Player Matchup

Sol
Sol
Bronze I
DeeperDishPizza
Sol
Bronze I
Level 45
God Stats
10W - 8L
1,283 SR
Queue Stats
253W - 274L
674 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
Horizonblast111
Cu Chulainn
Bronze I
Level 68
God Stats
20W - 8L
1,621 SR
Queue Stats
53W - 66L
408 MMR
Party 1
Cupid
Cupid
Silver II
JHONYY
Cupid
Silver II
Level 129
God Stats
3W - 0L
1,567 SR
Queue Stats
130W - 134L
857 MMR
Party 1
Ymir
Ymir
Silver V
Sadowdemon404
Ymir
Silver V
Level 66
God Stats
18W - 16L
1,499 SR
Queue Stats
620W - 610L
504 MMR
Solo
Bakasura
Bakasura
Silver III
hugo5553
Bakasura
Silver III
Level 106
God Stats
7W - 6L
1,608 SR
Queue Stats
84W - 99L
897 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,516 SR
668 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 92
1,453 SR
845 MMR
Merlin
Merlin
Silver V
Buck1800
Merlin
Silver V
Level 122
God Stats
6W - 5L
1,514 SR
Queue Stats
112W - 138L
511 MMR
Solo
Anubis
Anubis
Silver IV
SDloko
Anubis
Silver IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver V
gunnerchris15316
Cthulhu
Silver V
Level 66
God Stats
0W - 2L
1,325 SR
Queue Stats
100W - 115L
442 MMR
Solo
Danzaburou
Danzaburou
Silver IV
wilthorlml
Danzaburou
Silver IV
Level 118
God Stats
22W - 11L
1,637 SR
Queue Stats
319W - 321L
914 MMR
Solo
Arachne
Arachne
Bronze IV
xReaperDen
Arachne
Bronze IV
Level 36
God Stats
1W - 7L
1,287 SR
Queue Stats
1W - 15L
858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 7
15,543
598
22,126
23,752
9,739
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Horizonblast111
Cu Chulainn
20
7 / 4 / 10
15,029
578
16,952
25,091
21,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
JHONYY
Cupid
20
5 / 2 / 13
14,326
551
15,509
28,026
11,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 3 / 17
15,110
581
10,975
24,226
22,367
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
hugo5553
Bakasura
20
11 / 3 / 6
16,224
624
14,324
18,499
8,931
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
SetTsukuyomiAthenaApolloScylla

VS

Bans
TiamatBacchusKing ArthurSobekGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Buck1800
Merlin
17
3 / 9 / 3
11,807
454
19,833
16,909
7,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
SDloko
Anubis
20
4 / 6 / 4
13,120
505
17,618
20,064
11,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 10 / 1
10,859
418
14,132
29,706
29,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
wilthorlml
Danzaburou
19
1 / 3 / 3
12,029
463
8,496
11,191
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
xReaperDen
Arachne
16
1 / 9 / 5
10,531
405
7,339
22,120
10,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
37
Kills
15
16
Deaths
37
53
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
Buck1800
Merlin
3
9
3
0.5
W
10
4
7
3.38
W
Cu Chulainn
Horizonblast111
Cu Chulainn
7
4
10
3
W
Cupid
JHONYY
Cupid
5
2
13
5.75
L
Anubis
SDloko
Anubis
4
6
4
1
W
4
3
17
4.17
L
6
10
1
0.65
W
Bakasura
hugo5553
Bakasura
11
3
6
4.67
L
Danzaburou
wilthorlml
Danzaburou
1
3
3
0.83
L
Arachne
xReaperDen
Arachne
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,886
Damage
67,418
119,594
Taken
99,990
73,902
Mitigated
64,692
53,245
Healing
19,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Buck1800
Merlin
19,833
561
218
890
16,909
7,879
547
7,650
9,094
80,731
0
W
22,126
8,746
0
13,402
23,752
9,739
2,872
15,817
7,192
99,262
3,889
W
Cu Chulainn
Horizonblast111
Cu Chulainn
16,952
2,372
1,915
7,471
25,091
21,616
985
11,911
13,036
334
94,854
W
Cupid
JHONYY
Cupid
15,509
9,717
318
16,518
28,026
11,249
5,727
10,409
17,467
0
112,942
L
Anubis
SDloko
Anubis
17,618
658
0
7,791
20,064
11,616
0
6,783
13,281
99,098
0
W
10,975
1,641
543
6,931
24,226
22,367
592
8,745
15,200
93,146
0
L
14,132
1,889
283
2,121
29,706
29,509
0
9,702
19,263
41,382
0
W
Bakasura
hugo5553
Bakasura
14,324
11,732
0
6,147
18,499
8,931
2,173
6,604
11,754
0
140,622
L
Danzaburou
wilthorlml
Danzaburou
8,496
3,732
0
3,552
11,191
5,367
1,342
2,977
8,214
0
90,852
L
Arachne
xReaperDen
Arachne
7,339
4,956
255
4,014
22,120
10,321
520
5,819
16,301
0
60,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,232
Gold Earned
58,346
827
Minions Killed
622
0
Camps Cleared
0
2,505,365
Distance Traveled
1,972,497
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,807
454
148
6
0
384,044
11
W
Sol
15,543
598
175
7
0
434,334
0
W
Cu Chulainn
15,029
578
162
6
0
502,006
5
W
Cupid
14,326
551
132
5
0
485,128
8
L
Anubis
13,120
505
174
7
0
381,978
5
W
Ymir
15,110
581
151
6
0
495,320
10
L
Cthulhu
10,859
418
51
2
0
440,250
3
W
Bakasura
16,224
624
207
8
0
588,577
1
L
Danzaburou
12,029
463
140
5
0
359,012
6
L
Arachne
10,531
405
109
4
0
407,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role