Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Brutus1O
Da Ji
Level 104
God Stats
4W - 5L
1,311 SR
Queue Stats
147W - 141L
1,417 Elo+
Solo
Hel
Hel
Green-Toffee69
Hel
Level 68
God Stats
12W - 12L
1,302 SR
Queue Stats
187W - 219L
1,395 Elo+
Party 1
Chaac
Chaac
Ragnarokplays14
Chaac
Level 92
God Stats
11W - 10L
1,563 SR
Queue Stats
222W - 233L
1,410 Elo+
Party 3
Sol
Sol
thorewedekind123
Sol
Level 126
God Stats
11W - 3L
1,210 SR
Queue Stats
305W - 324L
1,398 Elo+
Party 1
Team Averages
Level 99
1,377 SR
1,424 Elo+

VS

Team Averages
Level 111
1,486 SR
1,424 Elo+
Chang'e
Chang'e
Katho1019
Chang'e
Level 95
God Stats
3W - 6L
1,364 SR
Queue Stats
497W - 520L
1,425 Elo+
Party 2
Gilgamesh
Gilgamesh
Larzen_91
Gilgamesh
Level 158
God Stats
90W - 57L
1,658 SR
Queue Stats
617W - 626L
1,413 Elo+
Solo
Izanami
Izanami
TwichDaska
Izanami
Level 83
God Stats
4W - 3L
1,573 SR
Queue Stats
365W - 389L
1,428 Elo+
Solo
Ares
Ares
fabsi9111
Ares
Level 68
God Stats
27W - 24L
1,607 SR
Queue Stats
351W - 387L
1,382 Elo+
Party 2
Nemesis
Nemesis
zImDoomi
Nemesis
Level 151
God Stats
1W - 2L
1,225 SR
Queue Stats
174W - 188L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
7 / 4 / 17
12,626
601
14,987
16,488
6,257
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Brutus1O
Da Ji
20
9 / 0 / 10
13,462
641
9,980
11,991
6,205
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
10 / 2 / 17
11,662
555
12,155
17,598
7,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 1 / 7
13,419
639
14,846
16,228
10,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
21 / 1 / 15
14,500
690
36,150
23,654
9,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Katho1019
Chang'e
15
2 / 9 / 4
9,732
463
13,860
20,177
6,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Larzen_91
Gilgamesh
18
1 / 4 / 0
11,992
571
10,156
23,158
13,659
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
TwichDaska
Izanami
10
0 / 19 / 1
7,227
344
4,129
22,360
7,383
Ares
13
1 / 10 / 2
7,533
359
5,083
22,426
14,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
zImDoomi
Nemesis
16
4 / 8 / 3
10,337
492
9,403
20,068
8,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
18
50
Kills
8
8
Deaths
50
66
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
4
17
3.88
W
Da Ji
Brutus1O
Da Ji
9
0
10
14
W
10
2
17
9.25
L
Chang'e
Katho1019
Chang'e
2
9
4
0.44
L
Gilgamesh
Larzen_91
Gilgamesh
1
4
0
0.25
W
3
1
7
6.5
L
Izanami
TwichDaska
Izanami
0
19
1
0.03
L
Ares
1
10
2
0.2
W
21
1
15
28.5
L
Nemesis
zImDoomi
Nemesis
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,118
Damage
42,631
85,959
Taken
108,189
39,951
Mitigated
50,100
54,515
Healing
19,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,987
2,360
3,281
6,398
16,488
6,257
3,280
6,889
9,121
60,296
0
W
Da Ji
Brutus1O
Da Ji
9,980
2,337
0
6,710
11,991
6,205
1,079
1,496
10,435
0
82,246
W
12,155
1,227
5,875
9,917
17,598
7,942
3,550
4,142
13,370
39,182
0
L
Chang'e
Katho1019
Chang'e
13,860
379
903
4,577
20,177
6,116
0
14,989
5,188
53,937
0
L
Gilgamesh
Larzen_91
Gilgamesh
10,156
3,086
0
6,546
23,158
13,659
1,246
2,746
20,412
2,061
80,794
W
14,846
5,887
0
9,543
16,228
10,368
835
741
15,483
0
88,929
L
Izanami
TwichDaska
Izanami
4,129
2,419
99
884
22,360
7,383
0
18,067
4,293
0
27,639
L
Ares
5,083
29
920
2,936
22,426
14,367
0
15,724
6,702
18,594
0
W
36,150
15,725
324
12,467
23,654
9,179
8,591
5,723
17,709
125,649
0
L
Nemesis
zImDoomi
Nemesis
9,403
3,754
0
3,010
20,068
8,575
0
11,766
8,302
0
60,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,669
Gold Earned
46,821
647
Minions Killed
447
0
Camps Cleared
0
2,068,938
Distance Traveled
1,730,079
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,626
601
98
5
0
377,843
4
W
Da Ji
13,462
641
151
7
0
477,456
3
W
Hel
11,662
555
59
3
0
418,578
4
L
Chang'e
9,732
463
90
4
0
382,146
0
L
Gilgamesh
11,992
571
170
8
0
342,532
2
W
Chaac
13,419
639
169
8
0
424,151
3
L
Izanami
7,227
344
53
3
0
272,853
1
L
Ares
7,533
359
24
1
0
342,987
0
W
Sol
14,500
690
170
8
0
370,910
1
L
Nemesis
10,337
492
110
5
0
389,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role