gold Earned
26,573
187
Minions Killed
160
0
Camps Cleared
0
832,862
Distance Traveled
769,679
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,831
655
34
2
0
283,623
6
L
Neith
8,559
571
75
5
0
243,851
6
L
Tiamat
8,183
546
51
3
0
242,205
2
W
Anhur
11,623
775
54
4
0
274,058
2
W
Poseidon
11,639
776
88
6
0
277,371
3
W
Ymir
11,038
736
45
3
0
281,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role